Anvil: Difference between revisions

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{{Block
{{Block
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|Name = Anvil
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Anvils are functional blocks used as the work surface when [[smithing]] metal items.  
Anvils are functional blocks used as the work surface when [[smithing]] metal items.  


==Creation==
==Creation== <!--T:4-->
The first step in this process is to create an [[Molds|anvil mold]] via the [[Clay Forming|clay forming]] mechanic. The anvil is then cast using the [[casting]] mechanic. An anvil requires 900 units (9 ingots) of copper or bronze alloy to fill the mold. Once an anvil is cast and removed from the mold, it may be placed like any other block onto a solid surface. No tools are required to {{Breaking|break}} an anvil to pick it up and re-position it.
The first step in this process is to create an [[Molds|anvil mold]] via the [[Clay Forming|clay forming]] mechanic. The anvil is then cast using the [[casting]] mechanic. An anvil requires 900 units (9 ingots) of copper or bronze alloy to fill the mold. Once an anvil is cast and removed from the mold, it may be placed like any other block onto a solid surface. No tools are required to {{Breaking|break}} an anvil to pick it up and re-position it.


===Iron and Meteoric Iron Anvil===
===Iron and Meteoric Iron Anvil=== <!--T:5-->
[[File:Anvil welding.PNG|thumb|200px|An iron anvil base with applied borax waiting for the top part.]]
[[File:Anvil welding.PNG|thumb|200px|An iron anvil base with applied borax waiting for the top part.]]
Anvils made out of iron or meteoric iron can not be cast like anvils out of other metals. The player first has to make the upper and lower part of the anvil separately, smithing them on a bronze anvil. Then, the two parts need to be welded together.
Anvils made out of iron or meteoric iron can not be cast like anvils out of other metals. The player first has to make the upper and lower part of the anvil separately, smithing them on a bronze anvil. Then, the two parts need to be welded together.
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To make a complete iron anvil, a total of 10 iron ingots are needed, 5 each for the anvil base and anvil top, as well as one powdered borax. One ingot amounts to 42 pixels added, and the anvil base and top need 196 and 210 pixels respectively.
To make a complete iron anvil, a total of 10 iron ingots are needed, 5 each for the anvil base and anvil top, as well as one powdered borax. One ingot amounts to 42 pixels added, and the anvil base and top need 196 and 210 pixels respectively.


<!--T:6-->
{{Protip
{{Protip
|The recipe has an upper height limit of pixels, which means adding too many ingots too fast without first distributing previously placed pixels might effectively delete pixels altogether! Make sure to add the next ingot only after distributing the pixels from the last one.
|The recipe has an upper height limit of pixels, which means adding too many ingots too fast without first distributing previously placed pixels might effectively delete pixels altogether! Make sure to add the next ingot only after distributing the pixels from the last one.
}}
}}


====Anvil Base====
====Anvil Base==== <!--T:7-->
Start the crafting process by placing a heated iron ingot on the anvil - bronze or higher anvil tier is needed. Select the anvil base and start hammering. Note that for the base, a total of 5 ingots need to be added, and there is at maximum 14 pixels worth room for error. This process might be easier when starting with one iron plate as the base, and then adding 3 more ingots, one at a time.<br>
Start the crafting process by placing a heated iron ingot on the anvil - bronze or higher anvil tier is needed. Select the anvil base and start hammering. Note that for the base, a total of 5 ingots need to be added, and there is at maximum 14 pixels worth room for error. This process might be easier when starting with one iron plate as the base, and then adding 3 more ingots, one at a time.<br>
To lessen the chance of wasting pixels - and thus ingots - it is necessary to add one ingot, flatten it out and only then add the next - and so forth. The space on which the next anvil will be added is always the same, and the player can make sure that this space is flat and below the maximum height limit of the recipe, which is 6 pixels, or 3 ingots stacked. Keep in mind that a new ingot added will only fill in the empty pixels in that specific space, so it is recommended to keep the ingot place as flat as possible. The ingot will however rise with the rest, meaning it will be added ''on top'' of the current surface.<br><br>
To lessen the chance of wasting pixels - and thus ingots - it is necessary to add one ingot, flatten it out and only then add the next - and so forth. The space on which the next anvil will be added is always the same, and the player can make sure that this space is flat and below the maximum height limit of the recipe, which is 6 pixels, or 3 ingots stacked. Keep in mind that a new ingot added will only fill in the empty pixels in that specific space, so it is recommended to keep the ingot place as flat as possible. The ingot will however rise with the rest, meaning it will be added ''on top'' of the current surface.<br><br>
An optimum way of smithing can be seen below, with the focus on keeping the "ingot landing space" as empty and flat as possible. However, keep in mind that this is the best way to save iron ingots, not the best way to save coal.
An optimum way of smithing can be seen below, with the focus on keeping the "ingot landing space" as empty and flat as possible. However, keep in mind that this is the best way to save iron ingots, not the best way to save coal.


