Mining/de: Difference between revisions

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====Prospecting Results====
====Prospecting Results====
To interpret the information, one must understand that this tool '''does not detect the actual presence of ore''' blocks; but detects the '''chance that ores are present'''. The game uses randomly generated ore density maps whenever a chunk is generated. These determine the chance for ores to appear. Even if a player removed all the ores from a chunk, the prospecting reading would remain the same. Additionally, some ores are not detected by prospecting with this mode, like  quartz or surface copper.
To interpret the information, one must understand that this mode '''does not detect the actual presence of ore''' blocks; but detects the '''chance that ores are present'''. The game uses randomly generated ore density maps whenever a chunk is generated. These determine the chance for ores to appear. Even if a player removed all the ores from a chunk, the prospecting reading would remain the same. Additionally, some ores are not detected by prospecting with this mode, like  quartz or surface copper.


The display is based on the '''first''' of the three blocks broken. The game reads the chunk density map and displays the densities of all the ores in the chat window. These values reflect the potential density, not the actual ore.  
The display is based on the '''first''' of the three blocks broken. The game reads the chunk density map and displays the densities of all the ores in the chat window. These values reflect the potential density, not the actual ore.