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Settings
Group
Accessibility
Adjustable FPS Video Recording
Alcohol brewing
Alum
Ambience Features
Animal husbandry
Anvil
Archimedes screw
Armor
Armor stand
Arrow
Arrowhead
Axe
Backpack
Bag
Bandage
Barrel
Base return teleporter
Basket
Bear
Bed
Beekeeping
Beenade
Bees
Beeswax
Bell
Berry
Bighorn sheep
Bismuth
Blackguard armor
Block reinforcement
Bloomery
Boards
Bone
Bonemeal
Bony ribcage
Bony soil
Book
Bookshelf
Bookshelf (legacy)
Borax
Bot System
Bow
Bowl
Brass
Bread
Brick blocks
Brigandine armor
Bronze
Bug net
Butterfly
Cabbage
Carpet
Carrot
Cassava
Casting
Category:Armor
Category:Bags
Category:Blocks
Category:Building Blocks
Category:Combustibles
Category:Creative Mode
Category:Creatures
Category:Crops
Category:Entity Loot
Category:Fertile Blocks
Category:Foods
Category:Fuels
Category:Game Content
Category:Guides
Category:Hostile creatures
Category:Inventions
Category:Items
Category:Light Emitters
Category:Liquid storage
Category:Lore
Category:Mechanisms
Category:Metals
Category:Minerals
Category:Outdated pages
Category:Pigments
Category:Priority translation
Category:Storage
Category:Structures
Category:Stubs
Category:Tools
Category:Transitionable
Category:Transport
Category:UI
Category:Under construction
Category:Weapons
Cellar
Ceramic Blocks
Chain armor
Charcoal
Cheese
Chest
Chicken
Chisel
Cinematic Camera
Cinnabar
Classes
Clay
Clay forming
Clay oven
Cleaver
Client startup parameters
Cloth
Clothes
Club
Coal
Coke
Collectibles
Combat
Compost
Container
Controller Compatibility
Controls
Cooking
Cooking pot
Coordinates
Copper
Cracked vessel
Crafting
Crafting Recipes
Crate
Creative Starter Guide
Crock
Crucible
Crude oar
Debarked log
Debugging
Display Case
Door
Drifter
Dry grass
Dye
Egg
Falx
Farming
Fat
Feather
Fence
Fire Brick
Firepit
Firestarter
Firewood
Flax
Flax fibers
Flint
Flower
Flowerpots
Food preservation
Foraging
Forge
Forlorn Hope armor
Fox
Framerate and Performance
Frequently Asked Questions (FAQ)
Fruit Press
Fruit tree
Fuel
Gambeson armor
Gazelle
Gemstone
Glass
Glider
Gold
Grain
Grass
Gravel
Greenhouse
Ground Storage
Halite
Hammer
Hand basket
Hare
Hay
Health
Help:How to help
Helve hammer
Henbox
Historic Crafting Recipes
Hoe
Honeycomb
Hostile entities
How to use WorldEdit
Humanoid
Hunter's backpack
Hyena
Immobilized eidolon
Improvised body armor
Ingot
Ink and quill
Installing the game on Linux
Iron
Jam
Jonas part
Knapping
Knife
Ladder
Lamellar armor
Land claiming
Lapis lazuli
Lead
Leather
Leather armor
Leather bracers
Leather jerkin
Leather reinforced mask
Leather working
Light sources
Lightning rod
Lime
Linen
Linen sack
List of client commands
List of client commands/cam
List of client commands/clientconfig
List of server commands
List of server commands/debug
List of server commands/entity
