Ambience Features: Difference between revisions

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Vintage Story boasts, apart from the functional items and processes, also several phenomena solely added for the sake of making the game appear more alive and even more beautiful. Most of these have no apparent use as of now.
Vintage Story boasts, apart from the functional items and processes, also several phenomena solely added for the sake of making the game appear more alive and even more beautiful. Most of these have no apparent use as of now.
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===Aurora===
===Aurora=== <!--T:2-->
In very cold areas like the worlds poles, the player can encounter weaving auroras in the sky.  
In very cold areas like the worlds poles, the player can encounter weaving auroras in the sky.  
[[File:Aurora.PNG|300px|left]]
[[File:Aurora.PNG|300px|left]]
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===Super Moon===
===Super Moon=== <!--T:3-->
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===Fireflies===
===Fireflies=== <!--T:4-->
Found mostly on grasslands and only at night, fireflies spawn as little clusters of blinking lights.
Found mostly on grasslands and only at night, fireflies spawn as little clusters of blinking lights.
[[File:Fireflies.png|300px|left]]
[[File:Fireflies.png|300px|left]]
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===Butterflies===
===Butterflies=== <!--T:5-->
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===Bioluminescent Plankton===
===Bioluminescent Plankton=== <!--T:6-->
Going far enough south, the player might notice tiny blue lights following their movements through water.
Going far enough south, the player might notice tiny blue lights following their movements through water.
[[File:Bioluminescent Plankton.png|300px|left]]
[[File:Bioluminescent Plankton.png|300px|left]]
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===Glow Worms===
===Glow Worms=== <!--T:7-->
In some caves, the player might not only find stalagmites and stalactites, but also blue glowing worms hanging from the ceiling. They cannot be harvested nor can they be moved or replanted somewhere else. They emit a light level of 7.
In some caves, the player might not only find stalagmites and stalactites, but also blue glowing worms hanging from the ceiling. They cannot be harvested nor can they be moved or replanted somewhere else. They emit a light level of 7.
[[File:Glow Worms.png|300px|left]]
[[File:Glow Worms.png|300px|left]]
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===Skipping Stones===
===Skipping Stones=== <!--T:8-->
The player can skip stones by throwing them with a shallow angle along water.
The player can skip stones by throwing them with a shallow angle along water.


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Revision as of 06:58, 23 January 2021

Vintage Story boasts, apart from the functional items and processes, also several phenomena solely added for the sake of making the game appear more alive and even more beautiful. Most of these have no apparent use as of now.

Aurora

In very cold areas like the worlds poles, the player can encounter weaving auroras in the sky.

Aurora.PNG


Super Moon


Fireflies

Found mostly on grasslands and only at night, fireflies spawn as little clusters of blinking lights.

Fireflies.png


Butterflies


Bioluminescent Plankton

Going far enough south, the player might notice tiny blue lights following their movements through water.

Bioluminescent Plankton.png


Glow Worms

In some caves, the player might not only find stalagmites and stalactites, but also blue glowing worms hanging from the ceiling. They cannot be harvested nor can they be moved or replanted somewhere else. They emit a light level of 7.

Glow Worms.png


Skipping Stones

The player can skip stones by throwing them with a shallow angle along water.


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