Confirmedusers, Bureaucrats, editor, Administrators
34
edits
(added navbox to bottom) |
m (→Vine behavior: fixed typo (changed "with" to "will")) |
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== Vine behavior == | == Vine behavior == | ||
A vine | A vine will grow by 1 stage every 12 in game hours. Only on stage 2 it has a 50% change to spawn another stage 1 vine. The vine will spawn with a 75% chance in the opposite direction of the parent and the remaining 25% is randomly chosen left or right. 6 in game hours after reaching stage 3 it has a 50% chance of becoming a flowering stage 3 vine | ||
A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has: | A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has: | ||
* A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free) | * A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free) |