Modding:Asset System/ru: Difference between revisions

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= Домены =
= Домены =


Domains are used to separate mod added content from the original one. Basically a domain is a prefix for any given code (identifier for item, block, etc.) or path (textures, sounds, etc.). VintageStory itself has its own prefix <code>game</code>.
Домены используются для отделения мод-контента от оригинального. По сути, домен - это префикс для любого заданного кода (идентификатор элемента, блока и т. Д.) Или пути (текстуры, звуки и т.д.). Сама по себе Vintage Story имеет свой собственный префикс <code>game</code>.


When [[Mod Packaging|packaging a mod]] you specify a domain by placing a directory inside the mod <code>assets</code> directory with all your mod assets inside. The name of your domain directory will be the "current domain" for all assets inside it. If no domain has been specified in an asset code the game will assume it is in the current domain, meaning you only have to add a domain prefix if you want to refer to something outside the current domain.
When [[Mod Packaging|packaging a mod]] you specify a domain by placing a directory inside the mod <code>assets</code> directory with all your mod assets inside. The name of your domain directory will be the "current domain" for all assets inside it. If no domain has been specified in an asset code the game will assume it is in the current domain, meaning you only have to add a domain prefix if you want to refer to something outside the current domain.