Barrel/ru: Difference between revisions

From Vintage Story Wiki
3,389 bytes added ,  1 month ago
Updating to match new version of source page
(Updating to match new version of source page)
Tags: Mobile edit Mobile web edit
(Updating to match new version of source page)
Tags: Mobile edit Mobile web edit
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
<languages/>
<languages/>
{{tnt|Block
 
|Name=Barrel
{{Block
|Name=<span lang="en" dir="ltr" class="mw-content-ltr">Barrel</span>
|Image=File:Grid Barrel.png
|Image=File:Grid Barrel.png
|Material=Wood
|Material=<span lang="en" dir="ltr" class="mw-content-ltr">Wood</span>
|Stackable=1
|Stackable=1
|Drops=Itself
|Drops=<span lang="en" dir="ltr" class="mw-content-ltr">Itself</span>
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
}}
}}


<div lang="en" dir="ltr" class="mw-content-ltr">
The '''Barrel''' is a multipurpose functional block that is used to store liquids and to process raw materials into other resources by "barrel crafting".
The '''Barrel''' is a multipurpose functional block that is used to store liquids and to process raw materials into other resources by "barrel crafting".
</div>
__TOC__
__TOC__


Line 29: Line 33:
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
The barrel requires the following items to craft:
The barrel requires the following items to craft:
</div>


<!--T:15-->
{{Crafting
{{tnt|Crafting
|Ingredients= 4x {{ll|Stick|<span lang="en" dir="ltr" class="mw-content-ltr">Stick</span>}}<br>3x {{ll|Board|<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>}}
|Ingredients= 4x [[Special:MyLanguage/Stick|Stick]]<br>3x [[Special:MyLanguage/Board|Board]]
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{tnt|Grid/Crafting
|A1=Stick|A1-link=Special:MyLanguage/Stick|A1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Stick</span>
|A1=Stick|A1-link=Special:MyLanguage/Stick|A1_name=Stick
|B1=Oak Board|B1-link=Special:MyLanguage/Board|B1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|B1=Oak Board|B1-link=Special:MyLanguage/Board|B1_name=Board
|C1=Stick|C1-link=Special:MyLanguage/Stick|C1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Stick</span>
|C1=Stick|C1-link=Special:MyLanguage/Stick|C1_name=Stick
|A2=
|A2=
|B2=Oak Board|B2-link=Special:MyLanguage/Board|B2_name=Board
|B2=Oak Board|B2-link=Special:MyLanguage/Board|B2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|C2=
|C2=
|A3=Stick|A3-link=Special:MyLanguage/Stick|A3_name=Stick
|A3=Stick|A3-link=Special:MyLanguage/Stick|A3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Stick</span>
|B3=Oak Board|B3-link=Special:MyLanguage/Board|B3_name=Board
|B3=Oak Board|B3-link=Special:MyLanguage/Board|B3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|C3=Stick|C3-link=Special:MyLanguage/Stick|C3_name=Stick
|C3=Stick|C3-link=Special:MyLanguage/Stick|C3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Stick</span>
|Output=Barrel|Output_name=Barrel}}}}
|Output=Barrel|Output_name=<span lang="en" dir="ltr" class="mw-content-ltr">Barrel</span>}}}}


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
Line 55: Line 60:
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
===Storing liquids===
===Storing liquids===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
To add liquid in the barrel, you can:
To add liquid in the barrel, you can:
* ''Right-click'' on it with a bucket or a bowl.
* ''Right-click'' on it with a bucket or a bowl.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
To remove liquid from the barrel, you can:
To remove liquid from the barrel, you can:
* ''Right-click'' on it with a bucket or a bowl.
* ''Right-click'' on it with a bucket or a bowl.
* Open the barrel window and ''right-click'' on the upper left corner slot with a bucket or a bowl.
* Open the barrel window and ''right-click'' on the upper left corner slot with a bucket or a bowl.
* Open the barrel window and ''ctrl + right-click'' on the upper left corner slot with a bucket or a bowl. This will transfer 1L to the bucket and 0.1L to the bowl with each click.
* Open the barrel window and ''ctrl + right-click'' on the upper left corner slot with a bucket or a bowl. This will transfer 1L to the bucket and 0.1L to the bowl with each click.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
===Transforming materials===
===Transforming materials===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
The barrel is used as a container in which objects and liquids can be mixed to create baths (or solutions). Solutions are used to turn raw materials into finished products. The barrel also accepts certain solid products to be transformed (by fermentation for example).
The barrel is used as a container in which objects and liquids can be mixed to create baths (or solutions). Solutions are used to turn raw materials into finished products. The barrel also accepts certain solid products to be transformed (by fermentation for example).
Barrel processes include:
Barrel processes include:
* [[Special:MyLanguage/Leather Working|Leather Working]]: Converting Raw hides into Leather
* {{ll|Leather working}}: Converting Raw hides into Leather
* [[Special:MyLanguage/Dye|Dye]] making: Creating dyes to make dyed cloth and colored leather
* {{ll|Dye|Dye}} making: Creating dyes to make dyed cloth and colored leather
* [[Special:MyLanguage/Mortar|Mortar]] making: Mortar is used for making Stone bricks, Clay bricks and Refractory bricks
* {{ll|Mortar|Mortar}} making: Mortar is used for making Stone bricks, Clay bricks and Refractory bricks
* [[Special:MyLanguage/Food preservation|Food preservation]]: Salt Curing meat and fish and pickling vegetables
* {{ll|Food preservation|Food preservation}}: Salt Curing meat and fish and pickling vegetables
* [[Special:MyLanguage/Cheese|Cheese]] making: Turning milk into cheese
* {{ll|Cheese|Cheese}} making: Turning milk into cheese
* [[Special:MyLanguage/Compost|Compost]] making: Turning rot into compost
* {{ll|Compost|Compost}} making: Turning rot into compost
</div>


