Mechanical power: Difference between revisions

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==The [[Windmill]]== <!--T:55-->
==The [[windmill]]== <!--T:55-->
A windmill is a multi-block structure used to harness wind power and transform it into mechanical power. There are many possible designs for a windmill but factors to consider include:  
A windmill is a multi-block structure used to harness wind power and transform it into mechanical power. There are many possible designs for a windmill but factors to consider include:  
* Location windspeed
* Location windspeed
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[[File:Example Power Train.png|400px|right|thumb|Example of working power train connecting to both a helve hammer and pulverizer.]]
[[File:Example Power Train.png|400px|right|thumb|Example of working power train connecting to both a helve hammer and pulverizer.]]


==Power Train== <!--T:56-->
==Power train== <!--T:56-->
A series of interconnected axles, gears, brakes and other mechanisms that allow for an uninterrupted flow of mechanical energy through multiple machines at the same time.
A series of interconnected axles, gears, brakes and other mechanisms that allow for an uninterrupted flow of mechanical energy through multiple machines at the same time.
=== Materials required for a Powertrain ===
=== Materials required for a power train ===
'''Wooden Axles'''
'''Wooden axles'''<br/>
Used to transmit the wind power in a straight line. These may be placed vertically or horizontally in any of the cardinal directions.
Used to transmit the wind power in a straight line. These may be placed vertically or horizontally in any of the cardinal directions.
{{Crafting
{{Crafting
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|Output=Wooden Axle|OA=2}}
|Output=Wooden Axle|OA=2}}
}}
}}
'''Wooden Gears'''
'''Wooden gears'''<br/>
Allows the mechanical power to make a right angle turn by connecting a horizontal axle to a vertical one. Often needed depending on the design of the power train.
Allow the mechanical power to make a right angle turn by connecting a horizontal axle to a vertical one. Often needed depending on the design of the power train.
{{Crafting
{{Crafting
| Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Stick]] (2x)<br />[[Trees|Log]]<br />[[Resin]]<br />[[Fat]]   
| Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Stick]] (2x)<br />[[Trees|Log]]<br />[[Resin]]<br />[[Fat]]   
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|Output=Angled Gears|OA=}}
|Output=Angled Gears|OA=}}
}}
}}
'''Brake'''
'''Brake'''<br/>
Can be used to apply a lot of resistance to the mechanism in order to bring the entire train to a halt.
Can be used to apply a lot of resistance to the mechanism in order to bring the entire train to a halt.
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Chisel]]<br />[[Trees|Log]]<br />Wooden Axle<br />[[Resin]] (2x)
|Ingredients= [[Hammer]]<br />[[Chisel]]<br />[[Trees|Log]]<br />Wooden axle<br />[[Resin]] (2x)
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1= Copper hammer|B1=|C1=  
|A1= Copper hammer|B1=|C1=  
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<!--T:57-->
<!--T:57-->
'''Clutch and Transmission'''
'''Clutch and transmission'''<br/>
When placed together can be used to interrupt flow of energy to a specific branch of the powertrain.
When placed together can be used to interrupt flow of energy to a specific branch of the power train.
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Boards]] (8x)<br />[[Stick|Sticks]] (8x)<br />[[Trees|Log]]<br />[[Resin]] (2x)<br />[[Fat]]
|Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Boards]] (8x)<br />[[Stick|Sticks]] (8x)<br />[[Trees|Log]]<br />[[Resin]] (2x)<br />[[Fat]]
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|Output=Clutch}}
|Output=Clutch}}
}}
}}
 
</div>


<!--T:58-->
<!--T:58-->
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Boards]] (8x)<br />Angled gears (2x)<br />[[Resin]] (2x)<br />[[Fat]]
|Ingredients= [[Hammer]]<br />[[Saw]]<br />[[Chisel]]<br />[[Boards]] (8x)<br />Angled gears (2x)<br />[[Resin]] (2x)<br />[[Fat]]
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|Output=Transmission}}
|Output=Transmission}}
}}
}}
</div>
</div>
</div>


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<!--T:60-->
<!--T:60-->
Input and output is handled using chutes, hoppers and optionally chests. Hoppers accept multiple stacks of input items, which are then transported via chutes towards the input slot of an eligible block. A special type of chute, the Archimedes screw, can transport items upward provided it is powered.
Input and output is handled using chutes, hoppers and optionally [[Chest|chests]]. Hoppers accept multiple stacks of input items, which are then transported via chutes towards the input slot of an eligible block. Chutes can also grab items directly from chests. A special type of chute, the Archimedes screw, can transport items upward provided it is powered.


