Room: Difference between revisions

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23 bytes removed ,  1 month ago
Fixing incorrect information about panes.
(Slight correction of information, blocks do not need to face inwards to count.)
(Fixing incorrect information about panes.)
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Any blocks inside the room that have at least as much sunlight as outside the room will count toward the skylight count. The total skylight score is determined by dividing the skylight count by the total volume of blocks inside the room. Player-created {{ll|Light_sources|light sources}}, such as torches and lanterns, have no impact on skylight score. Common blocks used to allow in light include {{ll|Glass|glass blocks and leaded glass panes}}.
Any blocks inside the room that have at least as much sunlight as outside the room will count toward the skylight count. The total skylight score is determined by dividing the skylight count by the total volume of blocks inside the room. Player-created {{ll|Light_sources|light sources}}, such as torches and lanterns, have no impact on skylight score. Common blocks used to allow in light include {{ll|Glass|glass blocks and glass slabs}}.
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{{Protip|<translate><!--T:19--> While more complicated layouts will work, the simplest way to ensure you get a skylight score of at least 50% is to make it so at least half of the blocks in your ceiling allow sunlight through.  Even glass slabs and glass panes will work so long as the solid sides close all gaps or holes.</translate>}}
{{Protip|<translate><!--T:19--> While more complicated layouts will work, the simplest way to ensure you get a skylight score of at least 50% is to make it so at least half of the blocks in your ceiling allow sunlight through.  Even glass slabs will work as long as the solid sides close all gaps or holes.</translate>}}
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== Cellar == <!--T:20-->
== Cellar == <!--T:20-->
Confirmedusers
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