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Name | Current message text |
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h English (en) | If our shape only has a single texture, we can use the following property within our block/item/entity:<syntaxhighlight lang="json"> "texture": { "base": "item/simplewand" } </syntaxhighlight>Note that the above is '''texture''', not '''textures'''. Also note that when using a single texture, the key is always "base", regardless of the texture name in the shape file. To change multiple textures in a block/item/entity, use the following:<syntaxhighlight lang="json"> "textures": { "head": { "base": "item/wand-blue" }, "handle": { "base": "item/wand-handle" } }, </syntaxhighlight>Note that as we are changing multiple textures, we use '''textures'''. Also note that "''head''" and ''"handle''" match with the textures we are changing in the shape file. |