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- '''Bows''' are ranged weapons used for [[combat]] which consume '''[[Arrow|arrows]]''' as ammunition. ...om either crafting or trading. However, crafting recipes for the Crude bow and the Recurve bow are limited to the [[Classes|hunter]] class.2 KB (298 words) - 11:09, 7 April 2024
- ...pping]] is a crafting method that allows players to make primitive "stone" tools by removing small pieces of stone to shape a blade or tool head. ...inish the shape. Shaped tool heads are used to create weapons or finished tools when a stick (handle) is added using the crafting grid.6 KB (959 words) - 16:30, 31 July 2023
- ...pping]] is a crafting method that allows players to make primitive "stone" tools by removing small pieces of stone to shape a blade or tool head. ...inish the shape. Shaped tool heads are used to create weapons or finished tools when a stick (handle) is added using the crafting grid.5 KB (831 words) - 16:30, 31 July 2023
- Using shears allows players to gather sticks and tree seeds from {{ll|Tree|trees}}. Shears break leaf blocks in a 3 block wi ...cut. The shears are not consumed in the process but loose some durability, and can be removed from the grid after crafting. If the player does not remove3 KB (377 words) - 16:00, 1 August 2023
- {{Using|Using}} a cleaver allows players to kill third generation (and above) domesticated animals instantaneously. ...SneakClick|placed}} against a wall, stored in {{ll|Containers|containers}} and placed on {{ll|tool rack|tool racks}}.2 KB (313 words) - 10:10, 11 January 2024
- ...e not "all encompassing" but are targeted towards "early game" necessities and can be used in conjunction with the {{ll|Survival Guide - Your first day|St ...stones, a knife, an axe, blocks such as soil, torches, firewood, cattails, and two spots for food.]]8 KB (1,372 words) - 07:25, 20 August 2023
- ...e not "all encompassing" but are targeted towards "early game" necessities and can be used in conjunction with the {{ll|Survival Guide - Your first day|St ...stones, a knife, an axe, blocks such as soil, torches, firewood, cattails, and two spots for food.]]6 KB (1,084 words) - 07:26, 20 August 2023
- ...e not "all encompassing" but are targeted towards "early game" necessities and can be used in conjunction with the {{ll|Survival Guide - Your first day|St ...stones, a knife, an axe, blocks such as soil, torches, firewood, cattails, and two spots for food.]]8 KB (1,372 words) - 07:26, 20 August 2023
- ...melted in a {{pll|Bloomery|bloomery}}. Iron blooms will still to be shaped and have oxide layers removed (by smithing on a bronze or better {{pll|Anvil|an ...ts, which can then be further {{pll|smithing|smithed}} into tools, weapons and armor.3 KB (475 words) - 18:36, 8 April 2024
- ...use, players place items from the hotbar or inventory in specific patterns and quantities within the 3 X 3 grid. During game play, grid crafting recipes a ...pping]] is a crafting method that allows players to make primitive "stone" tools by removing small pieces of stone to shape a blade or tool head.5 KB (886 words) - 16:08, 2 April 2024
- {{Using|Using}} a cleaver allows players to kill third generation (and above) domesticated animals instantaneously. ...SneakClick|placed}} against a wall, stored in {{ll|Containers|containers}} and placed on {{ll|tool rack|tool racks}}.4 KB (431 words) - 15:18, 1 August 2023
- ...anvil}} or {{ll|helve hammer|helve hammer}} to create their ingots. Copper and gold ingots can also be crafted using bloomery. ...e used in {{ll|smithing|smithing}}. When heated using a {{ll|forge|forge}} and worked on an {{ll|anvil|anvil}}, ingots are used to create:9 KB (1,120 words) - 10:23, 11 January 2024
- [[File:Metal ingots.png|thumbnail|400px|right|Every base metal and alloy placed on the ground]] ...emperatures higher than 1300°C require a {{ll|bloomery|bloomery}} to smelt and form ingots.12 KB (1,683 words) - 22:34, 8 August 2023
- '''Bows''' are ranged weapons used for [[combat]] which consume '''[[Arrow|arrows]]''' as ammunition. ...om either crafting or trading. However, crafting recipes for the Crude bow and the Recurve bow are limited to the [[Classes|hunter]] class.2 KB (352 words) - 11:08, 7 April 2024
- ...e not "all encompassing" but are targeted towards "early game" necessities and can be used in conjunction with the {{ll|Survival Guide - Your first day|St ...stones, a knife, an axe, blocks such as soil, torches, firewood, cattails, and two spots for food.]]7 KB (1,160 words) - 07:25, 20 August 2023
- |Type=Tools * {{ll|Casting|Casting}} (100 units): Copper and Bronze alloy.4 KB (445 words) - 10:17, 11 January 2024
- '''Spears''' are weapons used in [[combat]], available from early game stages. ...he spear has an attack range of 3.5 m and can be used in both melee combat and as a ranged weapon.3 KB (414 words) - 18:43, 9 August 2023
- ...ting components, {{ll|armor|armor}} materials, {{ll|Tools and Weapons|tool and weapon heads}}. 鍛冶は[[Metal|金属]]インゴットを成形し、クラフト部品、[[armor|防具]]の素材、[[Tools and Weapons|ツールと武器の頭]]を作る有力な手法です。17 KB (1,341 words) - 07:00, 20 August 2023
- ...ln}} to finish the item. The forming mechanic is similar to knapping stone tools, where voxels must be added or removed to create the desired object. ...er needs {{ll|clay|blue clay or fire clay}}, as well as dry grass, sticks, and firewood for a {{ll|Pit_kiln|pit kiln}}.10 KB (1,479 words) - 15:16, 29 May 2024
- ...ln}} to finish the item. The forming mechanic is similar to knapping stone tools, where voxels must be added or removed to create the desired object. ...er needs {{ll|clay|blue clay or fire clay}}, as well as dry grass, sticks, and firewood for a {{ll|Pit_kiln|pit kiln}}.5 KB (829 words) - 21:49, 18 February 2024