List of server commands/gamemode
List of server commands/group
List of server commands/info
List of server commands/land
List of server commands/macro
List of server commands/player
List of server commands/role
List of server commands/serverconfig
List of server commands/time
List of server commands/tp
List of server commands/weather
List of server commands/wgen
Locust
Log
Lore book
Macro
Main Page
Mantle
Meal
Meat
Meat stew
Mechanical
Mechanical power
Metal
Metal parts
Metal plate
Metal scraps
Metal spike
Meteoric iron
Meteorite
Mining
Mining bag
Modding:Adding Block Behavior
Modding:Advanced Blocks
Modding:Advanced Items
Modding:Animation
Modding:Asset System
Modding:Basic Block
Modding:Basic Content Tutorials
Modding:Basic Entity
Modding:Basic Inventory Handling
Modding:Basic Item
Modding:Basic Modding Examples
Modding:Block and Item Interactions
Modding:Block Entity
Modding:Block Json Properties
Modding:Chunk Moddata
Modding:Code Tutorial Simple Block
Modding:Commands
Modding:Community Resources
Modding:Content Mods
Modding:Content Tutorial Basics
Modding:Content Tutorial Block Variants
Modding:Content Tutorial Item Variants
Modding:Content Tutorial Simple Block
Modding:Content Tutorial Simple Item
Modding:Content Tutorial Simple Recipe
Modding:Creating Recipes
Modding:Developing a Content Mod
Modding:Entity Json Properties
Modding:Getting Started
Modding:GUIs
Modding:Intermediate Content Tutorials
Modding:Item Json Properties
Modding:JSON Patching
Modding:Load Order
Modding:Mod Packaging
Modding:Mod-Engine Compatibility
Modding:Moddable Mod
Modding:Modding API Updates
Modding:Modding Efficiently
Modding:Network API
Modding:Other Content Tutorials
Modding:Preparing For Code Mods
Modding:Programming Languages
Modding:Rendering API
Modding:SaveGame Data Storage
Modding:Server-Client Considerations
Modding:Setting up your Development Environment
Modding:Simple Particles
Modding:Textures
Modding:The Remapper
Modding:Theme Pack
Modding:TreeAttribute
Modding:Tutorial Template
Modding:VS Model Creator
Modding:VS Model Creator tutorials
Modding:World Access
Modding:WorldGen API
Modding:WorldGen Concept
Modding:WorldGen Configuration
Modinfo
Mold
Mortar
Mushroom
Nails and strips
Night vision mask
Off-hand
Omok
Onion
Ore
Ore blasting bomb
Ore Deposits
Other Plants
Painting
Panning
Parchment
Parsnip
Path
Peanut
Peat
Peat brick
Pickaxe
Pigment
Pineapple
Pit kiln
Planks
Plaque
Plaster
Porridge
Potash
Poultice
Prospecting Pick
Pulverizer
Pumpkin
Quern
Raccoon
Raft
Reed
Reed basket trap
Reed chest
Resin
Resonance Archives
Resonator
Resource Crafting
Rift ward
Rock
Roofing blocks
Room
Rope
Rot
Ruin
Rusty gears
Salmon
Saltpeter
Sand
Sandbox/darce/test
Sandbox/Daretmavi/maintest
Sandbox/Tyron/Home alt
Sandbox/ZulfBracket/Home
Sandbox/ZulfBracket/Home alt
Satiety
Saw
