Bighorn sheep: Difference between revisions

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<div style="float:right;">
<languages/><translate>
{{Creature
<!--T:1-->
|Name=Bighorn sheep (male)
<big>'''''The most unfluffy sheep ever.'''''</big>
|Image=File:Bighorn(Male).png
{{AnimalTabs
|Health=19
|Name=Bighorn Sheep
|BaseAttack=6
|Title= Ram
|Abilities=none
|Title2= Ewe
|DropCode1=Red Meat
|Title3= Lamb
|DropAvg1=13
|image= [[File:Bighorn(Male).png|150px|center]]
|DropVar1=3
|image2 = [[File:Bighorn(Female).png|150px|center]]
|DropCode2=Large Raw hide
|image3 = [[File:Bighorn(Baby).png|150px|center]]
|DropAvg2=1.2
|HealthM= 19
|DropVar2=0.2
|HealthF= 17
|DropCode3=Fat
|HealthB= 10
|DropAvg3=1
|BaseAttackM=7.5
|DropVar3=0.3
|BaseAttackF=6
|DropCode4=Bone
|BaseAttackB=0
|DropAvg4=5
|PortionsEaten=10
}}
|GestationTime=20
</div>
|GrowthTime=14
<div style="float:right;">
|DropCode1=Redmeat
{{Creature
|Name=Bighorn sheep (female)
|Image=File:Bighorn(Female).png
|Health=17
|BaseAttack=5
|Abilities=none
|DropCode1=Red Meat
|DropAvg1=16
|DropAvg1=16
|DropVar1=3
|DropVar1=3
|DropCode2=Large Raw hide
|DropCode2=Raw Hide (Large)
|DropAvg2=1.2
|DropAvg2=1.2
|DropVar2=0.2
|DropVar2=0.2
Line 38: Line 31:
|DropAvg4=5
|DropAvg4=5
}}
}}
</div>
Bighorn sheep are one of the common animals found in the world, and are a source of redmeat, fat, hide, and bones.
<div style="float:right;">
{{Creature
|Name=Bighorn sheep (baby)
|Image=File:Bighorn(Baby).png
|Health=10
|BaseAttack=0
|Abilities=none
|DropCode1=Red Meat
|DropAvg1=0.5
|DropVar1=0.5
|DropCode2=Small Raw hide
|DropAvg2=0.5
|DropVar2=0.5
}}
</div>
<big>'''The most unfluffy sheep ever.'''</big>
__TOC__
__TOC__


== Spawning and Natural Generation ==
== Spawning == <!--T:2-->
 
Bighorn sheep will spawn in light levels 10 and higher, at temperatures between -10 and 20, and in areas with as little as 0.43 rainfall. They spawn in average groups of 3 individuals. Technically, rams are the entity that is spawned and ewes and lambs are companions with the ram.
Bighorn sheep will spawn in light levels 10 and higher, at temperatures between -10 and 20, and in areas with as little as 0.43 rainfall. They spawn in average groups of 3 individuals. Technically, ''rams'' are the entity that is spawned and ewes and lambs are companions with the ram.


== Behaviours ==
== Behavior == <!--T:3-->
Like most animals, it’s a common sight to see the females staying close to the males and the young close to their mothers. You’ll typically find them wandering about, ignoring the player, and won’t act hostile unless provoked by attacking or getting too close (in the case of the Bighorn ram). The hostility also extends to the members of its group; that is, if a member of a herd close by is attacked, other members will also become aggressive. The hostility won’t last forever, though, since, if the sheep’s health gets too low (below 40%), it has an 85% chance to flee upon getting hit.


These animals typically will wander about ignoring the player until provoked. Male Bighorn sheep always attack players when in close range. The females tend to stay close to the males and the young stay close to their mother. This means if a player traps a ram, the others will stay close by.
== Domestication and Breeding == <!--T:4-->
=== Basics ===
=== Receiving Damage ===
After being rounded up in a pen, Bighorn sheep can be fed using a large trough. These troughs can hold portions of dry grass or grains, and the sheep will consume either of them. The Bighorn ewes will need to have eaten at least 10 portions before they are willing to mate. After a pregnancy time of 20 days, ewes will bear one lamb at a time, chances for it to be male or female are 50/50. Lambs will take 336 hours to grow up, and the Ewes will need from 4 to 11 days break before they are ready to breed again. Note that male sheep (and sometimes the females) always attack players when in close range, but they will stop doing so after 10 generations of breeding.


Rams will always attack when damaged, ewes have a chance of attacking the player when damaged. Bighorn sheep will flee from the player when their health is low.
=== Milking === <!--T:5-->
After giving birth, ewes have a 21 day lactation period, when they can used to produce milk. If tooltips are enabled, a small sign over the sheep will indicate if it's lactating. The milk can either be consumed directly when taken from the bucket with a bowl, or used in a barrel to make cheese. Although ewes lactation doesn’t vary with generation, the milking process might vary:<br />


== Domestication ==
<!--T:6-->
'''Generation 0 and 1:'''<br />
* If you hold right click while carrying a bucket, you risk distressing the ewe too much that it won't provide milk for the rest of the day. The best way to do it involves holding right click up until the ewe feels distresses enough to reject your bucket. At that point, you must release right click and wait a couple seconds until the ewe relaxes itself. Repeat this process until the bucket stays long enough for you to properly milk the animal.<br />


Wild Sheep can be domesticated. See [[Animal Husbandry]] for more information.
<!--T:7-->
A stressed ewe will have a different tooltip than a relaxed one. It will say "can be milked, but will become aggressive" when she can be milked and "currently too stressed to be milkable" immediately after rejecting the bucket<br />


After 3 generation a [[cleaver]] can be {{Using|used}} to instantly kill the animal.
<!--T:8-->
'''Generation 2 and above:'''<br />
* Ewes can be milked easily by just holding right click while holding a bucket, however a 5% chance of becoming distressed will persist even at all following levels of domestication.
'''Note:'''<br />
* Ewes cannot be milked every day, despite lactating. This can be checked by reading the tooltip.


