Accessibility: Difference between revisions

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{{GameVersion|1.19.4}}
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{{GameVersion|1.19.4}}


== Settings menu ==
== Settings menu ==
Click on an image to open a larger version.  See the {{Pll|Settings}} page for descriptions of every option, or open the menu in-game and hover over each option.  Options that seem especially relevant to accessibility are featured below.
Click on an image to open a larger version.  See the {{Pll|Settings}} page for descriptions of every option, or open the menu in-game and hover over each option.  Options that seem especially relevant to accessibility are featured below.


=== Graphics tab ===
=== Graphics tab ===
[[File:Settings-graphics tab.png|thumb|left|alt=the first tab of several at the top is selected, displaying an array of options for the game's graphics|Graphics tab of Settings menu]]
[[File:Settings-graphics tab.png|thumb|left|alt=the first tab of several at the top is selected, displaying an array of options for the game's graphics|Graphics tab of Settings menu]]
* '''Resolution''': If the game looks blurry, increasing the percentage on the Resolution slider to 100% might help.
* '''Resolution''': If the game looks blurry, increasing the percentage on the Resolution slider to 100% might help.
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=== Mouse tab ===
=== Mouse tab ===
[[File:Settings-mouse_tab.png|thumb|left|alt=the second tab of several at the top is selected, displaying an array of options for the game's mouse features|Mouse tab of Settings menu]]
[[File:Settings-mouse_tab.png|thumb|left|alt=the second tab of several at the top is selected, displaying an array of options for the game's mouse features|Mouse tab of Settings menu]]
* '''Mouse sensitivity''': Increase to heighten cursor movement, reducing the need to move the mouse/wrist.  Decrease to soften cursor movement, allowing easier precision of cursor placement.
* '''Mouse sensitivity''': Increase to heighten cursor movement, reducing the need to move the mouse/wrist.  Decrease to soften cursor movement, allowing easier precision of cursor placement.
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=== Controls tab ===
=== Controls tab ===
Any key used in the game can be rebound to something different, which may be important for some players: in general, everyone playing the game for extended periods should set the keys to bindings which are comfortable to use -- also, take breaks!   
Any key used in the game can be rebound to something different, which may be important for some players: in general, everyone playing the game for extended periods should set the keys to bindings which are comfortable to use -- also, take breaks!   
[[File:Settings-controls tab.png|thumb|left|alt=the third tab of several at the top is selected, displaying a list of the keys bound to various game actions|Controls tab of Settings menu]]
[[File:Settings-controls tab.png|thumb|left|alt=the third tab of several at the top is selected, displaying a list of the keys bound to various game actions|Controls tab of Settings menu]]
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=== Accessibility tab ===
=== Accessibility tab ===
[[File:Settings-accessibility tab.png|thumb|left|alt=the fourth tab of several at the top is selected, displaying a few options thought to be most relevant to users in need of accommodations|Accessibility tab of Settings menu]]
[[File:Settings-accessibility tab.png|thumb|left|alt=the fourth tab of several at the top is selected, displaying a few options thought to be most relevant to users in need of accommodations|Accessibility tab of Settings menu]]
Options:
Options:
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=== Sound tab ===
=== Sound tab ===
[[File:Settings-sound tab.png|thumb|left|alt=the fifth tab of several at the top is selected, displaying a few options for the game's sounds|Sound tab of Settings menu]]The sound levels for various types of sound can be set individually.
[[File:Settings-sound tab.png|thumb|left|alt=the fifth tab of several at the top is selected, displaying a few options for the game's sounds|Sound tab of Settings menu]]The sound levels for various types of sound can be set individually.
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=== Interface tab ===
=== Interface tab ===
[[File:Settings-interface tab.png|thumb|left|alt=the sixth tab of several at the top is selected, displaying a few options for the game's interface|Interface tab of Settings menu]]
[[File:Settings-interface tab.png|thumb|left|alt=the sixth tab of several at the top is selected, displaying a few options for the game's interface|Interface tab of Settings menu]]
* GUI scale: Increasing this slider will make the text larger in most places.  However, the field for text might not always be large enough for the selected font size.  Experiment to find a text large enough for you to see that is still small enough to fit in its field.
* GUI scale: Increasing this slider will make the text larger in most places.  However, the field for text might not always be large enough for the selected font size.  Experiment to find a text large enough for you to see that is still small enough to fit in its field.
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=== Debug tab ===
=== Debug tab ===
Only visible if you check the ''Developer Mode'' box in the Interface tab.
Only visible if you check the ''Developer Mode'' box in the Interface tab.