Scrambled eggs
Scrap weapon kit
Scythe
Sea shell
Seasons
Server Config
Server startup parameters
ServerBlockTicking
Setting up a Multiplayer Server
Sewing kit
Shears
Shelf
Shield
Shovel
Sieve
Sign
Signpost
Silver
Skep
Smithing
Soil
Soil Blocks
Soup
Soybean
Spear
Steel
Steel making
Stick
Stone Blocks
Storage vessel
Straw dummy
Strewn straw
Suggestions
Sulfur
Support beam
Surface
Survival Guide - Advanced tech
Survival Guide - Your first day
Tapestry
Temperature
Template:AnimalTabs
Template:AnimalTabs/doc
Template:Armor
Template:Block
Template:Block/doc
Template:Blocks navbox
Template:Breaking
Template:Breaking/doc
Template:Climate
Template:Content
Template:Cooking navbox
Template:Cooking navbox/doc
Template:Crafting
Template:Creature
Template:Drops
Template:Drops/Nothing
Template:Drops/row/doc
Template:Entities navbox
Template:Entity infobox
Template:Entity infobox/doc
Template:Farming navbox
Template:Game navbox
Template:GameVersion
Template:GameVersion/doc
Template:Item
Template:Item/doc
Template:Item/Food
Template:Item/Food/Category
Template:Item/Fuel
Template:Item/Fuel/doc
Template:Item/Smeltable
Template:Item/Transitionable
Template:Items navbox
Template:Keypress/doc
Template:Metals navbox
Template:Navbox/codemodding
Template:Navbox/contentmodding
Template:Navbox/modding
Template:Navbox/properties-audio
Template:Navbox/properties-config
Template:Navbox/properties-gameobjects
Template:Navbox/properties-patches
Template:Navbox/properties-recipes
Template:Navbox/properties-template
Template:Navbox/properties-worldgen
Template:Navbox/properties-worldproperties
Template:Needs image
Template:Outdated
Template:PageOutdated
Template:Protip
Template:Protip/doc
Template:Range
Template:Range/doc
Template:Sandbox/Xandoria/Testing
Template:SectionOutdated
Template:SneakClick
Template:Spawn
Template:Spoiler
Template:Sprint
Template:Stub
Template:Stub/doc
Template:Tool
Template:Tool/MiningSpeed
Template:Using
Template:Using/doc
Template:Weapon
Template:Weapon/Attack
Temporal gear
Temporal rift
Temporal stability
Temporal storm
Terminus teleporter
Termite
Termite mound
Terrain Generation
Thatch
Tin
Titanium
Tongs
Tool rack
Tools
Tools and Weapons
Torch
Trading
Translocator
Tree
Troubleshooting Guide
Trough
Tuning cylinder
Tuning spear
Turnip
Twine
Updating Old Worlds
User:Degradkal
User:Grimdian
User:Nateonus
User:Nateonus/navbox/content
User:Nateonus/navbox/main
User:Saricane/Sandbox/Firestarter
User:Saricane/Sandbox/Test1
User:Saricane/Sandbox/Test2
User:Xandoria/Sandbox/Test1
Vegetable stew
Version history
Vertical rack
Vintage Story Original Soundtrack
Vintage Story Wiki:How to translate the wiki
Vintage Story Wiki:Translation Tables
Vintage Story Wiki:Video Tutorials Needed
VintagestoryData folder
VTML
Wallpapers
Water
Weapons
Weather
Wild food
Wild pig
Windmill
