Modding:Modding Efficiently: Difference between revisions

From Vintage Story Wiki
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* If you don't have already make sure the games log output ends up in the Visual Studio output window
* If you don't have already make sure the games log output ends up in the Visual Studio output window
* If you are working with shaders, you can reload them with <code>.reload shaders</code>
* If you are working with shaders, you can reload them with <code>.reload shaders</code>
* Textures can be reloaded with <code>.reload textures</code>. Although that meethod seems a bit crash as of v1.14
* Shape files can be reloaded with <code>.reload shapes</code>
* Translation entries can be reloaded with <code>.reload lang</code>, the handbook can be reloaded with <code>.reloadhandbook</code>


=== Efficient Search Methods ===
=== Efficient Search Methods ===