Translations:Classes/9/en: Difference between revisions

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[[File:ClockmakerClass.png|130px|thumb|left|The Clockmaker as depicted in-game]]
===Clockmaker===
===Clockmaker===
: <span style="color: #4b97e3">''"The machines never stop ticking down there. You've seen to that. You can hear them in your sleep."''</span>
: <span style="color: #4b97e3">''"The machines never stop ticking down there. You've seen to that. You can hear them in your sleep."''</span>

Revision as of 11:38, 22 August 2022

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Message definition (Classes)
===Clockmaker===

Clockmaker

"The machines never stop ticking down there. You've seen to that. You can hear them in your sleep."
"Clockmakers are masters of precision and systems. They can easily dismantle or repair machinery, but they have no stomach for violence."

The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else.

Additional Positive and Negative Traits
Precise (+25% damage against mechanicals)
Technical (-1 temporal gear cost to repair translocators)
Fleetfooted (+10% walk speed)
Frail (-2.5 health points, -25% ranged distance)
Nervous (-15% melee damage)