Survival Guide - Your first day: Difference between revisions

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== Controls == <!--T:40-->
== Controls == <!--T:40-->


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This is the default key bind, please keep in mind that when changing, for instance, the {{Keypress|Shift}} key for sneaking to a different one, all combinations previously using the shift key will change to your new key choice as well.</translate>
This is the default key bind, please keep in mind that when changing, for instance, the {{Keypress|Shift}} key for sneaking to a different one, all combinations previously using the shift key will change to your new key choice as well.</translate>


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== World Creation == <!--T:52-->
== World Creation == <!--T:52-->


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When creating a new world, the player can decide between different presets or customize them individually. It is recommended for new players to check the customization options for their first world or start with the Exploration template, as some of the difficulty settings of the Standard experience can be highly frustrating.
When creating a new world, the player can decide between different presets or customize them individually. It is recommended for new players to check the customization options for their first world or start with the Exploration template, as some of the difficulty settings of the Standard experience can be highly frustrating.


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{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! <translate>Preset</translate> !! <translate>Important Aspects</translate>
! <translate><!--T:87--> Preset</translate> !! <translate><!--T:88--> Important Aspects</translate>
|-
|-
| <translate>Standard</translate> || <translate>Despite it's name, this is not necessarily the best starting point for any new players. It comes with the full assortment of difficulty options, meaning temporal stability, hunger, temperatures etc. are all enabled. Without customization, monsters will spawn from the first night on and inventory will be dropped on death.</translate>
| <translate><!--T:89--> Standard</translate> || <translate><!--T:90--> Despite it's name, this is not necessarily the best starting point for any new players. It comes with the full assortment of difficulty options, meaning temporal stability, hunger, temperatures etc. are all enabled. Without customization, monsters will spawn from the first night on and inventory will be dropped on death.</translate>
|-
|-
| <translate>Exploration</translate> || <translate>Most direct threats like creature hostility & temporal stability are turned off, natural difficulties like hunger and temperatures are reduced. The player will keep their inventory on death.</translate>
| <translate><!--T:91--> Exploration</translate> || <translate><!--T:92--> Most direct threats like creature hostility & temporal stability are turned off, natural difficulties like hunger and temperatures are reduced. The player will keep their inventory on death.</translate>
|-
|-
| <translate>Wilderness Survival</translate> || <translate>Hard Mode - '''not''' recommended for new players. Standard Mode with additional challenges - inventory is dropped on death and the player will respawn in a random location in a 5k block radius. Player health points are reduced and creature strength is raised.</translate>
| <translate><!--T:93--> Wilderness Survival</translate> || <translate><!--T:94--> Hard Mode - '''not''' recommended for new players. Standard Mode with additional challenges - inventory is dropped on death and the player will respawn in a random location in a 5k block radius. Player health points are reduced and creature strength is raised.</translate>
|-
|-
| <translate>Creative Building</translate> || <translate>As the name implies, this is your typical flat building world with Creative Mode enabled from the start. If you'd rather like to build in a normal map, customize a different preset to start in Creative Mode instead of Survival Mode.</translate>
| <translate><!--T:95--> Creative Building</translate> || <translate><!--T:96--> As the name implies, this is your typical flat building world with Creative Mode enabled from the start. If you'd rather like to build in a normal map, customize a different preset to start in Creative Mode instead of Survival Mode.</translate>
|}
|}
<translate>
<translate>
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== Your first day == <!--T:5-->
== Your first day == <!--T:5-->


=== Player Spawn ===
=== Player Spawn === <!--T:97-->


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=== Clay === <!--T:35-->
=== Clay === <!--T:35-->


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[[File:Claydeposits.png|250px|thumb|Find clay and take it with you or mark it on the map.]]
[[File:Claydeposits.png|250px|thumb|Find clay and take it with you or mark it on the map.]]


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=== Shelter === <!--T:33-->
=== Shelter === <!--T:33-->


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Once the sun sets, a player might also like a shelter. There are different blocks that you can use to make a shelter using the early resources you have available. {{ll|Dry Grass|Dry grass}} can be used to make a {{ll|Bed|bed}} early on, or form hay blocks/cob for early building blocks. {{ll|Soil Blocks|Soil}} is also a good building material, and can be used to form Mud Bricks.
Once the sun sets, a player might also like a shelter. There are different blocks that you can use to make a shelter using the early resources you have available. {{ll|Dry Grass|Dry grass}} can be used to make a {{ll|Bed|bed}} early on, or form hay blocks/cob for early building blocks. {{ll|Soil Blocks|Soil}} is also a good building material, and can be used to form Mud Bricks.


===Stationary Storage=== <!--T:37-->
===Stationary Storage=== <!--T:37-->


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:''See {{ll|Containers|Container's main article}} for detailed information''.
:''See {{ll|Containers|Container's main article}} for detailed information''.


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== Temperature == <!--T:39-->
== Temperature == <!--T:39-->


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:''See {{ll|Temperature|Temperature}} for detailed information''.
:''See {{ll|Temperature|Temperature}} for detailed information''.


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== Temporal Stability == <!--T:25-->
== Temporal Stability == <!--T:25-->


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:''See {{ll|Temporal Stability|Temporal Stability}} for detailed information''.
:''See {{ll|Temporal Stability|Temporal Stability}} for detailed information''.


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== Advanced Game Mechanics == <!--T:30-->
== Advanced Game Mechanics == <!--T:30-->


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Once the basics are mastered, players can develop advanced technology: {{ll|Survival Guide - Advanced tech|Survival Guide - Advanced tech}}
Once the basics are mastered, players can develop advanced technology: {{ll|Survival Guide - Advanced tech|Survival Guide - Advanced tech}}


== Tutorial Video: First Day== <!--T:31-->
== Tutorial Video: First Day== <!--T:31-->


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Thanks to Ashantin for creating and sharing with the VS community.
Thanks to Ashantin for creating and sharing with the VS community.
<br><youtube>BXIo8w8YAa8</youtube>
<br><youtube>BXIo8w8YAa8</youtube>