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VeryGoodDog (talk | contribs) m (updated drop stats, typo, and using) |
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<div style="float:right;"> | |||
{{Creature | {{Creature | ||
|Name=Bighorn sheep | |Name=Bighorn sheep (male) | ||
|Image= | |Image=File:Bighorn(Male).png | ||
|Health=19 | |||
|Health= | |||
|BaseAttack=6 | |BaseAttack=6 | ||
|Abilities=none | |Abilities=none | ||
| | |DropCode1=Red Meat | ||
|}} | |DropAvg1=13 | ||
|DropVar1=3 | |||
|DropCode2=Large Raw hide | |||
|DropAvg2=1.2 | |||
|DropVar2=0.2 | |||
|DropCode3=Fat | |||
|DropAvg3=1 | |||
|DropVar3=0.3 | |||
|DropCode4=Bone | |||
|DropAvg4=5 | |||
}} | |||
</div> | |||
<div style="float:right;"> | |||
{{Creature | |||
|Name=Bighorn sheep (female) | |||
|Image=File:Bighorn(Female).png | |||
|Health=17 | |||
|BaseAttack=5 | |||
|Abilities=none | |||
|DropCode1=Red Meat | |||
|DropAvg1=16 | |||
|DropVar1=3 | |||
|DropCode2=Large Raw hide | |||
|DropAvg2=1.2 | |||
|DropVar2=0.2 | |||
|DropCode3=Fat | |||
|DropAvg3=1 | |||
|DropVar3=0.3 | |||
|DropCode4=Bone | |||
|DropAvg4=5 | |||
}} | |||
</div> | |||
<div style="float:right;"> | |||
{{Creature | |||
|Name=Bighorn sheep (baby) | |||
|Image=File:Bighorn(Baby).png | |||
|Health=10 | |||
|BaseAttack=0 | |||
|Abilities=none | |||
|DropCode1=Red Meat | |||
|DropAvg1=0.5 | |||
|DropVar1=0.5 | |||
|DropCode2=Small Raw hide | |||
|DropAvg2=0.5 | |||
|DropVar2=0.5 | |||
}} | |||
</div> | |||
<big>'''The most unfluffy sheep ever.'''</big> | |||
__TOC__ | |||
== Spawning and Natural Generation == | |||
Bighorn sheep will spawn in light levels 10 and higher, at temperatures between -10 and 20, and in areas with as little as 0.43 rainfall. They spawn in average groups of 3 individuals. Technically, ''rams'' are the entity that is spawned and ewes and lambs are companions with the ram. | |||
== Behaviours == | |||
These animals typically will wander about ignoring the player until provoked. Male Bighorn sheep always attack players when in close range. The females tend to stay close to the males and the young stay close to their mother. This means if a player traps a ram, the others will stay close by. | |||
=== Receiving Damage === | |||
Rams will always attack when damaged, ewes have a chance of attacking the player when damaged. Bighorn sheep will flee from the player when their health is low. | |||
== Domestication == | |||
Wild Sheep can be domesticated. See [[Animal Husbandry]] for more information. | |||
After 3 generation a [[cleaver]] can be {{Using|used}} to instantly kill the animal. | |||
== | == Harvesting == | ||
{{Using|Butcher}} the animal using a [[knife]] harvest red meat, large raw hides, [[bone]]s, and [[fat]]. | |||
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