Translations:Wolf/1/en: Difference between revisions

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<big>'''The most feared animal in the game!'''</big>
== Spawning ==
{{Creature
Wolves spawn in light levels 6 and lower during runtime, at temperatures between -15 and 15, and with a minimum of 0.25 rainfall. They spawn in average groups around 2 individuals, with packs being up to 5 at a time.
|Name=Wolf (Male)
Areas in which wolves can spawn depend on a forestation map, which is similar to the climate map not depending on the actual map itself, and will not change after world generation. This means that it does not make a difference if the player removes all trees in an area, or plants new ones - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation.
|Image=File:Wolf(Male).png
|Health=10
|BaseAttack=8
|Abilities=Hunts Chickens
|SeekRange=20
|Drops=[[Bushmeat]] 2~4 (100%)<br />[[Raw hide]] 1~2 (100%)<br />[[Fat]] 1 (75%)
|Name2=Wolf (Female)
|Image2=[[File:Wolf(Female).png]]
|Health2=10
|BaseAttack2=8
|Abilities2=Hunts Chickens
|SeekRange2=20
|Drops2=[[Bushmeat]] 2~4 (100%)<br />[[Raw hide]] 1~2 (100%)<br />[[Fat]] 1 (75%)
|Name3=Wolf (Pup)
|Image3=[[File:Wolf(Baby).png]]
|Health3=5
|Abilities3=Flee
|SeekRange3=6
|}}

Revision as of 05:49, 23 August 2022

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Message definition (Wolf)
== Spawning ==

Spawning

Wolves spawn in light levels 6 and lower during runtime, at temperatures between -15 and 15, and with a minimum of 0.25 rainfall. They spawn in average groups around 2 individuals, with packs being up to 5 at a time. Areas in which wolves can spawn depend on a forestation map, which is similar to the climate map not depending on the actual map itself, and will not change after world generation. This means that it does not make a difference if the player removes all trees in an area, or plants new ones - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation.