Translations:Animal husbandry/2/en: Difference between revisions

From Vintage Story Wiki
(Importing a new version from external source)
 
m (FuzzyBot moved page Translations:Animal Husbandry/2/en to Translations:Animal husbandry/2/en without leaving a redirect: Part of translatable page "Animal Husbandry")
 
(No difference)

Latest revision as of 19:06, 10 July 2022

Generational changes

  • After 3 generations:
    • Animals can be killed nearly instantly with the cleaver (as of v1.12)
  • After 10 generations:
    • Sleeping Animals will no longer wake when a player approaches
    • Aggressive animals will become neutral, i.e. only attack when being provoked
    • Animals will no longer run away (flee) from the player (takes 20 generations in v1.11, 10 generations as of v1.12)