Armor/en: Difference between revisions

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'''Armor''' is used to protect the player from damage. There are many different kinds of armor that can be made of many different materials, from wood, all the way to [[Steel|steel]] plates. While each material provides increased protection and resistance, each kind of armor gives small, or not so small, debuffs to things like movement speed or hunger rate.  
'''Armor''' is used to protect the player from damage. There are many different kinds of armor that can be made of many different materials, from wood, all the way to [[Special:MyLanguage/Steel|steel]] plates. While each material provides increased protection and resistance, each kind of armor gives small, or not so small, debuffs to things like movement speed or hunger rate.  


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== Obtaining ==
== Obtaining ==


All armor can be crafted with the crafting grid. There are 4 types of non-metallic armor: Improvised, Lamellar (Wood), Leather and Gambeson which do not require any metallic component. Lamellar metal armor, is made by pouring [[casting|molten metal]] into lamellar molds from metals molten in a [[crucible|crucible]], such as copper or bronze. The other 4 metal armors are: Brigandine, Chain, Scale and Plate. These require components like mail or plates made by [[smithing|forging]].
All armor can be crafted with the crafting grid. There are 4 types of non-metallic armor: Improvised, Lamellar (Wood), Leather and Gambeson which do not require any metallic component. Lamellar metal armor, is made by pouring [[Special:MyLanguage/casting|molten metal]] into lamellar molds from metals molten in a [[Special:MyLanguage/crucible|crucible]], such as copper or bronze. The other 4 metal armors are: Brigandine, Chain, Scale and Plate. These require components like mail or plates made by [[Special:MyLanguage/smithing|forging]].


=== Basic Armor Mechanics ===
=== Basic Armor Mechanics ===
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== Protection ==
== Protection ==


It is important to understand how armor values function. Each type of armor (Improvised, Gambeson, Chain, Plate) have base stat modifiers. A full set of [[iron]] plate slows you down just as much as a full set of [[copper]] plate, but iron armor has more durability so it lasts longer than copper armor. Secondly, iron is "more protective" because a metal of a higher tier has a higher "Flat Damage Reduction" and a higher "Relative Protection" reduction percentage. Also, armor constructed from higher tier materials protects more effectively against powerful attacks from higher tier weapons. Generally, higher tier metals make more protective/durable armor: iron is more durable and affords more damage reduction when compared to [[black bronze]], which is more durable and protective than copper. Armor is an investment in resources, but the cost of materials returns value to the player.  
It is important to understand how armor values function. Each type of armor (Improvised, Gambeson, Chain, Plate) have base stat modifiers. A full set of [[Special:MyLanguage/iron|iron]] plate slows you down just as much as a full set of [[Special:MyLanguage/copper|copper]] plate, but iron armor has more durability so it lasts longer than copper armor. Secondly, iron is "more protective" because a metal of a higher tier has a higher "Flat Damage Reduction" and a higher "Relative Protection" reduction percentage. Also, armor constructed from higher tier materials protects more effectively against powerful attacks from higher tier weapons. Generally, higher tier metals make more protective/durable armor: iron is more durable and affords more damage reduction when compared to [[Special:MyLanguage/black bronze|black bronze]], which is more durable and protective than copper. Armor is an investment in resources, but the cost of materials returns value to the player.  


