Survival Guide - Your first day: Difference between revisions

From Vintage Story Wiki
(Not sure if I added correctly (first time working with translations markers), will try to fix if problem. Added homo sapiens mode, but needs detail.)
m (Clarifying that spawn points are not exactly where you respawn. A bit unsure about what to do with waypoint directions, but leaving for now.)
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Players appear in the world at the "spawn location". If a player dies in the game, the player will reappear (respawn) at the initial spawn location until the player spawn point is reset (a way to reset player's spawn location can be found later in the game.) It's a good idea to set a marker for this spawn point when a player first appears in the world. Either use {{RMB}} on the world map or through the command <code>/waypoint add [waypointcolor] [title]</code>. This command adds a waypoint with given color (any .NET Color or a Hex Code) and text.
Players appear in the world around the "spawn location". If a player dies in the game, the player will reappear (respawn) near the initial spawn location until the player spawn point is reset (a way to reset player's spawn location can be found later in the game.) It's a good idea to set a marker for this spawn point when a player first appears in the world. Either use {{RMB}} on the world map or through the command <code>/waypoint add [waypointcolor] [title]</code>. This command adds a waypoint with given color (any .NET Color or a Hex Code) and text.


=== Stone tools === <!--T:7-->
=== Stone tools === <!--T:7-->