Wolf
Wooden bucket
World Configuration
World generation
Worldmap
Wrench
Zinc
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
blk - Pa'O
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fon - Fon
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gaa - Ga
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
gld - Nanai
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
gur - Frafra
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
hsn - Xiang Chinese
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kea - Kabuverdianu
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ksw - S'gaw Karen
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nmz - Nawdm
nn - Norwegian Nynorsk
no - Norwegian
nod - Northern Thai
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nyn - Nyankole
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
rsk - руски
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
se-fi - davvisámegiella (Suoma bealde)
se-no - davvisámegiella (Norgga bealde)
se-se - davvisámegiella (Ruoŧa bealde)
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sms - Skolt Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vmw - Makhuwa
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yrl - Nheengatu
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
Format
Export for off-line translation
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{{DISPLAYTITLE:农业}}<languages /> {{GameVersion|1.16.4}} '''农业''' 是一种游戏机制,允许玩家种植粮食作物用于 {{ll|cooking|烹饪}} 和喂养 {{ll|animal husbandry|饥饿的动物}}。 == 所需道具 == 在开始种植前, 玩家需要好的 {{ll|soil|土壤}} 和用于种植的种子。 还需要使用 {{ll|hoe|锄头}} 来将土壤转变为农田。 玩家还需要通过水体, 或使用 {{ll|watering can|浇水壶}} 来为生长的植物提供水分。 == 寻找种子 == {{ll|Wild Foods|野生作物}} 在世界生成时被创造,可以在世界各地不同的气候区域中找到。破坏这些植物是收集种子的关键。未成熟的野生作物在被破坏时不一定会掉落种子。野生作物会生长,即便区块还未被加载,它们的生长也不会受温度影响。但是,如果野生作物在完全生长后没有被收获,它们将继续生长并变回第一阶段。 种子同样能在位于 {{ll|ruin|废墟}} 的种子和农业 {{ll|Loot Vessels|破裂黏土罐}} 中找到 - 一些种子 '''只能''' 通过这种方式获取。 {| class="wikitable sortable" |- ! 种子类型 !! 产物 !! 气候 |- | {{ll|Carrot|胡萝卜}} || [[File:Grid Carrot.png|25px]] || 温带 |- | {{ll|Flax|亚麻}} || [[File:Grid flax.png|25px]] || 温带 |- | {{ll|Onion|洋葱}} || [[File:Grid onion.png|25px]] || 温带 |- | {{ll|Spelt|斯佩尔特小麦}} || [[File:Grid spelt.png|25px]] || 温带 |- | {{ll|Turnip|大头菜}} || [[File:Grid turnip.png|25px]] || 温带 |- | {{ll|Parsnip|欧防风}} || [[File:Grid parsnip.png|25px]] || 温带 |- | {{ll|Rye|黑麦}} || [[File:Grid rye.png|25px]] || 温带 |- | {{ll|Rice|稻米}} || [[File:Grid rice.png|25px]] || 热带 |- | {{ll|Soybean|大豆}} || [[File:Soybean.png|25px]] || 热带 |- | {{ll|Amaranth|苋米}} || [[File:Grid_amaranth.png|25px]] || 热带 |- | {{ll|Bell Pepper|甜椒*}} || [[File:Bellpepper.png|25px]] || 热带 |- | {{ll|Cassava|木薯}} || [[File:Raw_cassava.png|25px]] || 热带 |- | {{ll|Peanut|花生}} || [[File:Legume-peanut.png|25px]] || 热带 |- | {{ll|Pineapple|菠萝}} || [[File:Pineapple.png|25px]] || 热带 |- | {{ll|Sunflower|葵花}} || [[File:Grid_sunflower.png|25px]] || 热带 |- | {{ll|Pumpkin|南瓜}} || [[File:Grid pumpkin.png|25px]] || 只能从废墟获得 |- | {{ll|Cabbage|卷心菜}} || [[File:Grid cabbage.png|25px]] || 只能从废墟获得 |} <!