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NOTE: Although they are referenced in JSONS as "Anvil", "Bed" etc. Block Entity class files themselves use the BEAnvil, BEBed naming convention. | NOTE: Although they are referenced in JSONS as "Anvil", "Bed" etc. Block Entity class files themselves use the BEAnvil, BEBed naming convention. | ||
A majority of all block entities can be viewed at the Vintage Story Github [https://github.com/anegostudios/vssurvivalmod/tree/master/BlockEntity here] for those looking to learn more about each. | |||
Additionally, all mechanical block entities can be found [https://github.com/anegostudios/vssurvivalmod/tree/master/Systems/MechanicalPower/BlockEntity here]. | |||
== All Block Entities == | == All Block Entities == |
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