Accessibility: Difference between revisions

From Vintage Story Wiki
(updated for 1.19.4 while removing mention of the game version other than in the History section)
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The [[Settings]] page should cover all the features in the [[Settings#Graphics|Graphics]] tab in detail.
The [[Settings]] page should cover all the features in the [[Settings#Graphics|Graphics]] tab in detail.
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* '''Item collect mode''': Select the "Always" option to reduce the need to use the {{Keypress|Shift}} key.
* '''Item collect mode''': Select the "Always" option to reduce the need to use the {{Keypress|Shift}} key.
* '''Mouse Controls''': Click on a mouse action, and then use the mouse button or keyboard key you would like to perform that mouse action.  Additionally, you can rebind keyboard controls to a mouse button in the [[Accessibility#Controls_tab|Controls tab]].  For multi-button mice, up to 5 additional buttons are supported.
* '''Mouse Controls''': Click on a mouse action, and then use the mouse button or keyboard key you would like to perform that mouse action.  Additionally, you can rebind keyboard controls to a mouse button in the [[Accessibility#Controls_tab|Controls tab]].  For multi-button mice, up to 5 additional buttons are supported.
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* '''Mouse modifiers locked to Sneak/Sprint''': Several mouse actions in-game require a combination of either the {{Keypress|Shift}} key or the {{Keypress|Ctrl}} key, as well as a mouseclick (left or right mouse button) - for example, placing down buckets requires both {{Keypress|Shift}} and {{Keypress|Ctrl}}.  By default, the Shift key is the key used for [[Controls#Movement controls|Sneak]], and the Ctrl key is used for [[Controls#Movement controls|Sprint]], and if you are happy with those defaults then this setting is probably not going to be relevant to you. But if you want to change Sneak to a different key, then it becomes important: by default (locked), changing the Sneak control has the effect of changing the key which has to be pressed for Shift + mouseclick actions as well.  Some people like that (thinking of it as "Sneak + mouseclick"), some people don't like that at all (they want to change the control for Sneak without changing the normal Shift + mouseclick control ...)  If you are one of the people who wants to reconfigure Sneak ''without'' reconfiguring the {{Keypress|Shift}} key, then unlocking mouse modifiers means you can keep on using {{Keypress|Shift}} as the Shift key for mouseclicks as normal, even though the Sneak key has changed to something different. Or, if you like, you can leave the Sneak key as it is but change only the key used as the Shift key for mouseclicking. The same applies to the {{Keypress|Ctrl}} key and Sprint which are locked together by default - for example, use this setting if you want to change the Sprint key to {{Keypress|Q}} or {{Keypress|R}} (some people find that more comfortable) but keep on using the {{Keypress|Ctrl}} key for Ctrl + mouse clicks.
* '''Mouse modifiers locked to Sneak/Sprint''': Several mouse actions in-game require a combination of either the {{Keypress|Shift}} key or the {{Keypress|Ctrl}} key, as well as a mouseclick (left or right mouse button) - for example, placing down buckets requires both {{Keypress|Shift}} and {{Keypress|Ctrl}}.  By default, the Shift key is the key used for [[Controls#Movement controls|Sneak]], and the Ctrl key is used for [[Controls#Movement controls|Sprint]], and if you are happy with those defaults then this setting is probably not going to be relevant to you. But if you want to change Sneak to a different key, then it becomes important: by default (locked), changing the Sneak control has the effect of changing the key which has to be pressed for Shift + mouseclick actions as well.  Some people like that (thinking of it as "Sneak + mouseclick"), some people don't like that at all (they want to change the control for Sneak without changing the normal Shift + mouseclick control ...)  If you are one of the people who wants to reconfigure Sneak ''without'' reconfiguring the {{Keypress|Shift}} key, then unlocking mouse modifiers means you can keep on using {{Keypress|Shift}} as the Shift key for mouseclicks as normal, even though the Sneak key has changed to something different. Or, if you like, you can leave the Sneak key as it is but change only the key used as the Shift key for mouseclicking. The same applies to the {{Keypress|Ctrl}} key and Sprint which are locked together by default - for example, use this setting if you want to change the Sprint key to {{Keypress|Q}} or {{Keypress|R}} (some people find that more comfortable) but keep on using the {{Keypress|Ctrl}} key for Ctrl + mouse clicks.
People who use the mouse in their '''left hand''' might like to change these settings to use the right-hand side {{Keypress|R Shift}} and {{Keypress|R Ctrl}} keys on the keyboard for Shift + mouse click and Ctrl + mouse click actions.
People who use the mouse in their '''left hand''' might like to change these settings to use the right-hand side {{Keypress|R Shift}} and {{Keypress|R Ctrl}} keys on the keyboard for Shift + mouse click and Ctrl + mouse click actions.
