Cassava: Difference between revisions

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(added citations)
(changed hours to days, added cooking options)
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|FreshTime={{Hovertip|0|begins drying, not rotting, immediately}} <translate> hours</translate>
|FreshTime={{Hovertip|0|begins drying, not rotting, immediately}} <translate> hours</translate>
|TransitionTime={{Hovertip|24|to dry, not rot}} <translate> hours</translate>
|TransitionTime={{Hovertip|24|to dry, not rot}} <translate> hours</translate>
|{{Hovertip|TransitionRatio|1 soaked cassava yields 1 dried cassava}}=1<ref>Lines 32-37 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref>
|TransitionRatio={{Hovertip|1|1 soaked cassava yields 1 dried cassava}}<ref>Lines 32-37 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref>
}}
}}
{{Item
{{Item
|Name=<translate><!--T:18--> Dried Cassava</translate>
|Name=<translate><!--T:18--> Dried Cassava</translate>
|Image=File:Dried_cassava.png
|Image=File:Dried_cassava.png
|Stackable=64<ref>Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref>
|Stackable=64
|Category=<translate> Grain</translate>
|Category=<translate> Grain</translate>
|FreshTime=112 <translate><!--T:19--> days</translate>
|FreshTime=112 <translate><!--T:19--> days</translate>
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|Name=<translate><!--T:25--> Raw Cassava</translate>
|Name=<translate><!--T:25--> Raw Cassava</translate>
|Image=File:Raw_cassava.png
|Image=File:Raw_cassava.png
|Stackable=64
|Stackable=64<ref>Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref>
|FreshTime=28 <translate><!--T:26--> days</translate>
|FreshTime=28 <translate><!--T:26--> days</translate>
|TransitionTime=5 <translate><!--T:27--> days</translate>
|TransitionTime=5 <translate><!--T:27--> days</translate>
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|Satiety= 100 peeled, <br>120 in meals<ref>Lines 17-19 and line 65 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\vegetable.json</ref>
|Satiety= 100 peeled, <br>120 in meals<ref>Lines 17-19 and line 65 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\vegetable.json</ref>
|Category=<translate><!--T:24--> Vegetable</translate>
|Category=<translate><!--T:24--> Vegetable</translate>
|FreshTime=240 <translate><!--T:22--> hours</translate>
|FreshTime=10 <translate><!--T:22--> days</translate>
|TransitionTime=2 <translate><!--T:23--> days</translate>
|TransitionTime=2 <translate><!--T:23--> days</translate>
|TransitionRatio=1<ref>Lines 96-102 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\vegetable.json</ref>
|TransitionRatio=1<ref>Lines 96-102 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\vegetable.json</ref>
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</translate>
</translate>
[[File:Wild-cassava.jpg|thumb|<translate><!--T:28--> Wild-growing cassava.</translate>]]
[[File:Wild-cassava.jpg|thumb|<translate><!--T:28--> Wild-growing cassava</translate>]]
[[File:Cassava-fully-grown-crop.png|200px|thumb|<translate><!--T:29--> Mature cassava</translate>]]
[[File:Cassava-fully-grown-crop.png|200px|thumb|<translate><!--T:29--> Mature cassava</translate>]]
<translate>
<translate>
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Each raw cassava needs 1L of water to soak in.  A barrel holds a maximum of 50L of water, and 50 raw cassava. Fill a barrel using a {{ll|bucket|bucket}} (holds 10L), a {{ll|jug|jug}} (holds 3L) or a {{ll|bowl|bowl}} (holds 1L).  When the quantity of water meets or exceeds the quantity of raw cassava, the barrel interface will describe the output and the <code>Seal</code> button will close the lid of the barrel.
Each raw cassava needs 1L of water to soak in.  A barrel holds a maximum of 50L of water, and 50 raw cassava. Fill a barrel using a {{ll|bucket|bucket}} (holds 10L), a {{ll|jug|jug}} (holds 3L) or a {{ll|bowl|bowl}} (holds 1L).  When the quantity of water meets or exceeds the quantity of raw cassava, the barrel interface will describe the output and the <code>Seal</code> button will close the lid of the barrel.