== Mods ==  
== Mods ==  
The modding community for Vintage Story has produced several excellent mods that might help with one or more Accessibility issues.  Examples of useful mods are listed under the {{Pll|Accessibility#Visual|Visual}}, {{Pll|Accessibility#Dexterity_and_repetitive_actions|Dexterity}} and {{Pll|Accessibility#Auditory|Auditory}} headings below.
The modding community for Vintage Story has produced several excellent mods that might help with one or more Accessibility issues.  Examples of useful mods are listed under the {{Pll|Accessibility#Visual|Visual}}, {{Pll|Accessibility#Dexterity_and_repetitive_actions|Dexterity}} and {{Pll|Accessibility#Auditory|Auditory}} headings below.


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=== Gamma ===
=== Gamma ===
The Graphics tab of the Settings menu has a slider for Gamma, which might improve ability to see in some situations.
The Graphics tab of the Settings menu has a slider for Gamma, which might improve ability to see in some situations.


=== World map ===
=== World map ===
The map prior to version 1.19 was colorful and could be used to locate resources when familiar with their appearance from a birds-eye view.  The classic world map visuals can be restored in a singleplayer world using the command <code>/worldconfig colorAccurateWorldmap true</code> in the chat overlay; then exit and re-launch that world for the change to take effect. <br><br>
The map prior to version 1.19 was colorful and could be used to locate resources when familiar with their appearance from a birds-eye view.  The classic world map visuals can be restored in a singleplayer world using the command <code>/worldconfig colorAccurateWorldmap true</code> in the chat overlay; then exit and re-launch that world for the change to take effect. <br><br>
In a multiplayer world, the classic world map can only be restored by someone with admin privileges editing the serverconfig file or running a similar command.  
In a multiplayer world, the classic world map can only be restored by someone with admin privileges editing the serverconfig file or running a similar command.  
* enables for all players on the server: <code>/worldconfigcreate bool colorAccurateWorldmap true</code>
* enables for all players on the server: <code>/worldconfigcreate bool colorAccurateWorldmap true</code>
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=== GUI scale ===
=== GUI scale ===
The scale of the GUI - which also includes the size of items in the hotbar, and the size of the mouse pointer - can be adjusted in Settings / Interface.
The scale of the GUI - which also includes the size of items in the hotbar, and the size of the mouse pointer - can be adjusted in Settings / Interface.


Note: it is possible to make the GUI so large that the Interface tab is off the screen, when you next visit Settings, especially from the main menu.  If this occurs, the guiScale number can be adjusted by editing the <code>clientsettings.json</code> file in a text editor. Find this file in the %appdata%\Roaming\VintagestoryData folder. The default is <code>"guiScale": 1.0,</code> -- be sure to include the comma at the end of the line!
Note: it is possible to make the GUI so large that the Interface tab is off the screen, when you next visit Settings, especially from the main menu.  If this occurs, the guiScale number can be adjusted by editing the <code>clientsettings.json</code> file in a text editor. Find this file in the %appdata%\Roaming\VintagestoryData folder. The default is <code>"guiScale": 1.0,</code> -- be sure to include the comma at the end of the line!


