Translations:Classes/9/en: Difference between revisions
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[[File:ClockmakerClass.png|300px|thumb|right|The Clockmaker as depicted ingame]] | [[File:ClockmakerClass.png|300px|thumb|right|The Clockmaker as depicted ingame]] | ||
===Clockmaker=== | |||
The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else. | |||
:; Additional Positive and Negative Traits | |||
: <span style="color: green">Precise</span> (+25% damage against mechanicals) | |||
: <span style="color: green">Technical</span> (-1 temporal gear cost to repair translocators) | |||
: <span style="color: green">Fleetfooted</span> (+10% walk speed) | |||
: <span style="color: maroon">Frail</span> (-2.5 health points, -25% ranged distance) | |||
: <span style="color: maroon">Nervous</span> (-15% melee damage){{-}} |
Revision as of 22:24, 22 March 2022
Clockmaker
The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else.
- Additional Positive and Negative Traits
- Precise (+25% damage against mechanicals)
- Technical (-1 temporal gear cost to repair translocators)
- Fleetfooted (+10% walk speed)
- Frail (-2.5 health points, -25% ranged distance)
- Nervous (-15% melee damage)