Translations:World generation/1/en: Difference between revisions

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The world is generated through a variety of different features procedurally generating to organically form different environments. Biomes don't really exist in this game, and are instead formed through mechanics such as temperature, stone, tree density, and water density.
The world is generated through a variety of different features procedurally generating to organically form different environments. Biomes don't really exist in this game, and are instead formed through mechanics such as temperature, rocks, tree density, and water density.
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