Difference between revisions of "Animal Husbandry"

From Vintage Story Wiki
Jump to navigation Jump to search
(Marked this version for translation)
Line 1: Line 1:

Revision as of 10:40, 24 March 2020

Other languages:
Deutsch • ‎English

Vintage Story also includes a number of game mechanics that allow the domestication of some of the animals that roam the world. To domesticate animals, players must capture at least one male and one female so that offspring can be bred in "captivity". The animals behavior changes after multiple generations. Even after domestication, Boars and Bighorn sheep will still become aggressive when attacked.

Generational changes

  • After 3 generations:
    • Animals can be killed nearly instantly with the cleaver (as of v1.12)
  • After 10 generations:
    • Sleeping Animals will no longer wake when a player approaches
    • Aggressive animals will become neutral, i.e. only attack when being provoked
    • Animals will no longer run away (flee) from the player (takes 20 generations in v1.11, 10 generations as of v1.12)

Capturing Wild Animals

Two methods exist to capture wild animals for domestication.

  1. Active: Provoke the wild boars/pigs or bighorn sheep with a weak attack. In return, boars and sheep will try to attack players. If players run away from them, they will follow for a short distance. This behavior can be used to guide them into carefully prepared animal pen. Wild chickens always try to flee from the player, again, use this advantage by chasing the chickens into the pen.
  2. Passive: In an area nearby the animals to capture, dig a pit at least 2 blocks deep and place a trough with food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players can also chase wild chickens into this pit trap.


Pigs eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and pigs will generally eat anything. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Sows bear litters of multiple piglets (4-8) at a time, so be sure the pen is large enough to accommodate for a "pigsplosion", which may occur when breeding multiple females simultaneously. Note that boars (and sometimes sows) will attack players when in close range but will become passive after 10 generations.


Sheep eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and sheep will consume either grass or grain. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Ewes bear one lamb at a time. Note that male sheep (and sometimes the females) always attack players when in close range, but they will stop doing so after 10 generations of breeding.


Chickens will only eat grain placed in small troughs. Baby chicks are *not* preceded by eggs - they appear like other baby animals. Hens will lay eggs on the ground every 8-15 in-game days, which can be used in cooked foods (and do not have any impact on breeding new chickens). Players should collect the eggs regularly, as they disappear within 2 days.

Harvesting and Butchering

Domesticated (or wild) animals can be killed and harvested for meat, leather, bones, and fat. Sneak + hold right mouse with a knife in hand to harvest or butcher animals.

Other animals

Hyenas, Foxes, Wolves, Hares, Locusts, and Drifters cannot be domesticated. Hares, Hyenas, Foxes and Wolves can be harvested for meat, fats, hides etc. Monsters (hostile mobs) such as drifters and locusts are not harvestable.

Vintage Story: Vanilla Game Content
Terrain blocks Grid Barren low fertility soil.pngSoil Grid Blue clay.pngClay Grid Peat Brick.pngPeat Grid Rock granite.pngRock Grid Gravel Granite.pngGravel Grid Granite sand.pngSand
Construction Blocks Grid Cob.pngSoil Blocks Grid Blue clay bricks.pngCeramic Blocks Grid Oak plank.pngPlanks Grid Polished Granite.pngStone Blocks Grid Diagonal logs plaster.pngPlaster Grid Glass.pngGlass
Functional Blocks Firepit lit.pngFirepit Grid Loot Vessel.pngLoot Vessels Grid Chest.pngContainers Grid Wooden bed.pngBed Grid Barrel.pngBarrel Grid Quern granite.pngQuern Forge.pngForge Grid Ore blasting bomb.pngOre blasting bomb
Decorative Blocks Grid Painting.pngPaintings
Metal Working Blocks and Items Grid Copper anvil.pngAnvil Bloomery.pngBloomery Grid Crucible burned.pngCrucible Ingot Mold Burned.pngMolds Forge.pngForge Grid Copper Ingot.pngMetal Grid Tin bronze helve hammer.pngHelvehammer
Tools & Weapons Grid Copper axe.pngAxe Grid Bow.pngBow Grid Copper Chisel.pngChisel Grid Wooden club.pngClub Grid Copper hammer.pngHammer Grid Copper hoe.pngHoe Grid Copper knife.pngKnife Grid Copper pickaxe.pngPickaxe Grid Copper prospecting pick.pngProspecting Pick Grid Copper saw.pngSaw Grid Copper scythe.pngScythe Grid Copper shears.pngShears Grid Copper shovel.pngShovel Grid Copper spear.pngSpear Grid Copper sword.pngSword
Craftable Resources Grid Oak board.pngBoards Grid Firewood.pngFirewood Grid Charcoal.pngCharcoal Grid Copper Ingot.pngIngots Grid Raw hide.pngLeather Grid Flax twine.pngLinen
Plants Grid Oak sapling.pngTrees Berrybush red currant ripe.pngBerry Bushes link=Cooper%27s_Reed_(Cattail)Cooper's Reed (Cattail) Flower-californiapoppy.pngFlowers Flax.pngWild Foods Tallgrass-tall.pngGrass Tallfern.pngOther Plants
Mobs BeeMob.pngBees Bighorn.pngBighorn sheep Rooster.pngChicken Pig.pngWild Pig Fox(Male).pngFox Hare.pngHare Hyena.pngHyena Wolf.pngWolf Normal Drifter.pngDrifter Locust.pngLocust
Grid Lore Scroll.pngStarter Guide Grid Lore Book.png Crafting Recipes Grid Ruins.pngRuins Grid Copper sword.pngCombat Heat Torch.pngLight sources Grid Charcoal.pngFuel Grid Copper hoe.pngFarming Grid Spelt bread.pngCooking Grid Empty skep.pngBeekeepingPig.pngAnimal Husbandry Grid Flint arrow head.pngKnapping Grid Blue clay.pngClay Forming Grid Raw hide.pngLeather Working Grid Copper Chunk.pngOre Deposits Grid Copper pickaxe.pngMining Grid Crucible burned.pngCasting Grid Copper anvil.pngSmithing