<!--T:8-->
{{Protip
{{Protip
|Elevating the anvil on which the player crafts the new anvil parts might help checking for missing or misplaced pixels. Try putting the anvil on eye level, or digging a trench around it - this allows you to check the work item from the side. Pressing G to sit down has a similar effect.
|Elevating the anvil on which the player crafts the new anvil parts might help checking for missing or misplaced pixels. Try putting the anvil on eye level, or digging a trench around it - this allows you to check the work item from the side. Pressing G to sit down has a similar effect.
}}
}}


<!--T:9-->
<gallery widths=200px heights=200px mode="packed">
<gallery widths=200px heights=200px mode="packed">
File:Anvil base 2.PNG|2 ingots
File:Anvil base 2.PNG|2 ingots
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</gallery>
</gallery>


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The anvil base needs a total of 196 pixels, divided into five layers:
The anvil base needs a total of 196 pixels, divided into five layers:
*80 first layer
*80 first layer
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*20 each for fourth and fifth layer
*20 each for fourth and fifth layer


====Anvil Top====
====Anvil Top==== <!--T:11-->
For the anvil top, follow the same process. However, keep in mind that for the top part, even with careful smithing, not even one pixel will be wasted. This means there is no margin for error, and any wasted pixels will result in a sixth ingot added to finish the item. As the top part is rather slim, a plate is not helpful as the smithing base.<br>
For the anvil top, follow the same process. However, keep in mind that for the top part, even with careful smithing, not even one pixel will be wasted. This means there is no margin for error, and any wasted pixels will result in a sixth ingot added to finish the item. As the top part is rather slim, a plate is not helpful as the smithing base.<br>


<!--T:12-->
<gallery widths=150px heights=150px mode="packed">
<gallery widths=150px heights=150px mode="packed">
File:Anvil top 1.PNG|1 ingot
File:Anvil top 1.PNG|1 ingot
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</gallery>
</gallery>


<!--T:13-->
The anvil top needs a total of 210 pixels, divided into five layers:
The anvil top needs a total of 210 pixels, divided into five layers:
*78 first layer
*78 first layer
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*20 fifth layer
*20 fifth layer


====Welding====
====Welding==== <!--T:14-->
After both the base and top are finished, heat both of them up in a forge. Once heated, first place the base part down on the ground. Take one portion of powdered borax and apply with a {{SneakClick}} on the placed base, then add the top part. Hammer until both parts are welded together, this should take about 12 hits.
After both the base and top are finished, heat both of them up in a forge. Once heated, first place the base part down on the ground. Take one portion of powdered borax and apply with a {{SneakClick}} on the placed base, then add the top part. Hammer until both parts are welded together, this should take about 12 hits.


==Usage==
==Usage== <!--T:15-->
The anvil is the work surface used for [[smithing]] [[metal]] [[Tools and Weapons|tools]] from ingots heated in a [[forge]]. When a heated ingot is placed on the anvil, a dialog box opens to allow the player to select the item to be crafted. Copper and Bronze items can be worked on any anvil, but iron items can only be worked on a bronze or iron anvil and steel items can only be worked on an iron anvil.
The anvil is the work surface used for [[smithing]] [[metal]] [[Tools and Weapons|tools]] from ingots heated in a [[forge]]. When a heated ingot is placed on the anvil, a dialog box opens to allow the player to select the item to be crafted. Copper and Bronze items can be worked on any anvil, but iron items can only be worked on a bronze or iron anvil and steel items can only be worked on an iron anvil.


===Special===
===Special=== <!--T:16-->
An anvil cannot be smelted to recover the material used in creating the item, however since version 1.14, the player can use a chisel and anvil of the same metal type in the crafting grid to recover 8 ingots worth of metal. Keep in mind that both the anvil and the chisel will be destroyed in the process, meaning from the original 10 ingots, two will be permanently lost.<br>
An anvil cannot be smelted to recover the material used in creating the item, however since version 1.14, the player can use a chisel and anvil of the same metal type in the crafting grid to recover 8 ingots worth of metal. Keep in mind that both the anvil and the chisel will be destroyed in the process, meaning from the original 10 ingots, two will be permanently lost.<br>
<br>
<br>
Since version 1.14, falling anvils do considerable damage when hitting a player or other entity.
Since version 1.14, falling anvils do considerable damage when hitting a player or other entity.


