Firepit: Difference between revisions
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[[File:Firepit.gif|right]] | [[File:Firepit.gif|right]] | ||
The firepit is a multi-use functional block that provides a source of light and heat, and is used in conjunction with multiple game mechanics including [[cooking]], [[Clay Forming|clay forming]] and [[casting]]. | The firepit is a multi-use functional block that provides a source of light and heat, and is used in conjunction with multiple game mechanics including [[cooking]], [[Clay Forming|clay forming]] and [[casting]]. | ||
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== Creation == | == Creation == <!--T:1--> | ||
Required Materials: [[dry grass]] and 4 [[Firewood|firewood]], additional [[fuel]] is required for each use. ''As of game version 1.12, a [[firestarter]] is required to light the firepit.'' | Required Materials: [[dry grass]] and 4 [[Firewood|firewood]], additional [[fuel]] is required for each use. ''As of game version 1.12, a [[firestarter]] is required to light the firepit.'' | ||
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# Collect Dry grass by harvesting grass with a [[knife]]. | # Collect Dry grass by harvesting grass with a [[knife]]. | ||
# Place an [[axe]] and a [[Trees|wood log]] in the crafting grid to produce at least 4 [[Firewood|firewood]]. | # Place an [[axe]] and a [[Trees|wood log]] in the crafting grid to produce at least 4 [[Firewood|firewood]]. | ||
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Once created, a firepit is permanent and can be reused by adding fuel into the firepit using sneak (shift) + right mouse button and re-ignited using the firestarter. | Once created, a firepit is permanent and can be reused by adding fuel into the firepit using sneak (shift) + right mouse button and re-ignited using the firestarter. | ||
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Firepits are commonly used for: | Firepits are commonly used for: | ||
* Crafting [[Torch|torches]] by "cooking" [[Stick|sticks]]. (Place into the input slot to make torches) | * Crafting [[Torch|torches]] by "cooking" [[Stick|sticks]]. (Place into the input slot to make torches) | ||
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* [[Cooking]] bread, roasting meat, or preparing advanced meals using the claypot | * [[Cooking]] bread, roasting meat, or preparing advanced meals using the claypot | ||
===Firepit GUI=== | ===Firepit GUI=== <!--T:8--> | ||
Right mouse button opens the firepit GUI, which has three slots: | Right mouse button opens the firepit GUI, which has three slots: | ||
* Top Left: Input to be heated (accepts sticks, clay items to be burned, containers such as the claypot and crucible, and foods including bread, raw meat) | * Top Left: Input to be heated (accepts sticks, clay items to be burned, containers such as the claypot and crucible, and foods including bread, raw meat) | ||
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* Bottom Left: Fuel Slot (accepts flammable items, see [[fuel]]) | * Bottom Left: Fuel Slot (accepts flammable items, see [[fuel]]) | ||
===Processing Items=== | ===Processing Items=== <!--T:9--> | ||
# Place the item to be processed into the top left slot. ''In the case of containers (crucible, claypot), additional items must be added into the container GUI, which expands to 4 input slots.'' | # Place the item to be processed into the top left slot. ''In the case of containers (crucible, claypot), additional items must be added into the container GUI, which expands to 4 input slots.'' | ||
# Add fuel to the bottom left slot. Different fuels burn at different temperatures and duration, see [[fuel]] for more information. | # Add fuel to the bottom left slot. Different fuels burn at different temperatures and duration, see [[fuel]] for more information. | ||
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(If items are removed/replaced in the input slot before the process is complete, the temperature will revert to cold and the process must begin again from "start" | (If items are removed/replaced in the input slot before the process is complete, the temperature will revert to cold and the process must begin again from "start" | ||
== Storage == | == Storage == <!--T:10--> | ||
A firepit ''cannot'' be moved once created, nor can it be stored in any inventory or container. {{Breaking}} the block drops nothing. | A firepit ''cannot'' be moved once created, nor can it be stored in any inventory or container. {{Breaking}} the block drops nothing. | ||
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