* In the Mouse controls tab, from game version 1.19.4, the mouse buttons can themselves be reconfigured, for example to swap left and right mouse buttons, or assign a keyboard control instead of the middle mouse button.
* In the Mouse tab, the mouse buttons can themselves be reconfigured, for example to swap left and right mouse buttons, or assign a keyboard control instead of a mouse button.
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=== Accessibility tab ===
=== Accessibility tab ===
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* '''Wireframe colors''': This determines the colors for the voxel wireframe gridlines when knapping, clayforming, or smithing.  Changing to Preset 2 or Preset 3 may improve color contrast for various types of colorblindness or color vision anomaly.
* '''Wireframe colors''': This determines the colors for the voxel wireframe gridlines when knapping, clayforming, or smithing.  Changing to Preset 2 or Preset 3 may improve color contrast for various types of colorblindness or color vision anomaly.
* '''Glitch strength waviness''': [[Temporal_storm|Temporal Storms]] can be disabled entirely through [[World_Configuration#Temporal_stability|commands]].  It might be preferable to preserve this feature of the game while removing effects that are uncomfortable.  Reducing the ''Glitch strength waviness'' slider should make visual distortions during storms more tolerable.  Expect the normal colors of the world to become reddish until the storm ends.   
* '''Glitch strength waviness''': [[Temporal_storm|Temporal Storms]] can be disabled entirely through [[World_Configuration#Temporal_stability|commands]].  It might be preferable to preserve this feature of the game while removing effects that are uncomfortable.  Reducing the ''Glitch strength waviness'' slider should make visual distortions during storms more tolerable.  Expect the normal colors of the world to become reddish until the storm ends.   
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=== Sound tab ===
=== Sound tab ===
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=== Interface tab ===
=== Interface tab ===
[[File:Settings-interface tab.png|thumb|left|alt=the sixth tab of several at the top is selected, displaying a few options for the game's interface|Interface tab of Settings menu]]
[[File:Settings-interface tab.png|thumb|left|alt=the sixth tab of several at the top is selected, displaying a few options for the game's interface|Interface tab of Settings menu]]
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=== Debug tab ===
=== Debug tab ===
Only visible if you check the ''Developer Mode'' box in the Interface tab.
Only visible if you check the ''Developer Mode'' box in the Interface tab.
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* In single player games, mods are installed by downloading them and then dragging the zip file into to your VintagestoryData Mods folder. On a Windows PC, the Mods folder is found at %appdata%\VintagestoryData\Mods by default. The mod database has a '1-click install' feature that puts the zip file directly into the Mods folder rather than the Downloads folder; this only applies to the most-recently-published version of the mod, though.
* In single player games, mods are installed by downloading them and then dragging the zip file into to your VintagestoryData Mods folder. On a Windows PC, the Mods folder is found at %appdata%\VintagestoryData\Mods by default. The mod database has a '1-click install' feature that puts the zip file directly into the Mods folder rather than the Downloads folder; this only applies to the most-recently-published version of the mod, though.
* When you join a multiplayer server, the required mods are automatically downloaded to a specific subfolder for that server, within your single-player mod folder.  To also use one of your single-player client-side mods in multiplayer, copy-paste it into that server's subfolder.  Several accessibility mods are client-side only, meaning that you can use them even on multiplayer servers without causing problems.  Some mods would require the server admins to install them.
* When you join a multiplayer server, the required mods are automatically downloaded to a specific subfolder for that server, within your single-player mod folder.  To also use one of your single-player client-side mods in multiplayer, copy-paste it into that server's subfolder.  Several accessibility mods are client-side only, meaning that you can use them even on multiplayer servers without causing problems.  Some mods would require the server admins to install them.
* The mod landscape is ever-changing; a mod perfect for your issue might exist yet not be mentioned below, or a mod you relied on might be incompatible with the latest version of the game.  If you find a mod that you think deserves to be noted on this Accessibility page, make a comment in the #wiki-and-translations channel of the [https://discord.gg/CkJjdrB Vintage Story Discord server].  If you use an outdated mod without problems, consider making a comment on that's mod's page of the [https://mods.vintagestory.at/list/mod mod database], so other potential users can see the encouraging news.


