Modding:Debugging Content: Difference between revisions
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* Check you have added your asset to the correct creative menu. | * Check you have added your asset to the correct creative menu. | ||
** Or, see if the object exists by using ''/giveitem itemcode'' or ''/giveblock blockcode.'' | ** Or, see if the object exists by using ''/giveitem itemcode'' or ''/giveblock blockcode.'' | ||
=== My Block/Item/Entity is not being rendered correctly. === | |||
* Your texture and shape properties may not be setup correctly. | |||
* The game cannot find the texture or shape specified. | |||
** This could be a domain issue. If you are using a base-game texture from a mod, make sure to prefix the filepath with "''game:''". | |||
=== All in-game textures look messed-up. === | |||
* This is almost always a corrupted texture-atlas issue. | |||
* Although the issue is supposedly solved from [https://www.vintagestory.at/blog.html/news/v1190-dejank-redux-stable-r374/ v''1.19.0''], this can still sometimes happen due to having a large number of textures. | |||
* It may also be caused by using unsupported graphics cards, potentially those that have a low amount of VRAM. | |||
== Debugging & Logs == | == Debugging & Logs == |