The {{BlockInfo}} will display the barrel's contents and progress when the player mouses over the barrel.  After 24 hours in-game have passed, the barrel lid will open and the soaked cassava will begin drying.  If the quantity of water in the barrel exceeded the quantity of raw cassava when the barrel was sealed, the excess water will still be in the barrel.   
The {{BlockInfo}} will display the barrel's contents and progress when the player mouses over the barrel.  After 24 hours in-game have passed,<ref>find source</ref> the barrel lid will open and the soaked cassava will begin drying.  If the quantity of water in the barrel exceeded the quantity of raw cassava when the barrel was sealed, the excess water will still be in the barrel.   


move?
To peel soaked cassava, place it in the crafting grid below any knife.   
While soaked cassava is <100% dried, it can be peeled to eat or use as a vegetable in [[Cassava#Cooking|cooking]]. 
Shortly after reaching 100% dried, soaked or peeled cassava becomes dried cassava.  Then it can be ground to use as a vegetable in [[Cassava#Cooking|cooking]].
 
To peel soaked cassava, place it in the crafting grid below any knife.  Soaked cassava isn't perishable, so waiting to peel it can be good.




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Drying soaked cassava is best done in a container and location that maximize its freshness, so the drying process completes before spoiling begins.
Drying soaked cassava is best done in a container and location that maximize its freshness, so the drying process completes before spoiling begins.
If you intend to dry cassava for use as a grian, don't peel it.
If you intend to dry cassava for use as a grain, don't peel it.


<!--T:13-->
<!--T:13-->
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* {{ll|Soup|Soup}} (1-3 slots with water)
* {{ll|Soup|Soup}} (1-3 slots with water)
* {{ll|Porridge|Porridge}} (1-2 slots after grain)
* {{ll|Porridge|Porridge}} (1-2 slots after grain)
Dried cassava cannot be eaten even if peeled; it must be ground.  Cassava flour is categorized as a grain, and can be used as an ingredient in:
* {{ll|Bread|Cassava bread}}
* {{ll|Pie|Pie made with cassava dough}}
* {{ll|Alcohol Brewing|Cassava ale}}
* {{ll|Alcohol_brewing#Distilled_Alcohol|Cassava vodka}}


== Storage == <!--T:14-->
== Storage == <!--T:14-->
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* Grains such as rye can be [[Meal|cooked]] in a [[Cooking pot|pot]] to make [[Porridge|porridge]].  Peeled cassava may be added to porridge as a vegetable component, but cannot be the base ingredient.  Once dried, the way to get grain nutrition from cassava is to grind it into flour.  Flour can make [[Dough|dough]] for [[Bread|bread]] and [[Pie|pie]], but cannot make porridge.
* Grains such as rye can be [[Meal|cooked]] in a [[Cooking pot|pot]] to make [[Porridge|porridge]].  Peeled cassava may be added to porridge as a vegetable component, but cannot be the base ingredient.  Once dried, the way to get grain nutrition from cassava is to grind it into flour.  Flour can make [[Dough|dough]] for [[Bread|bread]] and [[Pie|pie]], but cannot make porridge.
* Most crops have the properties <code>butterflyFeed</code> and <code>{{ll|Bees|beeFeed}}</code> between stage 1 and the final stage.  But cassava doesn't.<ref>Lines 22-23 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json</ref>   
* Most crops have the properties <code>butterflyFeed</code> and <code>{{ll|Bees|beeFeed}}</code> between stage 1 and the final stage.  But cassava doesn't.<ref>Lines 22-23 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json</ref>   
* Cassava is also known as "manioc" and "yuca," and numerous regional names.  Raw cassava contains toxic levels of cyanide.  
* Cassava is also known as "manioc" and "yuca," and numerous regional names.  Raw cassava contains toxic levels of cyanide.  Cassava starch is the source of tapioca.<ref>[https://en.wikipedia.org/wiki/Cassava Wikipedia]</ref>
  Cassava starch is the source of tapioca.<ref>[https://en.wikipedia.org/wiki/Cassava Wikipedia]</ref>


== Gallery == <!--T:31-->
== Gallery == <!--T:31-->