Pulverizer: Difference between revisions

From Vintage Story Wiki
m (pulled automation setup picture from the top to the bottom to align with actual page content)
(added tut videos, navbox & translation tags)
Line 1: Line 1:
<languages/><translate>
'''Pulverizers''' are a type of [[Mechanical Power|mechanism]] in Vintage Story. It is used to crush ores and minerals that are too hard to be powdered in a [[quern]].
'''Pulverizers''' are a type of [[Mechanical Power|mechanism]] in Vintage Story. It is used to crush ores and minerals that are too hard to be powdered in a [[quern]].


Line 72: Line 74:
* '''Input:''' Placing a hopper above an elbow chute leading into the front side of the frame, where the two pounders are located, will insert items into the input slots of the pulverizer. Note that a hopper drops items slowly - to speed the process up, replace the hopper with a chest directly above the elbow chute leading into the front side.
* '''Input:''' Placing a hopper above an elbow chute leading into the front side of the frame, where the two pounders are located, will insert items into the input slots of the pulverizer. Note that a hopper drops items slowly - to speed the process up, replace the hopper with a chest directly above the elbow chute leading into the front side.
* '''Output:''' Items will automatically be thrown out the front of the frame, opposing the pounders. To collect items, a hopper can be placed under the output area and fed into a chest, or into a system of chutes to direct output to one chest. Place at the level of the block supporting the pulverizer, not next to the side of the frame block itself. If the hopper, or any block for that matter, is placed next to the back side of the pulverizer, this placement will block the normal output slot, and the items will instead be thrown out to the two blocks to the right and left of the block behind the frame block. To optimize the automated output, leave the block directly behind the lower frame block open, place blocks to the left and right and a hopper below. This way, the items thrown out cannot deviate to the side and will instead fall into the hopper.
* '''Output:''' Items will automatically be thrown out the front of the frame, opposing the pounders. To collect items, a hopper can be placed under the output area and fed into a chest, or into a system of chutes to direct output to one chest. Place at the level of the block supporting the pulverizer, not next to the side of the frame block itself. If the hopper, or any block for that matter, is placed next to the back side of the pulverizer, this placement will block the normal output slot, and the items will instead be thrown out to the two blocks to the right and left of the block behind the frame block. To optimize the automated output, leave the block directly behind the lower frame block open, place blocks to the left and right and a hopper below. This way, the items thrown out cannot deviate to the side and will instead fall into the hopper.
== Video Tutorials ==
{| class="wikitable"
|-
! How to build a pulverizer in version 1.14 !! How to automate a pulverizer
|-
| <youtube width="400" height="240">RvxR6gqla5o</youtube> || <youtube width="400" height="240">GhNMqyMRQj0</youtube>
|}




</translate>


[[Category:Mechanisms{{#translation:}}]]
[[Category:Mechanisms{{#translation:}}]]
{{tnt|Navbox|Vintage Story}}