=== Types of Armor ===
=== Types of Armor ===
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|-
|-
|[[File:Improvised-armor.png|75px|thumb|center]]
|[[File:Improvised-armor.png|75px|thumb|center]]
|[[Improvised body armor|Improvised]]
|[[Special:MyLanguage/Improvised body armor|Improvised]]
|
|
Protection: 55%<br>
Protection: 55%<br>
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|-
|-
|[[File:Wooden-lamellar-armor.png|75px|thumb|center]]
|[[File:Wooden-lamellar-armor.png|75px|thumb|center]]
|[[Lamellar armor|Lamellar (Wood)]]
|[[Special:MyLanguage/Lamellar armor|Lamellar (Wood)]]
|
|
Protection: 65%<br>
Protection: 65%<br>
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|-
|-
|[[File:Jerkin-armor.png|75px|thumb|center]]
|[[File:Jerkin-armor.png|75px|thumb|center]]
|[[Leather jerkin|Jerkin]]
|[[Special:MyLanguage/Leather jerkin|Jerkin]]
|
|
Protection: 40%<br>
Protection: 40%<br>
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|-
|-
|[[File:Leather-armor.png|75px|thumb|center]]
|[[File:Leather-armor.png|75px|thumb|center]]
|[[Leather armor|Leather]]
|[[Special:MyLanguage/Leather armor|Leather]]
|
|
Protection: 60%<br>
Protection: 60%<br>
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|-
|-
|[[File:Gambeson-armor-no-dye.png|75px|thumb|center]]
|[[File:Gambeson-armor-no-dye.png|75px|thumb|center]]
|[[Gambeson armor|Gambeson]]
|[[Special:MyLanguage/Gambeson armor|Gambeson]]
|
|
Protection: 70%<br>
Protection: 70%<br>
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|-
|-
|[[File:Tailored-gambeson-armor-no-dye.png|75px|thumb|center|Can be dyed]]
|[[File:Tailored-gambeson-armor-no-dye.png|75px|thumb|center|Can be dyed]]
|[[Tailored gambeson armor|Tailored gambeson]]<br><br>''Crafted only by the Tailor class''
|[[Special:MyLanguage/Tailored gambeson armor|Tailored gambeson]]<br><br>''Crafted only by the Tailor class''
|
|
Protection: 75%<br>
Protection: 75%<br>
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|-
|-
|[[File:Lamellar-armor-tin-bronze.png|75px|thumb|center|Tin bronze version]]
|[[File:Lamellar-armor-tin-bronze.png|75px|thumb|center|Tin bronze version]]
|[[Lamellar armor|Lamellar]]  
|[[Special:MyLanguage/Lamellar armor|Lamellar]]  
|
|
Healing rate: -10%<br>
Healing rate: -10%<br>
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|-
|-
|[[File:Brigandine-armor-iron.png|75px|thumb|center|Iron version]]
|[[File:Brigandine-armor-iron.png|75px|thumb|center|Iron version]]
|[[Brigandine armor|Brigandine]]
|[[Special:MyLanguage/Brigandine armor|Brigandine]]
|
|
Healing rate: -17%<br>
Healing rate: -17%<br>
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|-
|-
|[[File:Chainmail-armor-iron.png|75px|thumb|center|Iron version]]
|[[File:Chainmail-armor-iron.png|75px|thumb|center|Iron version]]
|[[Chain_armor|Chain]]
|[[Special:MyLanguage/Chain_armor|Chain]]
|
|
Healing rate: -10%<br>
Healing rate: -10%<br>
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|-
|-
|[[File:Scale-armor-iron.png|75px|thumb|center|Iron version]]
|[[File:Scale-armor-iron.png|75px|thumb|center|Iron version]]
|[[Scale Armor|Scale]]
|[[Special:MyLanguage/Scale Armor|Scale]]
|
|
Healing rate: -17%<br>
Healing rate: -17%<br>
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|-
|-
|[[File:Plate-armor-steel.png|75px|thumb|center|Steel version]]
|[[File:Plate-armor-steel.png|75px|thumb|center|Steel version]]
|[[Plate_armor|Plate]]
|[[Special:MyLanguage/Plate_armor|Plate]]
|
|
Healing rate: -33%<br>
Healing rate: -33%<br>
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Range Charge: -20%<br>
Range Charge: -20%<br>
Movement Speed: -17%<br>
Movement Speed: -17%<br>
|[[Chain_armor|Chain armor]], Plate
|[[Special:MyLanguage/Chain_armor|Chain armor]], Plate
|}
|}


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|-
|-
|[[File:Blackguard-armor-fully-repaired.png|75px|thumb|center]]
|[[File:Blackguard-armor-fully-repaired.png|75px|thumb|center]]
|[[Blackguard armor|Blackguard]]
|[[Special:MyLanguage/Blackguard armor|Blackguard]]
|Protection: 40%
|Protection: 40%
Flat Reduction HP: 0.25<br>
Flat Reduction HP: 0.25<br>
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|-
|-
|[[File:Forlorn-hope-armor-fully-repaired.png|75px|thumb|center]]
|[[File:Forlorn-hope-armor-fully-repaired.png|75px|thumb|center]]
|[[Forlorn hope armor|Forlorn Hope]]
|[[Special:MyLanguage/Forlorn hope armor|Forlorn Hope]]
|Protection: 40%
|Protection: 40%
Flat Reduction HP: 0.25<br>
Flat Reduction HP: 0.25<br>
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[[Category:Items{{#translation:}}]]
[[Category:Items{{#translation:}}]]
[[Category:Armor{{#translation:}}]]
[[Category:Armor{{#translation:}}]]
{{tnt|Items navbox}}
{{Items navbox}}
{{tnt|Game navbox}}
{{Game navbox}}
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