Modding:Basic Block: Difference between revisions
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* Json File | * Json File | ||
** '''code''' | ** '''code''' | ||
** '''variantgroups (array)''' | |||
*** '''loadFromProperties''' | |||
** '''creativeinventory''' | |||
*** '''default''' | |||
** '''shape''' | |||
*** '''base''' | |||
*** '''blockmaterial''' | |||
*** '''drawtype''' | |||
*** '''textures''' | |||
</div> | </div> |
Revision as of 11:45, 21 December 2016
This tutorial should introduce you into the basic of adding a block to the game using JSON files. Down below you can find a complete list of all existing properties. If your block requires more than just a JSON file there is a tutorial for Advanced Blocks.
A Simple Block
Let's add a simple block to the game. In our example we will add a new wooden planks type.
The Texture
First of all we need a texture. We will add a spruce wood plank to the game using this texture: File:Spruce1.png.
Now we need to copy the texture to the game assets. Therefore navigate to the Vintagestory folder and place it in assets\textures\blocks\wood\planks\
The JSON file
Testing
Export a mod
Advanced Properties
Properties Overview
A complete list of all available properties:
- Json File
- code
- variantgroups (array)
- loadFromProperties
- creativeinventory
- default
- shape
- base
- blockmaterial
- drawtype
- textures