Reed: Difference between revisions

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'''Reeds''' are a type of plant in Vintage Story, which can be harvested using a [[knife]]. Reeds are used in many crafting recipes, and are critical in the early game for inventory expansion and early container creation. Two variants of reeds exist, cooper's reeds and papyrus, which are found in temperate and warm climates respectively.  
'''Reeds''' are a type of plant in Vintage Story, which can be harvested using a {{ll|knife|knife}}. Reeds are used in many crafting recipes, and are critical in the early game for inventory expansion and early container creation. Two variants of reeds exist, cooper's reeds and papyrus, which are found in temperate and warm climates respectively.
 
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Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped [[knife]], they will regrow. Harvesting with a knife is also faster. The bottoms of the reeds can be broken for either a cattail or a papyrus root, depending on the plant.
Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped {{ll|knife|knife}}, they will regrow. Harvesting with a knife is also faster. The bottoms of the reeds can be broken for either a cattail or a papyrus root, depending on the plant.


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Cattail and papyrus roots can be eaten after being cooked in a [[firepit]], providing 100 vegetable [[satiety]]. <!--Can it be used in cooking?-->
Cattail and papyrus roots can be eaten after being cooked in a {{ll|firepit|firepit}}, providing 100 vegetable {{ll|satiety|satiety}}.


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Reeds are a vital early game resource, used to create early-game backpacks such as the [[hand basket]] and [[hunter's backpack]]. It can also be used to make the reed basket, an early standing [[Containers|storage container]] with 8 slots.  
Reeds are a vital early game resource, used to create early-game backpacks such as the {{ll|hand basket|hand basket}} and {{ll|hunter's backpack|hunter's backpack}}. It can also be used to make the {{ll|reed chest|reed chest}}, an early standing {{ll|Containers|storage container}} with 8 slots.  


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Throughout the game, reeds are needed to create healing poultices, and skeps for [[beekeeping]]. Reeds are also used for the throwable beenade item.
Throughout the game, reeds are needed to create healing {{ll|poultice|poultices}}, and skeps for {{ll|beekeeping|beekeeping}}. Reeds are also used for the throwable {{ll|beenade|beenade}} item.


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Reeds are used to make:</translate>
Reeds are used to make:


* <translate><!--T:17--> [[Poultice]]</translate>
</translate>
* <translate><!--T:18--> [[Rope]]</translate>
*{{Icon link|Horsetail reed poultice.png|Special:MyLanguage/Poultice|<translate>Poultice</translate>}}
* <translate><!--T:19--> [[Hand basket]]</translate>
*{{Icon link|Rope_new.png|Special:MyLanguage/Rope|<translate>Rope</translate>}}
* <translate><!--T:20--> [[Hunter's backpack]]</translate>
*{{Icon link|Basket.png|Special:MyLanguage/Hand basket|<translate>Hand basket</translate>}}
* <translate><!--T:21--> [[Beekeeping|Skep]]</translate>
*{{Icon link|Hunterbackpack.png|Special:MyLanguage/Hunter's backpack|<translate>Hunter's backpack</translate>}}
* <translate><!--T:22--> [[Beenade]]</translate>
*{{Icon link|Skep-empty-east.png|Special:MyLanguage/Skep|<translate>Skep</translate>}}
*{{Icon link|Beenade-closed.png|Special:MyLanguage/Beenade|<translate>Beenade</translate>}}
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<div style="float:inherit">
</translate>
<div style="float:left; padding-right:20px">{{Grid/Crafting
{{-}}
|A1=Cattail tops |A1N=2
{{Items navbox}}
|A2=Cattail tops |A2N=2
|A3=Cattail tops |A3N=2
|B1=Cattail tops |B1N=2
|B2=Cattail tops |B2N=2
|B3=Clay        |B3N=2
|C1=Cattail tops |C1N=2
|C2=Cattail tops |C2N=2
|C3=Cattail tops |C3N=2
|Output=Skep |NoBreak=y
}}</div>
<div style="float:left; padding-right:20px">{{Grid/Crafting
|A1=Cattail tops |A1N=2
|A2=Cattail tops |A2N=2
|A3=
|B1=
|B2=Cattail tops |B2N=2
|B3=
|C1=Cattail tops |C1N=2
|C2=Cattail tops |C2N=2
|C3=
|Output=Hand Basket |NoBreak=y
}}</div>
<div style="float:left; padding-right:20px">{{Grid/Crafting
|A1=Cattail tops |A1N=3
|A2=Cattail tops |A2N=3
|A3=
|B1=hide pelt large
|B2=Cattail tops |B2N=3
|B3=
|C1=Cattail tops |C1N=3
|C2=Cattail tops |C2N=3
|C3=
|Output=hunterbackpack |NoBreak=y
}}</div>
<div style="float:left; padding-right:20px">{{Grid/Crafting
|A1=Cattail tops |A1N=3
|A2=Cattail tops |A2N=3
|A3=Cattail tops |A3N=3
|B1=Cattail tops |B1N=3
|B2=
|B3=Cattail tops |B3N=3
|C1=Cattail tops |C1N=3
|C2=Cattail tops |C2N=3
|C3=Cattail tops |C3N=3
|Output=Reed chest|NoBreak=y
}}</div> 
<div style="float:left; padding-right:20px">{{Grid/Crafting
|A1=
|A2=Cattail tops
|A3=Clay
|B1=Cattail tops
|B2=Honey Bowl
|B3=Cattail tops
|C1=
|C2=Cattail tops
|C3=Clay
|Output=Beenade |NoBreak=y
}}</div>
<div style="float:left; padding-right:20px">{{Grid/Crafting
|A1=Cattail tops |A1N=2
|A2=
|A3=
|B1=Cattail tops |B1N=2
|B2=
|B3=
|C1=Cattail tops |C1N=2
|C2=
|C3=
|Output=rope |NoBreak=y
}}</div>
<div style="float:left; padding-right:20px">{{Grid/Crafting
|A1=Horsetail |A1N=4
|A2=Cattail tops |A2N=2
|A3=
|B1=
|B2=
|B3=
|C1=
|C2=
|C3=
|Output=Horsetail reed poultice|OA=4
|NoBreak=y
}}</div>
<div style="float:none; padding-right:20px">{{Grid/Crafting
|A1=Powderedsulfur
|A2=
|A3=
|B1=Honey Bowl
|B2=Cattail tops |B2N=2
|B3=
|C1=Powderedsulfur
|C2=
|C3=
|Output=Honey-Sulfur reed poultice|OA=4
}}</div>
</div>
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{{Game navbox}}
{{Game navbox}}
 
[[Category:Items{{#translation:}}]]
[[Category:Plants{{#translation:}}]]
[[Category:Plants{{#translation:}}]]