--T:45--> <nowiki>*</nowiki>''从1.16.4版本开始,甜椒会生成野生作物并掉落种子,但不会产出果实。'' == 土壤和农田 == === 自然生成的土壤 === 在世界中有四种拥有不同肥力的天然 {{ll|soil|土壤}} : 贫瘠 5%, 低 25%, 中 50%, 和 高 65%。 当土壤被破坏并放置在其他地方时,该土壤的肥力不会改变,因此最好的办法是寻找高肥力的土壤并将其带回家用于耕种。 === 玩家制作的土壤 === '''黑土''' 是一种由玩家制作的土壤,拥有80%的肥力。每块黑土的制作需要: 将64 {{ll|rot|腐烂物}} 密封在 {{ll|barrel|木桶}} 中20天, 然后使用产生的堆肥在合成栏中与4个骨粉和4个木炭组合。 {{Crafting |Ingredients= 8x {{ll|Compost|堆肥}}<br>4x {{ll|Bonemeal| 骨灰}}<br>4x {{ll|Charcoal| 木炭}} |Grid/CraftingCode={{Grid/Crafting |A1=Compost|A1N=2|A1-link=Special:MyLanguage/Compost|A1_name=堆肥 |B1=Bonemeal|B1-link=Special:MyLanguage/Bonemeal|B1_name=骨灰 |C1=Compost|C1N=2|C1-link=Special:MyLanguage/Compost|C1_name=堆肥 |A2=Bonemeal|A2-link=Special:MyLanguage/Bonemeal|A2_name=骨灰 |B2=Charcoal|B2N=4|B2-link=Special:MyLanguage/Charcoal|B2_name=木炭 |C2=Bonemeal|C2-link=Special:MyLanguage/Bonemeal|C2_name=骨灰 |A3=Compost|A3N=2|A3-link=Special:MyLanguage/Compost|A3_name=堆肥 |B3=Bonemeal|B3-link=Special:MyLanguage/Bonemeal|B3_name= 骨灰 |C3=Compost|C3N=2|C3-link=Special:MyLanguage/Compost|C3_name=堆肥 |Output=Soil-high-none|OA=1|Output_name=黑土 }}}} [[File:Moist-dry-farmland.png|thumb|湿润的农田]] === 创造农田 === 在土壤方块上 {{Using|使用}} {{ll|hoe|锄头}} + {{RMB}} 来创造干燥的田地。如果农田附近三格范围内有淡水方块,它将从干燥转变为湿润。 也可以通过雨水或者使用浇水壶来将农田湿润。 高于50%的含水量可以提高作物的盛装速度,具体来讲,如果含水量保持在100%,则可减少作物每个阶段最多两小时游戏时间的生长时间。 水体能为其三格范围内的水平相邻农田提供水分,包括对角线上的。农田每远离水体一格,其获得的含水量加成便会降低25%。也就是说,紧挨着水方块的农田将获得75%的含水量,两格外的农田将获得50%的含水量,三格外的农田将获得25%的含水量。农田无法从垂直方向上的水体中吸收水分(也就是说直接搭建在水面上方的农田无法从其下方的水中获得水分)。 盐水无法用于提供水分,它会立刻杀死作物。 '''农田方块''一但放下便无法被拾起或替换'' 。 破坏农田方块不会产生掉落物。''' === 土壤养分 === 所有的土壤,泥土,无论潮湿还是干燥,拥有三种养分:N,P和K。每种作物都会消耗其中一种养分。一些作物要比其他作物消耗的更多,如下表所示。不同作物的生长速度也不同,这由生长天数表示。 作物从一个生长阶段进入下一个生长阶段的过程中,它们会消耗农田中的养分,降低农田的养分含量。所需养分K,P或N是该作物消耗的养分。每个生长阶段所需的养分量可通过总消耗养分量除以该作物的生长阶段数量来计算。 ==== 养分补充 ==== 农田中的养分会随着时间缓慢补充至该土壤种类的最大养分水平,例如中等肥力的土壤会缓慢补充至50%的养分。如果有作物在其上生长,养分补充速度较慢,没有种植作物时则更快。当前作物消耗的养分的补充速度将比其他两种未使用的养分的补充速度更慢,并且实际上并不会进行增长,因为作物会随着生长不断消耗该养分。如果农田上的作物成熟,任何养分都不会再自动补充。 游戏内每3到4小时补充一次养分。 ==== 轮作 ==== [[File:2021-05-13 CropRotation.png |right|320px|thumb|轮作农田]] 作物轮作是指随着时间推移在同一耕地种植不同作物的做法,自古以来就被用来最大限度地提高作物产量。依赖氮(N),磷(P),钾(K)的作物可以在同一片农田中轮作。例如,在收获胡萝卜等依赖氮(N)的作物后,农田中的氮(N)含量较低,但其他两种养分的含量较高。因此,依赖磷(P)或钾(K)的作物可以随后种植在这片田中。 一种常见的作物轮作方法是将肥沃的土地分为四份,每个部分分别种植依赖氮(N),磷(P),钾(K)的作物,另外一个休耕(不种植任何作物)。在右边的截图中,大头菜(依赖N)种植在左上角,洋葱(依赖P)种植在右上角,胡萝卜(依赖K)种植在右下角,左下角则没有任何作物。在收获后,将种植顺序顺时针旋转,也就是右上角种植大头菜,右下角种植洋葱,左下角种植胡萝卜,左上角没有任何作物。当收获后再次顺时针旋转。 请注意,轮作时间取决于成熟的最慢的作物,在举例中是胡萝卜(游戏内4天)。由于养分在未种植作物的田地中补充的最快,因此在每次轮作期间都会有一个区域未种植。如果玩家还没有获得足够的肥料,这个方法特别有用。你可以根据自己拥有的作物种子来对这一策略进行更改。 ==== 肥料 ==== 肥料是指 {{ll|saltpeter|硝石}}, {{ll|potash|钾肥}} 和 {{ll|bonemeal|骨灰}} 等可以用于土壤的物品,以补充作物生长消耗的养分而无需等待休耕 (不种植作物) 或进行轮作。 例如,重要的作物亚麻在生长过程中会消耗钾(K)。在收获后向土壤中添加钾肥或硝石能补充钾含量,并允许在该田地上继续种植亚麻,无需等待自然补充,也不需要进行轮作。每种作物所需的养分类型和数量显示在下面的可用作物表格中。如果满足温度和阳光需求,为每种作物提供足够的养分,从而达到最快的生长速度。 使用肥料是让养分含量超出该土壤类型能自动补充的最大养分的唯一途径。 注意,硝石无法被 {{ll|prospecting pick|勘矿镐}} 检测到,只能在探索洞穴时发现。 {| class="wikitable" |- ! 肥料 !! 氮 (N) % !! 磷 (P) % !! 钾 (K) % !! 获取方法 |- | [[File:potash.png|30px]] {{ll|Potash|钾肥}} ||style="text-align: center;"| 0 ||style="text-align: center;"| 0 ||style="text-align: center;"| 60 || 研磨钾盐 |- | [[File:saltpeter.png|30px]] {{ll|Saltpeter|硝石}} ||style="text-align: center;"| 13 ||style="text-align: center;"| 0 ||style="text-align: center;"| 44|| 从洞穴中开采 |- | [[File:bonemeal.png|30px]] {{ll|Bonemeal|骨灰}} ||style="text-align: center;"| 3 || style="text-align: center;"|30 || style="text-align: center;"|0|| 研磨骨头 |- | [[File:compost.png|30px]] {{ll|Compost|堆肥}} ||style="text-align: center;"| 40 || style="text-align: center;"|8 || style="text-align: center;"|8|| 将64份腐烂物在桶中密封20天 |} <div id="crops"> == 收获 == 要收割作物,请使用空手或者收割工具左键单击作物。例如 {{ll|knife|小刀}} 或 {{ll|scythe|镰刀}}。完全成熟的作物将掉落种子,果实,亚麻会额外掉落纤维。所有完全成熟的作物在收获时有5%的概率额外掉落种子。 每种作物都有一系列特性,由以下几种属性组成: * 生长阶段 - 作物的生长阶段数量。 * 总生长时间 - 在游戏内,作物完全生长(可收获)所需的天数。 * 养分 - 作物生长至下一阶段时,从农田中消耗的养分类型(N、P、K)。 * 养分消耗 - 在作物的整个生长过程中所需消耗的养分总量。 * 寒冷/炎热抗性 - 作物可以不受损害生长的 {{ll|Temperature|温度}} 范围 ,受到损害的作物收成较少。一般来说,所有作物只能在0°C以上生长。它们也许能忍受较低温度不受损害,但在这种情况下将不会生长。目前唯一能人工调节作物生长环境温度的方法是使用 {{ll|Room#Greenhouse|温室}} 结构,这将使温度升高5°C。记住,太冷或太热都会使作物收成减半,甚至可能完全杀死作物,但仍旧能收获到种子。 * 产量 - 收获完全生长的作物时掉落的可食用农产品的数量。 === 可用作物表格 === {| class="wikitable sortable align-left-1 align-left-5 align-left-9" style="text-align: right;" |- ! rowspan="2"|作物 ! rowspan="2"|生长<br/>阶段 ! colspan="2"|总生长时间 ! rowspan="2"|所需养分 ! rowspan="2"|养分<br/>消耗 ! colspan="2"|温度范围 ! rowspan="2"|产量 |- ! 月 ! 日* ! 冷 ! 热 |- | {{Item List|item=胡萝卜|icon=Grid Carrot|page=Carrot}} || 7 || 1.20 || 10.80 || '''K''' (钾) || 40 || -10°C || 32°C || 9-13 |- | {{Item List|item=亚麻|icon=Grid flax|page=Flax}} || 9 || 2.00 || 18.00 || '''K''' (钾) || 50 || -5°C || 40°C || 5-7** |- | {{Item List|item=洋葱|icon=Grid onion|page=Onion}} || 7 || 1.85 || 16.65 || '''P''' (磷) || 35 || -1°C || 40°C || 10-14 |- | {{Item List|item=斯佩尔特小麦|icon=Grid spelt|page=Spelt}} || 9 || 2.00 || 18.00 || '''N''' (氮) || 40 || -5°C || 40°C || 10-14 |- | {{Item List|item=大头菜|icon=Grid turnip|page=Turnip}} || 5 || 1.00 || 9.00 || '''N''' (氮) || 30 || -5°C || 27°C || 6-8 |- | {{Item List|item=欧防风|icon=Grid parsnip|page=Parsnip}} || 8 || 2.00 || 18.00 || '''P''' (磷) || 20 || -10°C || 32°C || 10-14 |- | {{Item List|item=稻米|icon=Grid rice|page=Rice}} || 10 || 2.25 || 20.25 || '''K''' (钾) || 50 || 8°C || 46°C || 11-15 |- | {{Item List|item=黑麦|icon=Grid rye|page=Rye}} || 9 || 2.00 || 18.00 || '''N''' (氮) || 40 || -12°C || 27°C || 9-13 |- | {{Item List|item=大豆|icon=Soybean|page=Soybean}} || 11 || 1.25 || 11.25 || '''K''' (钾) || 35 || -5°C || 40°C || 5-7 |- | {{Item List|item=苋米|icon=Grid_amaranth|page=Amaranth}} || 9 || 2.00 || 18.00 || '''N''' (氮) || 15 || 6°C || 42°C || 5-7 |- | {{Item List|item=甜椒|icon=Bellpepper|page=Bell Pepper}} || 19 || 2.20 || 19.80 || '''N''' (氮) || 35 || 8°C || 34°C || {{NA|未实装}} |- | {{Item List|item=木薯|icon=Cassava|page=Cassava}} || 9 || 5.00 || 45.00 || '''K''' (钾) || 25 || 4°C || 44°C || 14-18 |- | {{Item List|item=花生|icon=Legume-peanut|page=Peanut}} || 9 || 2.50 || 22.50 || '''P''' (磷) || 45 || 10°C || 42°C || 8-12 |- | {{Item List|item=菠萝|icon=Pineapple|page=Pineapple}} || 16 || 6.00 || 54.00 || '''N''' (氮) || 15 || 6°C || 48°C || 1 |- | {{Item List|item=葵花|icon=Grid_sunflower|page=Sunflower}} || 12 || 1.85 || 16.65 || '''N''' (氮) || 40 || -5°C || 40°C || 11-15 |- | {{Item List|item=南瓜|icon=Grid pumpkin|page=Pumpkin}} || 8 || 1.70 || 15.30 || '''P''' (磷) || 30 || -5°C || 40°C || 变量*** |- | {{Item List|item=卷心菜|icon=Grid cabbage|page=Cabbage}} || 12 || 1.50 || 13.50 || '''N''' (氮) || 40 || -5°C || 35°C || 2 |} </div> <nowiki>*</nowiki>生长时间是根据一个月中的天数来计算的,更改月份长度将按比例增长总生长时间(以天数为单位) <nowiki>**</nowiki> 5-7 grains, 7-9 fibers<br> <nowiki>**</nowiki>南瓜的生长方式与其他作物有所不同。请参考 {{ll|pumpkin|南瓜}} 页面来了解南瓜的详细说明。 == 果树 == {{ll|Fruit trees|果树}} 在基地更新(v.1.16)中被加入。共有九种不同类型的果树: 红苹果, 粉苹果, 黄苹果, 桃子, 梨, 樱桃, 橙子, 橄榄, 和芒果。一些果树,如芒果和桃子,适应热带的气候,而苹果、梨和桃子则在温带气候中生长。 在野外发现果树后, 可以通过 {{ll|axe|斧头}} 切断树枝用于扦插。 如果温度满足要求,每个扦插在地上的树枝有40%的概率生长为一颗完整的果树。有些树木必须经历 "春化", 当温度下降到某个点以下时,它们才能结果。 == 保护作物 == {{ll|Hare|兔子}} 会寻找作物并吃掉它们。它们会留下死去的作物,可以从中收获到一粒种子,但不会有任何果实。有些作物 ''不会'' 被兔子吃掉, 如洋葱、 菠萝,南瓜。这些作物可以在没有保护的情况下单独种植。 由于兔子会在草上生成, 因此建议使用墙体, {{ll|fence|栅栏}}, 或者在农场周围挖掘两格深的沟壑。玩家必须注意,被封闭保护的区域内不能有草方块。沟壑有一个优点,当兔子试图靠近作物时,它们会被困住。请注意,如果一格栅栏旁边有水,雪会在水冻结后堆积,成年兔子将能通过雪跃过栅栏。兔子的生成也可以通过在地上放置石块或者清除所有能生长肏的方块来阻止。在农田方块上生长的草不会生成兔子,因为农田方块并不是完整方块。 兔子会无视野生作物。 == 地下种植 == 1.14 版本对地下种植加入了很大的限制。在海平面以下的种植时,植物生长会遭到限制。 种植在海平面以下的作物每低一层,都需要额外的光照等级才能生长, 最大为19, 每缺乏1级的光照会降低10%的生长速度, 这意味着作物将在低于9级的光照等级下完全停止生长。 阳光能提供的光照等级为22,这意味着在露天的情况下,农场最多可以放置在海平面以下三层深的位置而不会造成生长速度减缓,最多可以放置在海平面以下12层深的位置,更深的位置会让生长完全停止。 通过使用完全填满的吊灯(提供24级的光照),可能允许玩家在更深的地区种植。然而,光照水平无法累加,也就是说将光照等级22的光源与光照等级18的光源摆放在一起能产生的最大光照仍为22。 然而,只要太阳光或人造光强度到达生长所需水平,在海平面以上的山中建立"地下" 农场是可行的。 在默认高度的世界中,海平面的高度是110。 == 食物和烹饪 == :''查阅 {{ll|cooking|烹饪}} 或 {{ll|satiety|饥饿}} 以了解有关玩家营养和准备食物的更多信息。'' 下面的“饱腹感/生长时间(天数)”列中的效率值基于在一块农田中的作物的平均产量乘以食物的饱腹感,再除以成熟的生长天数。请注意,南瓜虽然只需要一块农田来生长,但它会分散开来覆盖更广阔的区域,这种空间效率并没有被考虑在内。 {| class="wikitable sortable align-left-1 align-left-2" style="text-align:right;" |- ! rowspan="2" |种子类型 ! rowspan="2" |类型 ! colspan="3" |饱腹感 ! colspan="3" |饱腹感/生长时间(天数) |- ! 生的 ! {{ll|Cooking|料理}} ! {{ll|Cooking#Making Bread|面包}} ! 