Modding:Block Json Properties: Difference between revisions

From Vintage Story Wiki
(Add a link to Modding:Block_Attachment)
(Add doNotRenderAtLod2)
Line 2,400: Line 2,400:
     <td>Determines which [[Modding:Render_Stages#Chunk_render_passes|pass]] the block is drawn in.</td>
     <td>Determines which [[Modding:Render_Stages#Chunk_render_passes|pass]] the block is drawn in.</td>
     <td>-</td>
     <td>-</td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_doNotRenderAtLod2" data-tt-parent="root">doNotRenderAtLod2</div></td>
    <td>boolean</td>
    <td>false</td>
    <td>When false, render the block at [[Modding:Level_of_detail|level of detail]] 1, which is visible at all distances within the frustum. When true, only render the block at short and medium distances. This property is only respected by some [[Modding:Block_Tessellator|block tessellators]].</td>
    <td>torch</td>
   </tr>
   </tr>
   <tr>
   <tr>