Weather/it: Difference between revisions

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== Climate ==
== Climate ==
Weather is location based. Climates that are more like jungles will have more frequent rain, while those resembling deserts will have less rainfall. Differences in climates can be viewed using the player's [[Worldmap|map]]. In general, areas appearing more green are areas of higher rainfall, while areas appearing more brown are drier. And of course, white areas indicate snowy regions.
Weather is location based. Climates that are more like jungles will have more frequent rain, while those resembling deserts will have less rainfall. Differences in climates can be viewed using the player's [[Special:MyLanguage/Worldmap|map]]. In general, areas appearing more green are areas of higher rainfall, while areas appearing more brown are drier. And of course, white areas indicate snowy regions.


=== Technical ===
=== Technical ===
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== Weather Patterns ==
== Weather Patterns ==
There are nine basic weather patterns in the game and several more variants. Each one has associated cloud shapes and precipitation. However, there are still only four different attributes for a weather pattern, clouds, fog, precipitation, and lightning.<br>
There are nine basic weather patterns in the game and several more variants. Each one has associated cloud shapes and precipitation. However, there are still only four different attributes for a weather pattern, clouds, fog, precipitation, and lightning.<br>
The weather can be influenced by server commands, for more info check the [[List of server commands]].
The weather can be influenced by server commands, for more info check the [[Special:MyLanguage/List of server commands|List of server commands]].


===Events===
===Events===
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Weather patterns can cause rain, snow, or hail. For some patterns, the precipitation is controlled by the climate, so a cold location will snow while a warm location will rain. Other patterns will always have one form of precipitation.
Weather patterns can cause rain, snow, or hail. For some patterns, the precipitation is controlled by the climate, so a cold location will snow while a warm location will rain. Other patterns will always have one form of precipitation.


'''Rain''' and '''snow''' irrigates farmland, allowing [[Farming|crops]] to grow. It also extinguishes [[firepit]]s, [[torches]], and [[forge]]s exposed to the sky. Any block extinguished by rain can be relit using a torch. Hot work items on anvils are also cooled down.
'''Rain''' and '''snow''' irrigates farmland, allowing [[Special:MyLanguage/Farming|crops]] to grow. It also extinguishes [[Special:MyLanguage/firepit|firepits]], [[Special:MyLanguage/torch|torches]], and [[Special:MyLanguage/forge|forges]] exposed to the sky. Any block extinguished by rain can be relit using a torch. Hot work items on anvils are also cooled down.


'''Hail''' deals damage to players who do not take shelter.
'''Hail''' deals damage to players who do not take shelter.
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=== Wind ===
=== Wind ===
There are different wind strengths and patterns in the game. Wind is mostly relevant for [[mechanical Power]], because windmills need strong wind to function. The wind pattern can be changed using the following command:
There are different wind strengths and patterns in the game. Wind is mostly relevant for [[Special:MyLanguage/Mechanical Power|mechanical power]], because windmills need strong wind to function. The wind pattern can be changed using the following command:


*<code>/weather setw [pattern]</code> - Sets the current wind pattern to the given wind pattern.<br><br>
*<code>/weather setw [pattern]</code> - Sets the current wind pattern to the given wind pattern.<br><br>