Translations:Modding:Basic Item/1/en: Difference between revisions

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{{GameVersion|1.15}}
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First, if you haven't done it already, please read the tutorial [[Getting Started with Advanced Modding#Domains|Getting Started]]. This tutorial should introduce you to the basics of using JSON files to add an item to the game. If you want to add an item with functionality, you should check out the tutorial for [[Advanced Items]]. That page contains a full list of all properties that can be defined inside the json file [[Item Json Properties]]. Adding a block to the game is similar to adding an item, so if you have already learned how to do that, most of the following steps should be familiar.
First, if you haven't done it already, please read about {{ll|Modding:Asset System|nsp=1}}. This tutorial should introduce you to the basics of using JSON files to add an item to the game. If you want to add an item with functionality, you should check out the tutorial for [[Advanced Items]]. That page contains a full list of all properties that can be defined inside the json file [[Item Json Properties]]. Adding a block to the game is similar to adding an item, so if you have already learned how to do that, most of the following steps should be familiar.

Latest revision as of 06:58, 6 December 2023

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Message definition (Modding:Basic Item)
{{GameVersion|1.15}}
__FORCETOC__
First, if you haven't done it already, please read about {{ll|Modding:Asset System|nsp=1}}. This tutorial should introduce you to the basics of using JSON files to add an item to the game. If you want to add an item with functionality, you should check out the tutorial for [[Advanced Items]]. That page contains a full list of all properties that can be defined inside the json file [[Item Json Properties]]. Adding a block to the game is similar to adding an item, so if you have already learned how to do that, most of the following steps should be familiar.

This page was last verified for Vintage Story version 1.15.


First, if you haven't done it already, please read about Asset System . This tutorial should introduce you to the basics of using JSON files to add an item to the game. If you want to add an item with functionality, you should check out the tutorial for Advanced Items. That page contains a full list of all properties that can be defined inside the json file Item Json Properties. Adding a block to the game is similar to adding an item, so if you have already learned how to do that, most of the following steps should be familiar.