Cooking: Difference between revisions

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* '''To create one serving of any meal''': place one of each required item into two separate claypot slots (this defines the meal type). For example, a porridge requires "two grain", so a player must add two individual pieces of grain in any two input slots in the claypot. Placing two grain in one input slot of the claypot ''will not'' create a porridge. Adding "optional" ingredients in the other two input slots of the claypot will increase the nutrition value and satiation of the meal depending on which items are added. When a valid meal recipe (combining correct ingredients) is placed into the input slots, a message will appear in the claypot dialog box informing players about what type of meal will be created after cooking.
* '''To create one serving of any meal''': place one of each required item into two separate claypot slots (this defines the meal type). For example, a porridge requires "two grain", so a player must add two individual pieces of grain in any two input slots in the claypot. Placing two grain in one input slot of the claypot ''will not'' create a porridge. Adding "optional" ingredients in the other two input slots of the claypot will increase the nutrition value and satiation of the meal depending on which items are added. When a valid meal recipe (combining correct ingredients) is placed into the input slots, a message will appear in the claypot dialog box informing players about what type of meal will be created after cooking.


The claypot allows players to cook up to 6 servings of any meal at a time.
* '''To cook multiple servings of a meal''': increase the number of ingredient items added to all slots equally. The claypot allows players to cook up to 6 servings of any meal at a time.  When creating multiple servings if all the items in the input slots are not increased by the same amount, the food will not cook!
* '''To cook multiple servings of a meal''': increase the number of ingredient items added to all slots equally. When creating multiple servings if all the items in the input slots are not increased by the same amount, the food will not cook!


* '''To eat a meal''': Food may be consumed from a filled bowl. Right click with the filled bowl placed in an active slot in the hotbar. Players will consume food until full, which may leave partial portions of food in the bowl.  
* '''To eat a meal''': Food may be consumed from a filled bowl. Right click with the filled bowl placed in an active slot in the hotbar. Players will consume food until full, which may leave partial portions of food in the bowl.