Classes/en: Difference between revisions

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(Updating to match new version of source page)
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===Hunter===
===Hunter===
: <span style="color: #4b97e3">''"Loose the arrow, kill the beast. Take it home to your dying child. Eventually the child will die, and you'll find yourself providing for someone else's dying child."''</span>
: <span style="color: #4b97e3">''"Loose the arrow, kill the beast."''</span>
: <span style="color: #5f6160">''"Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground."''</span>
: <span style="color: #5f6160">''"Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground."''</span>


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: <span style="color: green">Technical</span> (-1 temporal gear cost to repair translocators)
: <span style="color: green">Technical</span> (-1 temporal gear cost to repair translocators)
: <span style="color: green">Fleetfooted</span> (+10% walk speed)
: <span style="color: green">Fleetfooted</span> (+10% walk speed)
: <span style="color: green">Tinkerer</span> (Exclusive craftable [[Tuning spear|device]] to tame locusts)
: <span style="color: maroon">Frail</span> (-2.5 health points, -25% ranged distance)
: <span style="color: maroon">Frail</span> (-2.5 health points, -25% ranged distance)
: <span style="color: maroon">Nervous</span> (-15% melee damage)
: <span style="color: maroon">Nervous</span> (-15% melee damage)
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[[File:BlackguardClass.png|130px|thumb|left|The Backguard as depicted in-game]]
[[File:BlackguardClass.png|130px|thumb|left|The Backguard as depicted in-game]]
===Blackguard===
===Blackguard===
: <span style="color: #4b97e3">''"Fight if you must. Kill if you must. Don't look away. A hard gaze on life will see you through."''</span>
: <span style="color: #4b97e3">''"Fight if you must. Kill if you must. Don't look away. A hard gaze on life will see you through."''</span>
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{{Game navbox}}
{{Game navbox}}
[[Category:Guides{{#translation:}}]]
[[Category:Game mechanics]]