== Visual ==
== Visual ==
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Guides from the in-game Survival Handbook are read aloud here:
Guides from the in-game Survival Handbook are read aloud here:
[https://www.youtube.com/playlist?list=PLlcz_9yBW6cJM9WRPY04vYqKLkqIyZyli Vintage Story Handbook].<br>
[https://www.youtube.com/playlist?list=PLlcz_9yBW6cJM9WRPY04vYqKLkqIyZyli Vintage Story Handbook].<br>
''Individual'' item/block pages are not included.<br>
<youtube width="400" height="240">Ku7Rjm1587M</youtube><br>
<youtube width="200" height="120">Ku7Rjm1587M</youtube>
''Individual'' item/block pages are not included.


=== Visual mods ===
=== Visual mods ===


==== Epilepsy and other motion sensitivity ====
<big>Epilepsy and other motion sensitivity</big><br>
Some mods give greater control over visual effects such as lightning flashes and the screen warping during Temporal Storms or drunkenness.
Some mods give greater control over visual effects such as lightning flashes and the screen warping during Temporal Storms or drunkenness.
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."
** "Lots of customisable tweaks for sounds effects, visual effects, text, weather, colours, and gamma."
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==== Color vision deficiency ====
<big>Color vision deficiency</big><br>
Some mods help players to distinguish the block selection box (the outline around the currently looked at block)
Some mods help players to distinguish the block selection box (the outline around the currently looked at block)
* '''Better Outline''' mod [https://mods.vintagestory.at/betteroutline] can change the color of the block selection box, or add glow effects etc., to make it more visible.
* '''Better Outline''' mod [https://mods.vintagestory.at/betteroutline] can change the color of the block selection box, or add glow effects etc., to make it more visible.
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==== Light ====
<big>Light</big><br>
Some mods give greater control over the lighting levels.
Some mods give greater control over the lighting levels.
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
* '''Accessibility Tweaks''' [https://mods.vintagestory.at/show/mod/665 https://mods.vintagestory.at/show/mod/665]
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* '''Cave Beacons''' (Navigation Lights) [https://mods.vintagestory.at/show/mod/3329 https://mods.vintagestory.at/show/mod/3329]
* '''Cave Beacons''' (Navigation Lights) [https://mods.vintagestory.at/show/mod/3329 https://mods.vintagestory.at/show/mod/3329]
** "Can be used to lead your way through cave systems." An alternative to torches, which go out after 48 game-hours.
** "Can be used to lead your way through cave systems." An alternative to torches, which go out after 48 game-hours.
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==== Resources visibility ====
<big>Resources visibility</big><br>
Some mods make key resources easier to distinguish from their surroundings.
Some mods make key resources easier to distinguish from their surroundings.
* '''Juicy Ores''' [https://mods.vintagestory.at/show/mod/2602 https://mods.vintagestory.at/show/mod/2602]
* '''Juicy Ores''' [https://mods.vintagestory.at/show/mod/2602 https://mods.vintagestory.at/show/mod/2602]
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* '''Zoom Button - Reborn''' [https://mods.vintagestory.at/show/mod/1820 https://mods.vintagestory.at/show/mod/1820]
* '''Zoom Button - Reborn''' [https://mods.vintagestory.at/show/mod/1820 https://mods.vintagestory.at/show/mod/1820]
** "Use a hotkey (default Z) to squint" for a closeup.
** "Use a hotkey (default Z) to squint" for a closeup.
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==== Map ====
<big>Map</big><br>
* '''Pixel Waypoints''' [https://mods.vintagestory.at/show/mod/6477 https://mods.vintagestory.at/show/mod/6477]
* '''Pixel Waypoints''' [https://mods.vintagestory.at/show/mod/6477 https://mods.vintagestory.at/show/mod/6477]
** "increasing waypoint icon visibility on the world map"
** "increasing waypoint icon visibility on the world map"
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Several mods modify one or more aspects of the game to reduce repetitive motions.
Several mods modify one or more aspects of the game to reduce repetitive motions.
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==== Crafting ====
 
