List of client commands: Difference between revisions

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(Adds missing modding category footer)
(Adds missing commands, table of contents, and fixes some typos)
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See also: [[List_of_server_commands|List of server commands]]
See also: [[List_of_server_commands|List of server commands]]
__FORCETOC__


== Client Commands ==
== Client Commands ==
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=== .clientconfig === <!--T:6-->
=== .clientconfig === <!--T:6-->
{{:List of client commands/clientconfig}}
{{:List of client commands/clientconfig}}
=== .clientconfigcreate ===
*<code>.clientconfigcreate [name] [datatype] [value]</code><br /> Adds a new client configuration key that did not exist before.


=== .clients ===
=== .clients ===
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=== .edi ===
=== .edi ===
*<code>.edi</code><br /> Show/Hide Exented information on debug screen, e.g. block lighting.
*<code>.edi</code><br /> Show/Hide Extended information on debug screen, e.g. block lighting.
 
=== .exponepng ===
*<code>.exponepng [code|hand] [block|item] [size=100] [code]</code><br /> Export one item as png image.


=== .fbdeb ===
=== .fbdeb ===
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=== .help ===
=== .help ===
*<code>.help</code><br /> Display list of availble client commands
*<code>.help</code><br /> Display list of available client commands


=== .lockfly ===
=== .lockfly ===
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=== .logticks ===
=== .logticks ===
*<code>.logticks</code><br /> Toggle Tick profiling. Won't log ticks below the thresholf.
*<code>.logticks</code><br /> Toggle Tick profiling. Won't log ticks below the threshold.
 
=== .moddb ===
*<code>.moddb [install|remove|list|search]</code><br /> ModDB utility. To install and remove mods.


=== .moon ===
=== .moon ===
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=== .reconnect ===
=== .reconnect ===
*<code>.reconnect</code><br /> Reconnect to server
*<code>.reconnect</code><br /> Reconnect to server
=== .recordingmode ===
*<code>.recordingmode</code><br /> Makes the game brighter for recording (Sets gamma level to 1.1 and brightness level to 1.5)


=== .reload === <!--T:8-->
=== .reload === <!--T:8-->