Farming: Difference between revisions
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Heptagon ru (talk | contribs) (Improved text about seeds dropping probability) |
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=== Creating Farmland === <!--T:21--> | === Creating Farmland === <!--T:21--> | ||
Using a [[hoe]] + right mouse button on a soil block creates dry farmland. | Using a [[hoe]] + right mouse button on a soil block creates dry farmland. If the farmland is within 3 blocks of a water source block, it will be converted from dry to moist farmland. Other solutions for creating moist farmland include daily watering using a watering can, or relying on rain in a rainy area. Moisture levels above 50% give a bonus for growth speed, as long as the chunks the farm blocks are in is loaded. However, moisture below 50% does not give a penalty, and depending on play style, a bonus that only applies while one is near the farm might not matter at all. | ||
Nearby water provides moisture to adjacent farmland within 3 blocks, including along the diagonal. The moisture bonus provided by nearby water is reduced by 25% for each 1 block that the farmland is distant from the water. Thus, farmland immediately next to a water block will be granted 75% moisture, two blocks away will be granted 50% moisture, and 3 blocks away will be granted 25% moisture. | |||
Farmland blocks ''cannot be picked up and replaced'' once converted. Breaking farmland destroys the block. | Farmland blocks ''cannot be picked up and replaced'' once converted. Breaking farmland destroys the block. | ||