<!--T:61-->
<!--T:61-->
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<!--T:62-->
<!--T:62-->
'''Chute''' ''(optional)'': <br />
'''Chute''' ''(optional)'': <br />
Used to direct materials from hoppers into chests or other containers (or the quern itself). These blocks can be placed directionally, with the output facing away from the player. Chutes are crafted from chute sections, which need to be crafted on an anvil with copper ingots, by hand or with the help of a helve hammer. As even the straight chute needs at least two sections, a minimum of two copper ingots is necessary for one chute.
Used to transfer materials between hoppers, chests, other containers and various machinery. These blocks can be placed directionally, with the output facing away from the player. Chutes are crafted from chute sections, which need to be crafted on an anvil with copper ingots, by hand or with the help of a helve hammer. As even the straight chute needs at least two sections, a minimum of two copper ingots is necessary for one chute.
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= Chute Section<br />(2x)
|Ingredients= Chute section<br />(2x)
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Chutesection-copper|B1=Chutesection-copper|C1=
|A1=Chutesection-copper|B1=Chutesection-copper|C1=
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|Output=Chute-straight|OA=}}
|Output=Chute-straight|OA=}}
}}
}}
</div>
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients= Chute Section<br />(2x)
|Ingredients= Chute section<br />(2x)
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Chutesection-copper|B1=|C1=
|A1=Chutesection-copper|B1=|C1=
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|Output=elbow chute|OA=}}
|Output=elbow chute|OA=}}
}}
}}
</div>
</div>
</div>


 
==Automated machinery== <!--T:64-->
<!--T:63-->
'''Chest''' ''(optional)'': <br />
Can be placed on top of a straight chute above the quern to direct materials into the quern input slot
{{Crafting
|Ingredients= [[Boards]] (8x)
|Grid/CraftingCode={{Grid/Crafting
|A1=Oak Board|B1=Oak Board|C1=Oak Board
|A2=Oak Board|B2=|C2=Oak Board
|A3=Oak Board|B3=Oak Board|C3=Oak Board
|Output=Chest|OA=}}
}}
 
==Automated Machinery== <!--T:64-->
===Milling===  
===Milling===  
Mechanized or not, querns enable the player to grind grain, as well as some minerals and stones into their processed forms. For mechanized milling, the quern must be attached to a functioning power train.<br>
Mechanized or not, querns enable the player to grind grain, as well as some minerals and stones into their processed forms. For mechanized milling, the quern must be attached to a functioning power train.<br>
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The pulverizer allows players to crush certain stones and minerals into fine powder to be used for [[Steel Making|steel making]] or [[Dye|dyes]]. There is no other way to obtain these materials. A full pulverizer setup requires a significant investment of boards and metal for the frame, toggle, pounders and caps.
The pulverizer allows players to crush certain stones and minerals into fine powder to be used for [[Steel Making|steel making]] or [[Dye|dyes]]. There is no other way to obtain these materials. A full pulverizer setup requires a significant investment of boards and metal for the frame, toggle, pounders and caps.


== Video Tutorials == <!--T:87-->  
== Video tutorials == <!--T:87-->  


<!--T:88-->
<!--T:88-->
{| class="wikitable"
{| class="wikitable"
|-
|-
! Explanation of Big Gear usage !! Generall Mechanical Explanation !! How to build a windmill and Helve hammer in version 1.13
! Explanation of large gear usage !! General guide on mechanical power !! How to build a windmill and helve hammer in 1.13
|-
|-
| <youtube width="400" height="240">ppsP5speLX4</youtube> || <youtube width="400" height="240">okhOui01wR0</youtube> || <youtube width="400" height="240">h2Pjg2u4LVo</youtube>
| <youtube width="400" height="240">ppsP5speLX4</youtube> || <youtube width="400" height="240">okhOui01wR0</youtube> || <youtube width="400" height="240">h2Pjg2u4LVo</youtube>
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