Animal husbandry: Difference between revisions

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m (→‎Capturing Wild Animals: -Clarified that food in basket traps is specific to the type of animal trying to be caught. -Added an additional suggestion for capturing wild animals (chasing them into a "moat" -Removed redundancy and repetitive language throughout this section. -Replaced any instances of "you" with "the player" -Minor diction and grammatical changes.)
m (→‎Capturing Wild Animals: -Added a note about Reed Basket Traps using a backpack slot when being transported with an animal inside)
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For capturing wild animals, three different methods can be employed:
For capturing wild animals, three different methods can be employed:
# '''Craft:''' Create a Reed Basket Trap and insert the appropriate food item as bait.  Small creatures might enter the trap.  The player then has a window of time to transport the captured animal to an enclosure and release it before it dies inside the basket.
# '''Craft:''' Create a Reed Basket Trap and insert the appropriate food item as bait.  Small creatures might enter the trap.  The player then has a window of time to transport the captured animal to an enclosure and release it before it dies inside the basket. Note that the player must have an empty backpack slot to pick up and transport these traps once an animal is inside.  
# '''Active:''' Provoke the animal with a weak attack. In return, it will try to attack the player. If the player then runs away, they will follow for a short distance. Alternatively, the animal may flee, in which case the player can chase them towards the desired location. This behavior can be used to guide them into previously prepared animal pens. If the player encounters a group of animals together, focus on the males, as females will follow their male counterpart. Wild hens will always try to flee from the player, while wild roosters will occasionally try to attack; again, use this to your advantage by leading them into a pen.
# '''Active:''' Provoke the animal with a weak attack. In return, it will try to attack the player. If the player then runs away, they will follow for a short distance. Alternatively, the animal may flee, in which case the player can chase them towards the desired location. This behavior can be used to guide them into previously prepared animal pens. If the player encounters a group of animals together, focus on the males, as females will follow their male counterpart. Wild hens will always try to flee from the player, while wild roosters will occasionally try to attack; again, use this to your advantage by leading them into a pen.
# '''Passive:''' In an area nearby the desired animals, dig a pit at least 2 blocks deep and place a {{ll|Trough|trough}} with the appropriate food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players may also dig a "moat" around the desired animal pen. As long as the desired food is placed correctly inside the pen, wild animals may be drawn to it and become trapped.
# '''Passive:''' In an area nearby the desired animals, dig a pit at least 2 blocks deep and place a {{ll|Trough|trough}} with the appropriate food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players may also dig a "moat" around the desired animal pen. As long as the desired food is placed correctly inside the pen, wild animals may be drawn to it and become trapped.