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
Line 84: Line 99:
</div>
</div>


# Add Solvent (Liquid): Add [[Special:MyLanguage/Wooden_Bucket|buckets]] of water or other solution (10 L increments) using right mouse button until the barrel holds the desired amount of liquid.
<div lang="en" dir="ltr" class="mw-content-ltr">
# Add Solute (Solid): Add [[Special:MyLanguage/rock#Special Use Small Stones|powdered stone, mineral]] or other material ingredients in the single input/output slot.
# Add Solvent (Liquid): Add {{ll|Wooden_Bucket|buckets}} of water or other solution (10 L increments) using right mouse button until the barrel holds the desired amount of liquid.
# Add Solute (Solid): Add {{ll|rock#Special Use Small Stones|powdered stone, mineral}} or other material ingredients in the single input/output slot.
# If the solution requires processing time, seal the barrel. Some solutions are created instantly (ex: brine, limewater) while others require time to process (ex: weak tannin = 24 game hours).  
# If the solution requires processing time, seal the barrel. Some solutions are created instantly (ex: brine, limewater) while others require time to process (ex: weak tannin = 24 game hours).  
Once created, players may process materials in the barrel used to create the solution, or transfer the solution into other barrels using a bucket.
Once created, players may process materials in the barrel used to create the solution, or transfer the solution into other barrels using a bucket.
</div>


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
Line 97: Line 114:
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
With the prepared solution in the barrel:  
With the prepared solution in the barrel:  
* Load Raw Materials: Access the barrel GUI using RMB. Insert the item to process in the single slot.  
* Load Raw Materials: Access the barrel GUI using RMB. Insert the item to process in the single slot.  
* Operation/Processing: Seal the barrel to begin the process. The barrel HUD will display the "remaining time to process" in game hours or days.
* Operation/Processing: Seal the barrel to begin the process. The barrel HUD will display the "remaining time to process" in game hours or days.
* Collecting Finished Products: When the process is complete, the barrel will open and the products processed form (products) can be removed from the single slot.  
* Collecting Finished Products: When the process is complete, the barrel will open and the products processed form (products) can be removed from the single slot.
</div>