== Video Tutorials ==
== Video Tutorials == <!--T:17-->
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{| class="wikitable"
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{{Navbox|Vintage Story}}
{{Navbox|Vintage Story}}
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Revision as of 02:16, 3 October 2021

Anvil
Grid Copper anvil.png
Material Metal
Stackable 64
Drops Itself
Blocks



Anvils are functional blocks used as the work surface when smithing metal items.

Creation

The first step in this process is to create an anvil mold via the clay forming mechanic. The anvil is then cast using the casting mechanic. An anvil requires 900 units (9 ingots) of copper or bronze alloy to fill the mold. Once an anvil is cast and removed from the mold, it may be placed like any other block onto a solid surface. No tools are required to break an anvil to pick it up and re-position it.

Iron and Meteoric Iron Anvil

An iron anvil base with applied borax waiting for the top part.

Anvils made out of iron or meteoric iron can not be cast like anvils out of other metals. The player first has to make the upper and lower part of the anvil separately, smithing them on a bronze anvil. Then, the two parts need to be welded together.
To make a complete iron anvil, a total of 10 iron ingots are needed, 5 each for the anvil base and anvil top, as well as one powdered borax. One ingot amounts to 42 pixels added, and the anvil base and top need 196 and 210 pixels respectively.

Protip:
The recipe has an upper height limit of pixels, which means adding too many ingots too fast without first distributing previously placed pixels might effectively delete pixels altogether! Make sure to add the next ingot only after distributing the pixels from the last one.


Anvil Base

Start the crafting process by placing a heated iron ingot on the anvil - bronze or higher anvil tier is needed. Select the anvil base and start hammering. Note that for the base, a total of 5 ingots need to be added, and there is at maximum 14 pixels worth room for error. This process might be easier when starting with one iron plate as the base, and then adding 3 more ingots, one at a time.
To lessen the chance of wasting pixels - and thus ingots - it is necessary to add one ingot, flatten it out and only then add the next - and so forth. The space on which the next anvil will be added is always the same, and the player can make sure that this space is flat and below the maximum height limit of the recipe, which is 6 pixels, or 3 ingots stacked. Keep in mind that a new ingot added will only fill in the empty pixels in that specific space, so it is recommended to keep the ingot place as flat as possible. The ingot will however rise with the rest, meaning it will be added on top of the current surface.

An optimum way of smithing can be seen below, with the focus on keeping the "ingot landing space" as empty and flat as possible. However, keep in mind that this is the best way to save iron ingots, not the best way to save coal.

Protip:
Elevating the anvil on which the player crafts the new anvil parts might help checking for missing or misplaced pixels. Try putting the anvil on eye level, or digging a trench around it - this allows you to check the work item from the side. Pressing G to sit down has a similar effect.


The anvil base needs a total of 196 pixels, divided into five layers:

  • 80 first layer
  • 38 each for second and third layer
  • 20 each for fourth and fifth layer

Anvil Top

For the anvil top, follow the same process. However, keep in mind that for the top part, even with careful smithing, not even one pixel will be wasted. This means there is no margin for error, and any wasted pixels will result in a sixth ingot added to finish the item. As the top part is rather slim, a plate is not helpful as the smithing base.

The anvil top needs a total of 210 pixels, divided into five layers:

  • 78 first layer
  • 48 second layer
  • 40 third layer
  • 24 fourth layer
  • 20 fifth layer

Welding

After both the base and top are finished, heat both of them up in a forge. Once heated, first place the base part down on the ground. Take one portion of powdered borax and apply with a Shift+right click on the placed base, then add the top part. Hammer until both parts are welded together, this should take about 12 hits.

Usage

The anvil is the work surface used for smithing metal tools from ingots heated in a forge. When a heated ingot is placed on the anvil, a dialog box opens to allow the player to select the item to be crafted. Copper and Bronze items can be worked on any anvil, but iron items can only be worked on a bronze or iron anvil and steel items can only be worked on an iron anvil.

Special

An anvil cannot be smelted to recover the material used in creating the item, however since version 1.14, the player can use a chisel and anvil of the same metal type in the crafting grid to recover 8 ingots worth of metal. Keep in mind that both the anvil and the chisel will be destroyed in the process, meaning from the original 10 ingots, two will be permanently lost.

Since version 1.14, falling anvils do considerable damage when hitting a player or other entity.

Video Tutorials

Detailed guide through the iron anvil smithing process


{{{title}}}