=== Windows Magnifier ===
=== Windows magnifier ===
 
If using the Windows Magnifier to enlarge parts of the screen, note that the mouse pointer (and therefore the ability to control the Magnifier) will disappear during normal gameplay.  To make the mouse pointer visible again, hold down the Alt key.
If using the Windows Magnifier to enlarge parts of the screen, note that the mouse pointer (and therefore the ability to control the Magnifier) will disappear during normal gameplay.  To make the mouse pointer visible again, hold down the Alt key.


=== Audio handbook ===
=== Audio handbook ===
Guides from the in-game Survival Handbook are read aloud here:
Guides from the in-game Survival Handbook are read aloud here:
[https://www.youtube.com/playlist?list=PLlcz_9yBW6cJM9WRPY04vYqKLkqIyZyli Vintage Story Handbook].<br>
[https://www.youtube.com/playlist?list=PLlcz_9yBW6cJM9WRPY04vYqKLkqIyZyli Vintage Story Handbook].<br>
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<big>Epilepsy and other motion sensitivity</big><br>
<big>Epilepsy and other motion sensitivity</big><br>
Some mods give greater control over visual effects such as lightning flashes and the screen warping during Temporal Storms or drunkenness.
Some mods give greater control over visual effects such as lightning flashes and the screen warping during Temporal Storms or drunkenness.
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."
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<big>Color vision deficiency</big><br>
<big>Color vision deficiency</big><br>
Some mods help players to distinguish the block selection box (the outline around the currently looked at block)
Some mods help players to distinguish the block selection box (the outline around the currently looked at block)
* '''Better Outline''' mod [https://mods.vintagestory.at/betteroutline] can change the color of the block selection box, or add glow effects etc., to make it more visible.
* '''Better Outline''' mod [https://mods.vintagestory.at/betteroutline] can change the color of the block selection box, or add glow effects etc., to make it more visible.
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<big>Light</big><br>
<big>Light</big><br>
Some mods give greater control over the lighting levels.
Some mods give greater control over the lighting levels.
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."
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<big>Resources visibility</big><br>
<big>Resources visibility</big><br>
Some mods make key resources easier to distinguish from their surroundings.
Some mods make key resources easier to distinguish from their surroundings.
* '''Juicy Ores''' [https://mods.vintagestory.at/show/mod/2602 https://mods.vintagestory.at/show/mod/2602]
* '''Juicy Ores''' [https://mods.vintagestory.at/show/mod/2602 https://mods.vintagestory.at/show/mod/2602]
** "Replaces ore block's model with more noticeable one."
** "Replaces ore block's model with more noticeable one."
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<big>Map</big><br>
<big>Map</big><br>
* '''Pixel Waypoints''' [https://mods.vintagestory.at/show/mod/6477 https://mods.vintagestory.at/show/mod/6477]
* '''Pixel Waypoints''' [https://mods.vintagestory.at/show/mod/6477 https://mods.vintagestory.at/show/mod/6477]
** "increasing waypoint icon visibility on the world map"
** "increasing waypoint icon visibility on the world map"
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== Dexterity and repetitive actions ==
== Dexterity and repetitive actions ==
=== Key mapping ===
=== Key mapping ===
See [[Accessibility#Controls_tab|Controls tab]].
See [[Accessibility#Controls_tab|Controls tab]].
<br>
<br>


=== Hardware ===
=== Hardware ===
While Vintage Story has no native controller support, some people [https://partner.steamgames.com/doc/features/steam%20controller/getting%20started%20for%20players use Steam to add controller support], and others use third party apps (like [https://apps.microsoft.com/detail/antimicro/9N1FCFQ6P5LW?hl=en-US&gl=US Antimicro]).  {{Pll|Controller Compatibility}} has an example. Others get Vintage Story to work on a [https://store.steampowered.com/steamdeck/ Steam Deck].
While Vintage Story has no native controller support, some people [https://partner.steamgames.com/doc/features/steam%20controller/getting%20started%20for%20players use Steam to add controller support], and others use third party apps (like [https://apps.microsoft.com/detail/antimicro/9N1FCFQ6P5LW?hl=en-US&gl=US Antimicro]).  {{Pll|Controller Compatibility}} has an example. Others get Vintage Story to work on a [https://store.steampowered.com/steamdeck/ Steam Deck].


