Framerate and Performance: Difference between revisions

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8.  The Occlusion Culling graphics setting is recommended on any modern multi-core CPU (4 cores or more) - it uses one additional CPU thread but leads to less work for the GPU.
8.  The Occlusion Culling graphics setting is recommended on any modern multi-core CPU (4 cores or more) - it uses one additional CPU thread but leads to less work for the GPU.
9.  For very low end hardware, it can help to play on worlds that are only 192 or 128 blocks tall.




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