Confirmedusers, Bureaucrats, editor, Administrators
1,728
edits
m (removed double harsh winter) |
(added 2 new commands - /worldconfigcreate & tempstormDurationMul) |
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*<code>/worldconfig [config]</code><br />Modify current play style. Most of these settings require a restart of the server to take effect. | *<code>/worldconfig [config]</code><br />Modify current play style. Most of these settings require a restart of the server to take effect. | ||
**<code>/worldconfigcreate name datatype value</code><br />Command to create world config values if they dont exist (datatype can be <code>float</code> <code>double</code> <code>int</code> <code>string</code> and <code>bool</code>) | |||
**<code>/worldconfig worldEdge [blocked|traversable]</code><br />Wether you can fall off the world edge (default: traversable) | **<code>/worldconfig worldEdge [blocked|traversable]</code><br />Wether you can fall off the world edge (default: traversable) | ||
**<code>/worldconfig globalTemperature [0-5]</code><br />Sets the global temperature multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super cold, and 5 is super hot. (default: 1) | **<code>/worldconfig globalTemperature [0-5]</code><br />Sets the global temperature multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super cold, and 5 is super hot. (default: 1) | ||
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**<code>/worldconfig microblockChiseling [off|stonewood|all]</code><br /> Whether to allow microblock chiseling. 'stonewood' means all stone and wood materials are allowed. 'all' means most cubic blocks are allowed. (default: stonewood) | **<code>/worldconfig microblockChiseling [off|stonewood|all]</code><br /> Whether to allow microblock chiseling. 'stonewood' means all stone and wood materials are allowed. 'all' means most cubic blocks are allowed. (default: stonewood) | ||
**<code>/worldconfig temporalStorms [off|veryrare|rare|somtimes|often|veryoften]</code><br /> How frequent temporal storms should be (default: sometimes) | **<code>/worldconfig temporalStorms [off|veryrare|rare|somtimes|often|veryoften]</code><br /> How frequent temporal storms should be (default: sometimes) | ||
**<code>/worldconfig tempstormDurationMul value</code><br />Command to change the duration of temporal storms | |||
**<code>/worldconfig temporalStability [false|true]</code><br /> Whether or not the temporal stability mechanic should apply (default: true) | **<code>/worldconfig temporalStability [false|true]</code><br /> Whether or not the temporal stability mechanic should apply (default: true) | ||
**<code>/worldconfig deathPunishment [drop|keep]</code><br /> Whether to drop your inventory upon death (default: drop) | **<code>/worldconfig deathPunishment [drop|keep]</code><br /> Whether to drop your inventory upon death (default: drop) |