Temporal gear: Difference between revisions

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A '''temporal gear''' is acquired as loot for killing [[drifters]] and the [[immobilised eidolon]], as a rare drop from [[panning]], or traded for [[rusty gears]] with treasure hunter [[trading|traders]]. They are used to reset spawn points and to repair [[Translocator|translocators]]. They are a unique item in that they are the only way to reset a player's spawn point.
A '''temporal gear''' is acquired as loot for killing some creatures, as a rare drop from [[panning]], or traded for [[rusty gears]] with treasure hunter [[trading|traders]]. It is used to craft some devices and as an energy source. It can reset spawn points and repair [[Translocator|translocators]]. They are a unique item in that they are the only way to reset a player's spawn point.


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__TOC__
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==Obtaining==
===Looting===
Temporal gears can be looted from slained:
*[[Drifter]]s: high level drifters deep underground will have a better chance of dropping this item than surface drifters.
*[[Immobilised eidolon]]
===Purchasing===
You can purchase temporal gears form [[Trading|Treasure Hunter traders]] for an average price of 5 [[rusty gear]]s. When they offer this item for sale, they have only one unit each time.
===Panning===
Very rarely, you can get a temporal gear when [[panning]] bony soil. The chance to get one is: 0.001
It is even more rare to get one when panning gravel: 0.0005
==Repairing==
Temporal gears are used to repair broken [[translocator]]s found in [[ruin]]s. Each damaged translocator requires 2 [[metal parts]] and '''3 temporal gears''' to be repaired. Note: If your character's class is Clockmaker, you will only need 2 temporal gears and 2 metal parts.
==Crafting==
Temporal gears are used to craft:
*{{Icon link|spear-hacking.png|Tuning spear}}
*{{Icon link|Resonator-north.png|Resonator}}
==Energy source==
Temporal gears are used as an energy source for:
*{{Icon link|Riftward.png|Rift_ward|Rift ward}}
*{{Icon link|Nightvisiondevice.png|Night vision mask}}
*{{Icon link|corpsereturnteleporter.png|Terminus teleporter}}


== Spawn points == <!--T:4-->
== Spawn points == <!--T:4-->
When a player starts a game or joins a server, they appear at the spawn point of the world. Any time a player is killed they will be sent back to respawn at their original location until they acquire a temporal gear. Using this item allows a player to choose any location as their spawn point. Each player in a game must acquire their own temporal gear, and resetting the spawn for one player does not affect any other player's spawn point. A player may override their set spawn location at any time by using an additional temporal gear.
When a player starts a game or joins a server, they appear at the spawn point of the world. Any time a player is killed they will be sent back to respawn at their original location until they acquire a temporal gear. Using this item allows a player to choose any location as their spawn point. Each player in a game must acquire their own temporal gear, and resetting the spawn for one player does not affect any other player's spawn point. A player may override their set spawn location at any time by using an additional temporal gear.


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# When the gear is consumed, the shaking will stop, and your spawn point is reset.
# When the gear is consumed, the shaking will stop, and your spawn point is reset.


== Temporal gear tutorial video == <!--T:7-->  
=== Temporal gear tutorial video === <!--T:7-->  


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Thanks to Ashantin for creating this video and sharing with the VS Community
Thanks to Ashantin for creating this video and sharing with the VS Community
''(Geronimo!)''
''(Geronimo!)''
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<translate>==Lore==</translate>
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Item description:<br>''Shivering, yet somehow sturdy. Seems to endlessly turn a constant level of inertia, even when resisted.''
Just like the [[rusty gear]]s or the [[metal parts]], the temporal gears cannot be crafted by smelting or forging metal, and they are sometimes used as an energy source for Jonas' inventions (terminus teleporter, rift ward, night vision mask). So it is safe to assume that they were also created by inventor Jonas Falx.
Jonas Falx is a very important character in the game's story. Several Lore Books mention his name, but most important of all is the five-part narrative entitled ''Reflection''.


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