Animal husbandry: Difference between revisions

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== Capturing Wild Animals == <!--T:3-->
== Moving Animals == <!--T:3-->


As of version 1.4, the game does not have leashes or similar means to easily transport animals, either for capturing wild ones, or moving already domesticated ones.
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Two methods exist to capture wild animals for domestication.
===Capturing Wild Animals===
For capturing wild animals, two different methods can be employed:


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# Active: Provoke the wild boars/pigs or bighorn sheep with a weak attack. In return, boars and sheep will try to attack players. If players run away from them, they will follow for a short distance. This behavior can be used to guide them into carefully prepared animal pens. Female pigs and sheep will always follow their male counterpart. If you encounter a group of animals together, try only antagonizing the males - the females will automatically follow. Wild chickens always try to flee from the player, again, use this advantage by chasing the chickens into the pen.  
# Active: Provoke the wild boars/pigs or bighorn sheep with a weak attack. In return, boars and sheep will try to attack players. If players run away from them, they will follow for a short distance. This behavior can be used to guide them into carefully prepared animal pens. Female pigs and sheep will always follow their male counterpart. If you encounter a group of animals together, try only antagonizing the males - the females will automatically follow. Wild chickens always try to flee from the player, again, use this advantage by chasing the chickens into the pen.  
# Passive: In an area nearby the animals to capture, dig a pit at least 2 blocks deep and place a [[Trough|trough]] with food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players can also chase wild chickens into this pit trap.
# Passive: In an area nearby the animals to capture, dig a pit at least 2 blocks deep and place a [[Trough|trough]] with food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players can also chase wild chickens into this pit trap.
===Moving Domesticated Animals===
[[File:Animal funelling.PNG|right|300px]]
Moving animals around can be complicated after the player has already started breeding them, as animals will loose their fear of the player after generation 10, and might not easily run away or be provoked to attack and follow.
Therefore, as an alternative to the above mentioned methods, a funnelling technique can be employed to move animals or even separate them if need be, for instance to cull lower generations.<br>
To archive this, the player needs at least one trough, plenty of fence and the appropriate food for the animals. Then simply build a corridor from the original enclosure to the next one (or an in between stop). Place a filled trough in the new enclosure, and open the corridor on both ends. Make sure you are in a good position to place fences in the corridor as need be.<br>
The animals will start walking from the original enclosure towards the filled trough, and the player should have enough time and space to place fences to separate the animals from each other. Depending on where the trough is placed, the walking direction of the animals can be influenced to give the player even more opportunity to intervene and pull animals out of the herd.


== Breeding == <!--T:17-->
== Breeding == <!--T:17-->
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