'''Примечание: если бочка запечатана и обрабатывает материал, ее нельзя разбить, чтобы собрать, или иным образом переместить, пока процесс не завершится'''. Если бочка не запечатана, но содержит предметы, любое жидкое содержимое будет «проливаться» при разбивании, если перед перемещением бочки его не переместили с помощью ведра. Твердые предметы не будут потеряны, и их можно будет собрать стопкой.
'''Примечание: если бочка запечатана и обрабатывает материал, ее нельзя разбить, чтобы собрать, или иным образом переместить, пока процесс не завершится'''. Если бочка не запечатана, но содержит предметы, любое жидкое содержимое будет «проливаться» при разбивании, если перед перемещением бочки его не переместили с помощью ведра. Твердые предметы не будут потеряны, и их можно будет собрать стопкой.
Line 129: Line 148:
{| class="wikitable"
{| class="wikitable"
|-
|-
! Liquid !! Buckets !! Solid !! Number !! Process/Use
! <span lang="en" dir="ltr" class="mw-content-ltr">Liquid</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Buckets</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Solid</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Number</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Process/Use</span>
|-
|-
| Water || 5 || Lime || 50 || Limewater (Leather working)
| <span lang="en" dir="ltr" class="mw-content-ltr">Water</span> || 5 || <span lang="en" dir="ltr" class="mw-content-ltr">Lime</span> || 50 || <span lang="en" dir="ltr" class="mw-content-ltr">Limewater (Leather working)</span>
|-
|-
| Water || 5 || Logs, Oak or Acacia || 5 || Tannin, Weak (Leather working)
| <span lang="en" dir="ltr" class="mw-content-ltr">Water</span> || 5 || <span lang="en" dir="ltr" class="mw-content-ltr">Logs, Oak or Acacia</span> || 5 || <span lang="en" dir="ltr" class="mw-content-ltr">Tannin, Weak (Leather working)</span>
|-
|-
| Tannin, Weak || 5 || Logs, Oak or Acacia || 5 || Tannin, Strong (Leather working)
| <span lang="en" dir="ltr" class="mw-content-ltr">Tannin, Weak</span> || 5 || <span lang="en" dir="ltr" class="mw-content-ltr">Logs, Oak or Acacia</span> || 5 || <span lang="en" dir="ltr" class="mw-content-ltr">Tannin, Strong (Leather working)</span>
|-
|-
| Water || 5 || Salt || 25 || Brine, Pickling (Food Preservation)
| <span lang="en" dir="ltr" class="mw-content-ltr">Water</span> || 5 || <span lang="en" dir="ltr" class="mw-content-ltr">Salt</span> || 25 || <span lang="en" dir="ltr" class="mw-content-ltr">Brine, Pickling (Food Preservation)</span>
|-
|-
| N/A || 0 || Salt || 2/raw item || Salting, (Food Preservation)
| <span lang="en" dir="ltr" class="mw-content-ltr">N/A</span> || 0 || <span lang="en" dir="ltr" class="mw-content-ltr">Salt</span> || 2 <span lang="en" dir="ltr" class="mw-content-ltr">per raw item</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Salting, (Food Preservation)</span>
|-
|-
| Water || 1 || Quicklime || 40 || Slaked Lime (Mortar)
| <span lang="en" dir="ltr" class="mw-content-ltr">Water</span> || 1 || <span lang="en" dir="ltr" class="mw-content-ltr">Quicklime</span> || 40 || <span lang="en" dir="ltr" class="mw-content-ltr">Slaked Lime (Mortar)</span>
|-
|-
| Slaked Lime || 1 || Sand || 10 || Mortar
| <span lang="en" dir="ltr" class="mw-content-ltr">Slaked Lime</span> || 1 || <span lang="en" dir="ltr" class="mw-content-ltr">Sand</span> || 10 || <span lang="en" dir="ltr" class="mw-content-ltr">Mortar</span>
|}
|}


<div lang="en" dir="ltr" class="mw-content-ltr">
* Note: Salt Curing ''does not require liquid''; add salt (ground halite) to the barrel input slot prior to adding raw meat and seal.
* Note: Salt Curing ''does not require liquid''; add salt (ground halite) to the barrel input slot prior to adding raw meat and seal.
</div>


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
Line 153: Line 174:
</div>
</div>


Barrels ''do not stack''. Barrels can be transported in player inventory, or stored in [[Special:MyLanguage/containers#stationary|containers]]. The barrel does not require a tool to pick up. To collect a barrel, break (left mouse button) with bare hands or any other tool such as an [[Special:MyLanguage/axe|axe]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Barrels ''do not stack''. Barrels can be transported in player inventory, or stored in {{ll|containers#stationary|containers}}. The barrel does not require a tool to pick up. To collect a barrel, break (left mouse button) with bare hands or any other tool such as an {{ll|axe|axe}}.
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== History ==
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
* The models were changed in version 1.19.4-rc.1 to be more rounded.
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== Notes ==
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== Gallery ==
</div>
 
[[File:Barrels-1194-rc.1.jpg|thumb|left|alt=Four barrels sit grouped stand in a forest scene.  Glimpses of three barrels' contents can be seen; the fourth is closed.|teaser image from devlog for 1.19.4-rc.1]]<br>
 
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== See also ==
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== References ==
</div>
 
<references />


{{Blocks navbox}}
{{Blocks navbox}}
Line 159: Line 211:
[[Category:Blocks{{#translation:}}]]
[[Category:Blocks{{#translation:}}]]
[[Category:Storage{{#translation:}}]]
[[Category:Storage{{#translation:}}]]
[[Category:Liquid storage{{#translation:}}]]
43,151

edits