Bear: Difference between revisions
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<languages/>< | <languages/> | ||
{{GameVersion|1.18.7}} | |||
{{Entity infobox | |||
|<translate>Bear</translate> | |||
|Bear-male-black.png | |||
|type={{ll|Land|<translate>Land</translate>}} | |||
|behavior={{ll|:Category:Hostile_creatures|<translate>Hostile</translate>}} | |||
}} | |||
<translate> | |||
<!--T:22--> | <!--T:22--> | ||
'''Bears''' | '''Bears''' have both high health and high damage. Most bears are dangerous to players as well as to other animals. | ||
== Spawning == <!--T:2--> | == Spawning == <!--T:2--> | ||
<!--T:18--> | <!--T:18--> | ||
Brown and black bears spawn in Temperate regions, and may be present in Warm or Cool regions. | |||
Panda and sun bears spawn in Warm/Hot regions. | |||
Polar bears spawn in Cool/Cold regions. | |||
Bears spawn on the {{ll|surface|surface}}, in grass, snow, or air. Most prefer forested areas with some precipitation, but trees are not necessary, and removing vegetation doesn't affect their ability to spawn. | |||
<!--T:3--> | <!--T:3--> | ||
'''Worldgen Spawn Conditions'''<br> | |||
|MinTemp=-48 | <br> | ||
| | :{| class="wikitable" | ||
| | |- | ||
| | ! width: 200px | Variant | ||
! width: 200px | MinTemp | |||
! width: 200px | MaxTemp | |||
! width: 200px | [[Weather#Precipitation|MinRain]] | |||
! width: 200px | MinForest | |||
|- | |||
| style="text-align:center;" | [[File:Bear-male-polar.png|100px]] | |||
| style="text-align:center;" | -48 | |||
| style="text-align:center;" | -9 | |||
| style="text-align:center;" | 0 | |||
| style="text-align:center;" | 0 | |||
|- | |||
| style="text-align:center;" | [[File:Bear-male-brown.png|100px]] | |||
| style="text-align:center;" | -20 | |||
| style="text-align:center;" | 10 | |||
| style="text-align:center;" | 0.1 | |||
| style="text-align:center;" | 0.2 | |||
|- | |||
| style="text-align:center;" | [[File:Bear-male-sun.png|100px]] | |||
| style="text-align:center;" | 24 | |||
| style="text-align:center;" | 40 | |||
| style="text-align:center;" | 0.6 | |||
| style="text-align:center;" | 0.4 | |||
|- | |||
| style="text-align:center;" | [[File:Bear-male-panda.png|100px]] | |||
| style="text-align:center;" | 20 | |||
| style="text-align:center;" | 33 | |||
| style="text-align:center;" | 0.5 | |||
| style="text-align:center;" | 0.6 | |||
|- | |||
| style="text-align:center;" | [[File:Bear-male-black.png|100px]] | |||
| style="text-align:center;" | -5 | |||
| style="text-align:center;" | 20 | |||
| style="text-align:center;" | 0.25 | |||
| style="text-align:center;" | 0.5 | |||
|} | |||
After worldgen, the temperature etc. conditions for spawning are the same. | |||
However, bears will not spawn in areas of ''artificial'' light higher than level 7. | |||
== Variants == <!--T:23--> | == Variants == <!--T:23--> | ||
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|BaseAttackMF=16 | |BaseAttackMF=16 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|RunSpeedMF=0.06 | |||
|SwimSpeedMF=0.035 | |||
|DropCode1={{ll|Bushmeat|<translate><!--T:14--> Bushmeat</translate>}} | |DropCode1={{ll|Bushmeat|<translate><!--T:14--> Bushmeat</translate>}} | ||
|DropAvg1=22 | |DropAvg1=22 | ||
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|BaseAttackMF=12 | |BaseAttackMF=12 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|RunSpeedMF= | |||
|SwimSpeedMF= | |||
|DropCode1={{ll|Bushmeat|<translate><!--T:28--> Bushmeat</translate>}} | |DropCode1={{ll|Bushmeat|<translate><!--T:28--> Bushmeat</translate>}} | ||
|DropAvg1=16 | |DropAvg1=16 | ||
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|BaseAttackMF=10 | |BaseAttackMF=10 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|RunSpeedMF= | |||
|SwimSpeedMF= | |||
|DropCode1={{ll|Bushmeat|<translate><!--T:36--> Bushmeat</translate>}} | |DropCode1={{ll|Bushmeat|<translate><!--T:36--> Bushmeat</translate>}} | ||
|DropAvg1=12 | |DropAvg1=12 | ||
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|BaseAttackMF=4 | |BaseAttackMF=4 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|RunSpeedMF= | |||
|SwimSpeedMF= | |||
|DropCode1={{ll|Bushmeat|<translate><!--T:44--> Bushmeat</translate>}} | |DropCode1={{ll|Bushmeat|<translate><!--T:44--> Bushmeat</translate>}} | ||
|DropAvg1=9 | |DropAvg1=9 | ||
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|BaseAttackMF=8 | |BaseAttackMF=8 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|RunSpeedMF= | |||
|SwimSpeedMF= | |||
|DropCode1={{ll|Bushmeat|<translate><!--T:52--> Bushmeat</translate>}} | |DropCode1={{ll|Bushmeat|<translate><!--T:52--> Bushmeat</translate>}} | ||
|DropAvg1=10 | |DropAvg1=10 | ||
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</td></tr></table> | </td></tr></table> | ||
<translate> | <translate> | ||
<!--T:56--> | |||
Note: Cubs do not appear in the game at this time. | |||
== Behaviors == <!--T:4--> | == Behaviors == <!--T:4--> |