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Found 2 translations.

NameCurrent message text
 h English (en)* [[File:Grid_Glass_slab.png|20px]] Make Farmland drop Soil
* [[File:Grid_Glass_slab.png|20px]] Make [https://www.vintagestory.at/forums/topic/4127-default-hammer-setting/ hammers] reset their mode when put away, to the default mode.
* [[File:Ingot-copper.png|20px]] Make animals able to be [https://www.vintagestory.at/forums/topic/1791-picking-up-small-animals/ picked up], non-tamed ones do a little damage over time while being held?
* [[File:Flower-croton-small-crimson-orange.png|20px]] Create [https://www.vintagestory.at/forums/topic/2124-abc-always-be-chiseling/ chisel] template/automated chiseling with mechanical power
* [[File:Flower-croton-small-crimson-orange.png|20px]] Make a chair that when you sit, auto-opens all [https://www.vintagestory.at/forums/topic/1824-sitting-to-reduce-hunger-rate/ interfaces] directly adjacent to the chair/work-station as if you had opened them each individually in mouse-immersive mode.
* [[File:Flower-croton-small-crimson-orange.png|20px]] Changes to storage or removing [https://www.vintagestory.at/forums/topic/1180-voxel-volume-and-material-density/ chests]
* [[File:Flower-croton-small-crimson-orange.png|20px]] Rainbows
* [[File:Flower-croton-small-crimson-orange.png|20px]] [https://www.vintagestory.at/forums/topic/1342-making-harvesting-berries-and-skinningbutchering-animals-less-stale/ Redesign] of block interaction system, for acquiring/skinning/gathering to share mechanics.
* [[File:Flower-croton-small-crimson-orange.png|20px]] Auditory Cues for [https://www.vintagestory.at/forums/topic/3238-small-tweaks-auditory-cues-ambient-sounds/ smelting], storm warning, and time passing.
* [[File:Flower-croton-small-crimson-orange.png|20px]] Fireplace models shift based on [https://www.vintagestory.at/forums/topic/3603-extra-firepit-textures/ fuel]
* [[File:Grid_Granite_cobblestone.png|20px]] More realistic but difficult [https://www.vintagestory.at/forums/topic/2203-chisel-styled-immersive-mining/ mining] functionality
* [[File:Grid_Granite_cobblestone.png|20px]] Some way to rotate or move [https://www.vintagestory.at/forums/topic/3622-chutes-wrenches/ blocks] once placed. (Wrench functionality)
* [[File:Grid_Granite_cobblestone.png|20px]] Stack-able/place-able [https://www.vintagestory.at/forums/topic/1308-stone-storage/ everything]
* [[File:Grid_Granite_cobblestone.png|20px]] "Dirtiness" which accumulates, paths in grass from walking over it over time, and the ability to clean yourself/your surroundings to give a bonus to temporal stability.
 h Russian (ru)* [[File:Grid_Glass_slab.png|20px]] Сельскохозяйственные угодья сбрасывают почву
* [[File:Grid_Glass_slab.png|20px]] Заставьте [https://www.vintagestory.at/forums/topic/4127-default-hammer-setting/ молоток] сбрасывать свой режим при перемещении в инвентарь на режим по умолчанию.
* [[File:Ingot-copper.png|20px]] Сделать животных способными быть [https://www.vintagestory.at/forums/topic/1791-picking-up-small-animals/ прирученными], неприрученные наносят небольшой урон с течением времени, пока их приручают?
* [[File:Flower-croton-small-crimson-orange.png|20px]] Создайте [https://www.vintagestory.at/forums/topic/2124-abc-always-be-chiseling/ ручную мельницу] шаблон/ автоматизированное долбление с механическим приводом
* [[File:Flower-croton-small-crimson-orange.png|20px]] Сделайте стул, который, когда вы сидите, автоматически открывает все [https://www.vintagestory.at/forums/topic/1824-sitting -to-reduce-hunger-rate/ интерфейсы] непосредственно рядом с креслом/рабочей станцией, как если бы вы открывали их по отдельности в режиме погружения с помощью мыши.
* [[File:Flower-croton-small-crimson-orange.png|20px]] Изменения в хранении или удалении [https://www.vintagestory.at/forums/topic/1180-voxel-volume-and-material- плотность/ сундуки]
* [[File:Flower-croton-small-crimson-orange.png|20px]] Радуги
* [[File:Flower-croton-small-crimson-orange.png|20px]] [https://www.vintagestory.at/forums/topic/1342-making-harvesting-berries-and-skinningbutchering-animals-less-stale/ редизайн] системы взаимодействия блоков, для приобретения/скинов/сбора для обмена механикой.
* [[File:Flower-croton-small-crimson-orange.png|20px]] Слуховые сигналы для [https://www.vintagestory.at/forums/topic/3238-small-tweaks-auditory-cues-ambient- звуки / плавка], штормовое предупреждение и время.
* [[File:Flower-croton-small-crimson-orange.png|20px]] Модели каминов смещаются в зависимости от [https://www.vintagestory.at/forums/topic/3603-extra-firepit-textures/ топлива]
* [[File:Grid_Granite_cobblestone.png|20px]] Более реалистичная, но сложная [https://www.vintagestory.at/forums/topic/2203-chisel-styled-immersive-mining/ добыча руды].
* [[File:Grid_Granite_cobblestone.png|20px]] Какой-то способ вращать или перемещать [https://www.vintagestory.at/forums/topic/3622-chutes-wrenches/ блоки] после их размещения. (функция гаечного ключа)
* [[File:Grid_Granite_cobblestone.png|20px]] Возможность штабелирования/размещения [https://www.vintagestory.at/forums/topic/1308-stone-storage/ всего]
* [[File:Grid_Granite_cobblestone.png|20px]] «Грязь», которая накапливается, дорожки в траве от ходьбы по ней с течением времени и возможность очищать себя/свое окружение, чтобы дать бонус к временной стабильности.