Modding:Block Json Properties: Difference between revisions

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     <td>enum</td>
     <td>enum</td>
     <td>opaque</td>
     <td>opaque</td>
     <td></td>
     <td>Determines how the block will be drawn</td>
   </tr>
   </tr>
   <tr>
   <tr>
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     <td></td>
     <td></td>
     <td>0</td>
     <td>0</td>
     <td>default blocks</td>
     <td>Used for solid blocks with no half transparency</td>
   </tr>
   </tr>
   <tr>
   <tr>
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     <td></td>
     <td></td>
     <td>1</td>
     <td>1</td>
     <td></td>
     <td>Used for non-solid single faced blocks, such as tall grass</td>
   </tr>
   </tr>
   <tr>
   <tr>
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     <td></td>
     <td></td>
     <td>2</td>
     <td>2</td>
     <td></td>
     <td>Use for solid halftransparent blocks, such as glass</td>
   </tr>
   </tr>
   <tr>
   <tr>
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     <td></td>
     <td></td>
     <td>3</td>
     <td>3</td>
     <td></td>
     <td>Used for liquids, produces water waves</td>
   </tr>
   </tr>
   <tr>
   <tr>
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     <td></td>
     <td></td>
     <td>4</td>
     <td>4</td>
     <td></td>
     <td>Used for grass covered blocks. Allows for a smooth transition from grass to soil, while still allowing climate tinting of grass</td>
   </tr>
   </tr>
   <tr>
   <tr>
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