Modding:Moddable Mod: Difference between revisions

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In our .cs files, we do the following:
In our .cs files, we do the following:
* Add the necessary <code>using</code> directives.
* Add the necessary <code>using</code> directives.
* Create a class named after the mod it's contained it - <code>TipMod</code> and <code>SpawnMod</code>.
* Create a class named after the mod it's contained in - <code>TipMod</code> and <code>SpawnMod</code>.
* Have our classes inherit <code>ModSystem</code> - the base for any VintageStory code mod.
* Have our classes inherit <code>ModSystem</code> - the base for any VintageStory code mod.
* Override the <code>StartServerSide</code> method to access the [http://apidocs.vintagestory.at/api/Vintagestory.API.Common.ICoreServerAPI.html <code>ICoreServerAPI</code>].
* Override the <code>StartServerSide</code> method to access the [http://apidocs.vintagestory.at/api/Vintagestory.API.Common.ICoreServerAPI.html <code>ICoreServerAPI</code>].