生的 ! {{ll|Cooking|料理}} ! {{ll|Cooking#Making Bread|面包}} |- | {{Item List|item=胡萝卜|icon=Grid Carrot|page=Carrot}} || 蔬菜 | 100 || 150 || {{NA}} | 75.00 || 112.50 || {{NA}} |- | {{Item List|item=亚麻|icon=Grid flax|page=Flax}} || 谷物 | 30 || 120 || 160 | 10.58 || 42.35 || 53.33 |- | {{Item List|item=洋葱|icon=Grid onion|page=Onion}} || 蔬菜 | 100 || 150 || {{NA}} | 75.00 || 112.50 || {{NA}} |- | {{Item List|item=斯佩尔特小麦|icon=Grid spelt|page=Spelt}} || 谷物 | 60 || 240 || 300 | 40.00 || 160.00 || 200.00 |- | {{Item List|item=大头菜|icon=Grid turnip|page=Turnip}} || 蔬菜 | 100 || 150 || {{NA}} | 100.00 || 150.00 || {{NA}} |- | {{Item List|item=欧防风|icon=Grid parsnip|page=Parsnip}} || 蔬菜 | 100 || 150 || {{NA}} | 50.00 || 75.00 || {{NA}} |- | {{Item List|item=稻米|icon=Grid rice|page=Rice}} || 谷物 | 60 || 280 || 330 | 40.00 || 186.67 || 211.85 |- | {{Item List|item=黑麦|icon=Grid rye|page=Rye}} || 谷物 | 60 || 240 || 300 | 36.00 || 144.00 || 183.33 |- | {{Item List|item=大豆|icon=Soybean|page=Soybean}} || 蛋白质 | 150* || 240 || {{NA}} | 81.82 || 130.91 || {{NA}} |- | {{Item List|item=苋米|icon=Grid_amaranth|page=Amaranth}} || 谷物 | 60 || 240 || 300 | 20.00 || 80.00 || 100.00 |- | {{Item List|item=木薯(浸泡过)*|icon=Cassava|page=Cassava}} || 蔬菜 | 100 || 120 || {{NA}} | 35.71 || 42.86 || {{NA}} |- | {{Item List|item=木薯(干的)|icon=Dried_cassava|page=Cassava}} || 谷物 | {{NA}} || {{NA}} || 300 | {{NA}} || {{NA}} || 106.67 |- | {{Item List|item=花生|icon=Legume-peanut|page=Peanut}} || 蛋白质 | 160 || {{NA}} || {{NA}} | 73.85 || {{NA}} || {{NA}} |- | {{Item List|item=菠萝|icon=Pineapple|page=Pineapple}} || 水果 | 320* || 480* || {{NA}} | 6.67 || 10.00 || {{NA}} |- | {{Item List|item=葵花|icon=Grid_sunflower|page=Sunflower}} || 谷物 | 60 || 240 || 300 | 48.00 || 192.00 || 234.23 |- | {{Item List|item=南瓜|icon=Grid pumpkin|page=Pumpkin}} || 蔬菜 | 480* || 720* || {{NA}} | 102.86 || 154.28 || {{NA}} |- | {{Item List|item=卷心菜|icon=Grid cabbage|page=Cabbage}} || 蔬菜 | 300 || 450 || {{NA}} | 46.15 || 69.23 || {{NA}} |} * 大豆不能生吃,但可以腌制,腌制过后可以食用。 * 木薯在摘下时无法生吃,必须在木桶中密封后用刀去皮,才能食用。 * 菠萝和南瓜无法整个使用,也无法煮熟。它们必须用刀切成薄片,每个能切为4份,每个拥有整个果实25%的饱腹感。 * 南瓜的生长数量差别很大, 但经过社区成员的实验,每颗南瓜大概能长出1.5个果实(大概能长出2.5个果实,但其中一个被用于制作种子)。上面的数字也反映了这一点。 == 历史 == * 在 1.19.0-rc.1 版本中, 高肥力土壤会自然生成在世界上, 而黑土只能通过制作获得。 <ref>"调整: 黑土不会在世界中生成,取而代之的是高肥力土壤。黑土作为最高肥力的土壤,现在只能在合成栏中制作。 然而,制作黑土除了需要堆肥外,还需要木炭和骨粉。配方中可以包含高肥力土壤,这样会增加黑土的产量" [https://www.vintagestory.at/blog.html/news/v1190-rc1-dejank-redux-r369/ Official Devlog]</ref> 1.19版本中的黑土造价比1.18中的高肥力土壤更为昂贵。 == 注意 == * 建议在长途探索过程中收集所有野生作物,无论其是否成熟,尤其是玩家不会再经过同一地区时。 == 画廊 == == 另请参阅 == == 视频教程 == {| class="wikitable" |- ! 1.13 及以后版本的改动说明。 !! 南瓜的详细说明 |- | <youtube width="400" height="240">e-hsLRWiCX8</youtube> || <youtube width="400" height="240">CGzr2aZA25w</youtube> |} == 更新 == <references /> {{Farming navbox}} {{Game navbox}} [[Category:Guides{{#translation:}}]]
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