An [https://www.pcmag.com/picks/the-best-ergonomic-mice ergonomic mouse] might be helpful - but minimizing repetitive stress also includes considerations of posture, taking breaks, and more.
An [https://www.pcmag.com/picks/the-best-ergonomic-mice ergonomic mouse] might be helpful - but minimizing repetitive stress also includes considerations of posture, taking breaks, and more.


=== Dexterity Mods ===
=== Dexterity mods ===
 
Several mods modify one or more aspects of the game to reduce repetitive motions.
Several mods modify one or more aspects of the game to reduce repetitive motions.
<br>
<br>


<big>Crafting</big><br>
<big>Crafting</big><br>
* '''Knapster''' [https://mods.vintagestory.at/show/mod/4046 https://mods.vintagestory.at/show/mod/4046]
* '''Knapster''' [https://mods.vintagestory.at/show/mod/4046 https://mods.vintagestory.at/show/mod/4046]
** "Easier knapping, clayforming, and smithing, for those with low manual dexterity."
** "Easier knapping, clayforming, and smithing, for those with low manual dexterity."
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<big>Movement</big><br>
<big>Movement</big><br>
* '''Auto Walk / Auto Run''' [https://mods.vintagestory.at/show/mod/6541 https://mods.vintagestory.at/show/mod/6541]
* '''Auto Walk / Auto Run''' [https://mods.vintagestory.at/show/mod/6541 https://mods.vintagestory.at/show/mod/6541]
** "Adds a key for auto walk, including auto running."
** "Adds a key for auto walk, including auto running."
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<big>Map</big><br>
<big>Map</big><br>
* '''Auto Map Markers''' [https://mods.vintagestory.at/show/mod/797 https://mods.vintagestory.at/show/mod/797]
* '''Auto Map Markers''' [https://mods.vintagestory.at/show/mod/797 https://mods.vintagestory.at/show/mod/797]
** "Automatically adds map markers to your map when you interact with certain objects."
** "Automatically adds map markers to your map when you interact with certain objects."
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<big>Resources</big><br>
<big>Resources</big><br>
* '''Reduced Grind''' [https://mods.vintagestory.at/show/mod/180 https://mods.vintagestory.at/show/mod/180]
* '''Reduced Grind''' [https://mods.vintagestory.at/show/mod/180 https://mods.vintagestory.at/show/mod/180]
** "Increased fuel burn duration, increased ore yields from chunks, & increased fat droprate."
** "Increased fuel burn duration, increased ore yields from chunks, & increased fat droprate."
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== Auditory ==  
== Auditory ==  
The Sound tab in the Settings menu lets you adjust "ambient sound" volume separately from weather volume and music.   
The Sound tab in the Settings menu lets you adjust "ambient sound" volume separately from weather volume and music.   
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=== Hardware ===  
=== Hardware ===  
Headphones are useful for identifying the source of a sound, which can help you avoid danger or find resources.  Game version 1.19 includes a new 'Directional Audio' option, designed to make sound location sound more precise with headphones: we suggest try both with it on and off and see which you prefer.<br>
Headphones are useful for identifying the source of a sound, which can help you avoid danger or find resources.  Game version 1.19 includes a new 'Directional Audio' option, designed to make sound location sound more precise with headphones: we suggest try both with it on and off and see which you prefer.<br>


=== Assets ===
=== Assets ===
You can replace audio files individually.   
You can replace audio files individually.   
* <code>AppData\Roaming\Vintagestory\assets\game\sounds</code> primarily sounds related to the player  
* <code>AppData\Roaming\Vintagestory\assets\game\sounds</code> primarily sounds related to the player  
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* <code>AppData\Roaming\Vintagestory\assets\creative\music</code> a few music files
* <code>AppData\Roaming\Vintagestory\assets\creative\music</code> a few music files


=== Auditory Mods ===
=== Auditory mods ===
 
Some mods give greater control over the volume levels of sounds that may be disturbing.
Some mods give greater control over the volume levels of sounds that may be disturbing.
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."