<big>Crafting</big><br>
* '''Knapster''' [https://mods.vintagestory.at/show/mod/4046 https://mods.vintagestory.at/show/mod/4046]
* '''Knapster''' [https://mods.vintagestory.at/show/mod/4046 https://mods.vintagestory.at/show/mod/4046]
** "Easier knapping, clayforming, and smithing, for those with low manual dexterity."
** "Easier knapping, clayforming, and smithing, for those with low manual dexterity."
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** Copy and merge chiseled blocks; move, rotate, and mirror; cut or add entire planes, or matching materials; paint materials onto chiseled blocks.
** Copy and merge chiseled blocks; move, rotate, and mirror; cut or add entire planes, or matching materials; paint materials onto chiseled blocks.
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==== Movement ====
 
<big>Movement</big><br>
* '''Auto Walk / Auto Run''' [https://mods.vintagestory.at/show/mod/6541 https://mods.vintagestory.at/show/mod/6541]
* '''Auto Walk / Auto Run''' [https://mods.vintagestory.at/show/mod/6541 https://mods.vintagestory.at/show/mod/6541]
** "Adds a key for auto walk, including auto running."
** "Adds a key for auto walk, including auto running."
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** "Allows picking up and carrying blocks, especially containers along with their contents."
** "Allows picking up and carrying blocks, especially containers along with their contents."
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==== Map ====
 
<big>Map</big><br>
* '''Auto Map Markers''' [https://mods.vintagestory.at/show/mod/797 https://mods.vintagestory.at/show/mod/797]
* '''Auto Map Markers''' [https://mods.vintagestory.at/show/mod/797 https://mods.vintagestory.at/show/mod/797]
** "Automatically adds map markers to your map when you interact with certain objects."
** "Automatically adds map markers to your map when you interact with certain objects."
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** "Use keyboard to zoom map" instead of mousewheel.
** "Use keyboard to zoom map" instead of mousewheel.
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==== Resources ====
 
<big>Resources</big><br>
* '''Reduced Grind''' [https://mods.vintagestory.at/show/mod/180 https://mods.vintagestory.at/show/mod/180]
* '''Reduced Grind''' [https://mods.vintagestory.at/show/mod/180 https://mods.vintagestory.at/show/mod/180]
** "Increased fuel burn duration, increased ore yields from chunks, & increased fat droprate."
** "Increased fuel burn duration, increased ore yields from chunks, & increased fat droprate."
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See '''Considerations''' in the [[Accessibility#Notes|Notes section]].
See '''Considerations''' in the [[Accessibility#Notes|Notes section]].
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=== Hardware ===  
=== Hardware ===  
Headphones are useful for identifying the source of a sound, which can help you avoid danger or find resources.  Game version 1.19 includes a new 'Directional Audio' option, designed to make sound location sound more precise with headphones: we suggest try both with it on and off and see which you prefer.<br>
Headphones are useful for identifying the source of a sound, which can help you avoid danger or find resources.  Game version 1.19 includes a new 'Directional Audio' option, designed to make sound location sound more precise with headphones: we suggest try both with it on and off and see which you prefer.<br>
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== References ==
== References ==
<references />