Trough

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This page was last verified for Vintage Story version 1.19-rc8.

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Small Trough
Trough-genericwood-small.png
Material Wood
Stackable 64
Drops Itself
Fuel
Temperature 600°C
Duration 40 s
Blocks

Large Trough
Trough-genericwood-large.png
Material Wood
Stackable 64
Drops Itself
Fuel
Temperature 600°C
Duration 40 s
Blocks


Troughs can be used to feed livestock .


Creation

Troughs must be made using wooden boards , meaning they can only be made once players are capable of creating copper or better tools via smithing .

Large trough

Ingredients Crafting Recipe
5x Board
 

 

 


 

 

 

 








Small trough

Ingredients Crafting Recipe
3x Board
 

 


 

 


 








Usage

After placing a trough, players may fill the trough with food by right-clicking with a food item in the active hand. Small troughs only accept Grain , and can feed only chickens . Large troughs accept a greater variety, and can feed pigs , sheep , goats , and hares . See animal husbandry for which animals eat which food types.

A trough can hold a maximum of 8 portions of food at a time. Small troughs take one piece of grain per trough food portion. Large troughs take 2 pieces of grain or vegetables, or 8 pieces of dry grass, per trough food portion. Therefore, fully filling a large trough takes 64 pieces of dry grass, a full stack. Troughs do not accept mixed types of food, and must be emptied out before filling with a different type of food.

Food continues to spoil while in a trough. Animals will eat partially-spoiled food but will not eat rot. To use the trough again, break the rot-filled trough and re-place it. Dry grass doesn't spoil.

Wild animals near a trough containing food of their diet type will be mildly attracted toward it. One method of capturing animals for domestication is to place a filled trough inside a pit, so that animals can fall into the pit but not jump back out. How deep the pit needs to be depends on the step height of the animal in question. A trough can also be placed on top of a fence, to keep it out of reach of animals that approach. This lets the player conserve food while luring animals to the desired location.

History

  • "Trough / Creature diet system rewrite. A creature's food preference is now in each entity type, instead of partially in the trough code. Food preference is now detached from specific itemstacks instead it is defined by FoodCategories, FoodTags and SkipFoodTags." Official devlog
  • The trough models were changed with version 1.19 Official devlog

Notes

Gallery

See also

References


Blocks
Natural
Terrain  Clay Cob Gravel Peat Sand Soil ( Packed dirt)
Stone  Cobblestone ( Cobble skull) •  Ember Obsidian Mantle Rocks ( Sedimentary Metamorphic Igneous Cracked) •  Stalagmite
Ore  Alum Anthracite Black coal Bismuthinite Borax Cassiterite Chromite Cinnabar Native Copper Corundum Fluorite Galena Graphite Halite Hematite Ilmenite Kernite Lapis lazuli Brown coal Limonite Magnetite Malachite Meteoric iron Pentlandite Phosphorite Quartz Rhodochrosite Sphalerite Sulfur Uranium
Plants  Bamboo Berry bush Cactus Crops Grass Fern Flowers Hay Mushroom Lace lichen Leaves Log Reed Sapling Seaweed Waterlily Wild vine
Liquids  Ice Lava Snow block Water
Miscellaneous  Ancient segment Bony ribcage Carcass Chicken egg Crystal Glow worms Locust nest Loose boulders Loose flint Loose ore Loose stick Cracked vessel Pile of junk metal Sea shell Stones Termite mound Wild bee hive
Crafted
Structural  Debarked log Drystone Glass ( Glass panes) •  Hardened clay Metal block Mudbricks Planks Plaster Polished rock Refractory brick Roofing Shingle block Slab Stairs Stone brick Strewn straw Support beam Translocator
Decorative  Carpet Chair Chandelier Clay brick chimney Display case Dry stone fence Fence Flowerpot Linen Painting Planter Plaque Sign Signpost Stone coffin Stone path Wallpaper Wooden path
Lighting  Torch Torch holder
Storage  Barrel Bookshelf Crock Curd bundle Jug Shelf Storage vessel Tool rack Vertical rack Wooden bucket
Functional  Anvil Archimedes screw Armor stand Base return teleporter Bed Bloomery base ( Bloomery chimney) •  Boiler Bowl Clay oven Condenser Chute Cooking pot Crucible Door Farmland Fence gate Fruit press Forge Henbox Ingot mold Ladder Lightning rod Quern Resonator Rift ward Skep Straw dummy Table Terminus teleporter Tool mold Trapdoor Trough
Mechanical  Angled gear Brake Clutch Helve hammer base Large wooden gear Pulverizer Transmission Windmill rotor Wooden axle Wooden toggle
Creative only  Command block Creative blocks Creative glows Creative lights Creative rotor Paper lantern Teleporter base
Unused/Unreleased  Altar Stove Workbench


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