Some mods give visual alternatives to auditory cues.
Some mods give visual alternatives to auditory cues.
* '''Buzzwords''' [https://mods.vintagestory.at/show/mod/3303 https://mods.vintagestory.at/show/mod/3303]
* '''Buzzwords''' [https://mods.vintagestory.at/show/mod/3303 https://mods.vintagestory.at/show/mod/3303]
** "If you're 12 or so blocks away from a wild beehive of some sort, you'll get a 'BzZzZzZ...' text alert to notify you that bees are nearby."
** "If you're 12 or so blocks away from a wild beehive of some sort, you'll get a 'BzZzZzZ...' text alert to notify you that bees are nearby."
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== Other accessibility issues ==  
== Other accessibility issues ==  
One of the dev team members created tutorial videos that might be of help to people with dyslexia, low literacy, or dislike of reading.
One of the dev team members created tutorial videos that might be of help to people with dyslexia, low literacy, or dislike of reading.
[https://youtube.com/playlist?list=PLQzDSnrhrcyyThLgOYs0HE_TM5fvkHdnq&si=XGo9EHGSFbRu4mwm Vintage Story Bit-By-Bit - How to Handbook] on YouTube
[https://youtube.com/playlist?list=PLQzDSnrhrcyyThLgOYs0HE_TM5fvkHdnq&si=XGo9EHGSFbRu4mwm Vintage Story Bit-By-Bit - How to Handbook] on YouTube


== History ==  
== History ==  
* A few Accessibility features were added in version 1.19.0: "Added Accessibility tab. Moved View Bobbing and Toggle Sprint settings there. Added 2 new accessibility settings: Camera shake strength and Wireframe thickness.
* A few Accessibility features were added in version 1.19.0: "Added Accessibility tab. Moved View Bobbing and Toggle Sprint settings there. Added 2 new accessibility settings: Camera shake strength and Wireframe thickness.
** Tweak: Added ability to adjust temporal instability waviness in the new Accessibility tab
** Tweak: Added ability to adjust temporal instability waviness in the new Accessibility tab
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'''Audio considerations'''<br>
'''Audio considerations'''<br>
* {{Pll|Bees}} are an important resource that can be difficult to find.  The most-recommended technique is to increase the ''Ambient Sound'' slider and decrease  the ''Weather Sound'' and ''Music'' sliders while hunting for beehives.
* {{Pll|Bees}} are an important resource that can be difficult to find.  The most-recommended technique is to increase the ''Ambient Sound'' slider and decrease  the ''Weather Sound'' and ''Music'' sliders while hunting for beehives.
* {{Pll|Wolf|Wolves}} are a dangerous enemy that can often be avoided due to their periodic howls announcing their location.
* {{Pll|Wolf|Wolves}} are a dangerous enemy that can often be avoided due to their periodic howls announcing their location.
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== Gallery ==  
== Gallery ==  
[[File:Accessibility-119-pre1.png|left|thumb|alt=Displays a partial screenshot of the Settings menu.|Accessibility tab of Settings menu]]
[[File:Accessibility-119-pre1.png|left|thumb|alt=Displays a partial screenshot of the Settings menu.|Accessibility tab of Settings menu]]
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== See also ==
== See also ==
* {{Pll|Controls}}
* {{Pll|Controls}}
* {{Pll|Adding mods}}
* {{Pll|Adding mods}}


== References ==
== References ==
<references />
<references />


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