== Harvesting ==
== Drops == <!--T:9-->
{{SneakClick|Butcher}} the animal with a [[knife]] in the active hand to harvest its corpse.


{{Using|Butcher}} the animal using a [[knife]] harvest red meat, large raw hides, [[bone]]s, and [[fat]].
<!--T:10-->
'''An adult ram drops:'''<br />
* 10-16 raw redmeat
* 1-2 raw hide (large)
* 0-2 fat
* 5 bones
'''An adult ewe drops:'''<br />
* 13-19 raw redmeat
* 1-2 raw hide (large)
* 0-2 fat
* 5 bones
'''A baby lamb drops:''' <br />
* 0-1 raw redmeat
* 0-1 raw hide (small)




<!--T:11-->
{{Navbox|Vintage Story}}
{{Navbox|Vintage Story}}
</translate>

Revision as of 16:42, 21 May 2022

Other languages:

The most unfluffy sheep ever.

Bighorn Sheep
[[
Bighorn(Male).png
|130px|center]]
[[
Bighorn(Female).png
|130px|center]]
[[
Bighorn(Baby).png
|130px|center]]
Health
Health (Ram) 19
Health (Ewe) 17
Health (Lamb) 10
Attack
Base Attack (Ram) 7.5
Base Attack (Ewe) 6
Base Attack (Lamb) 0
Behavior
Multiply
Satiety to Mate (portions) 10
Gestation Time (days) 20
Growth Time (days) 14
Drops
Redmeat 13 - 19*
Raw Hide (Large) 1 - 1.4*
Fat 0.7 - 1.3*
Bone 5*
Bone 5*
Bone 5*
Animals


Bighorn sheep are one of the common animals found in the world, and are a source of redmeat, fat, hide, and bones.

Spawning

Bighorn sheep will spawn in light levels 10 and higher, at temperatures between -10 and 20, and in areas with as little as 0.43 rainfall. They spawn in average groups of 3 individuals. Technically, rams are the entity that is spawned and ewes and lambs are companions with the ram.

Behavior

Like most animals, it’s a common sight to see the females staying close to the males and the young close to their mothers. You’ll typically find them wandering about, ignoring the player, and won’t act hostile unless provoked by attacking or getting too close (in the case of the Bighorn ram). The hostility also extends to the members of its group; that is, if a member of a herd close by is attacked, other members will also become aggressive. The hostility won’t last forever, though, since, if the sheep’s health gets too low (below 40%), it has an 85% chance to flee upon getting hit.

Domestication and Breeding

Basics

After being rounded up in a pen, Bighorn sheep can be fed using a large trough. These troughs can hold portions of dry grass or grains, and the sheep will consume either of them. The Bighorn ewes will need to have eaten at least 10 portions before they are willing to mate. After a pregnancy time of 20 days, ewes will bear one lamb at a time, chances for it to be male or female are 50/50. Lambs will take 336 hours to grow up, and the Ewes will need from 4 to 11 days break before they are ready to breed again. Note that male sheep (and sometimes the females) always attack players when in close range, but they will stop doing so after 10 generations of breeding.

Milking

After giving birth, ewes have a 21 day lactation period, when they can used to produce milk. If tooltips are enabled, a small sign over the sheep will indicate if it's lactating. The milk can either be consumed directly when taken from the bucket with a bowl, or used in a barrel to make cheese. Although ewes lactation doesn’t vary with generation, the milking process might vary:

Generation 0 and 1:

  • If you hold right click while carrying a bucket, you risk distressing the ewe too much that it won't provide milk for the rest of the day. The best way to do it involves holding right click up until the ewe feels distresses enough to reject your bucket. At that point, you must release right click and wait a couple seconds until the ewe relaxes itself. Repeat this process until the bucket stays long enough for you to properly milk the animal.

A stressed ewe will have a different tooltip than a relaxed one. It will say "can be milked, but will become aggressive" when she can be milked and "currently too stressed to be milkable" immediately after rejecting the bucket

Generation 2 and above:

  • Ewes can be milked easily by just holding right click while holding a bucket, however a 5% chance of becoming distressed will persist even at all following levels of domestication.

Note:

  • Ewes cannot be milked every day, despite lactating. This can be checked by reading the tooltip.

Drops

Butcher the animal with a knife in the active hand to harvest its corpse.

An adult ram drops:

  • 10-16 raw redmeat
  • 1-2 raw hide (large)
  • 0-2 fat
  • 5 bones

An adult ewe drops:

  • 13-19 raw redmeat
  • 1-2 raw hide (large)
  • 0-2 fat
  • 5 bones

A baby lamb drops:

  • 0-1 raw redmeat
  • 0-1 raw hide (small)


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