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Revision as of 15:38, 19 December 2021
This page was last verified for Vintage Story version 1.15.
So you wanna modify Vintage Story. First, you need to decide on what type of mod you want to make. There are three types of mods in Vintage Story. There are theme packs, content, and code.
Mod Types
Theme Packs
Theme pack mods only add png files also known as textures and sound files. They can change the look of blocks, items, and even entities. What they can't do is add new stuff to the game. Theme packs also can't change the shapes of blocks and creatures since that would involve editing json files.
Content Mods
Content mods, in addition to everything theme packs can do, can also add and edit json files to the game. This gives content mods the power to add new blocks, items, recipes, and much more. What limits them is adding new behaviors and mechanics to Vintage Story. So while content mods can add squirrels, for example, they can't do something unique to them such as randomly spawn in oak trees.
Code Mods
Code mods don't have any limits. They can do anything but are a much higher learning curve requiring knowledge of C# coding and the game API.
Additional Notes
Protip
Hitting Ctrl M in game will allow you to set macros. Macros will allow you to do a set of commands with a button press. Setting a macro for `.reload textures` and `.reload shapes` can save you time when working with content and theme pack editing by not having to restart the game each time you make a change. I also use macros for changing game modes to make it quicker.
Before making a mod you should get very familiar with the files setup for Vintage Story because that is how the game will expect you to have your files setup. This leads us to assets.
Wondering where some links have gone?
The modding navbox is going through some changes! Check out Navigation Box Updates for more info and help finding specific pages.
Modding | |
---|---|
Modding Introduction | Getting Started • Theme Pack |
Content Modding | Content Mods • Developing a Content Mod • Basic Tutorials • Intermediate Tutorials • Advanced Tutorials • Content Mod Concepts |
Code Modding | Code Mods • Setting up your Development Environment |
Property Overview | Item • Entity • Block • Block Behaviors • Block Classes • Block Entities • Block Entity Behaviors • World properties |
Workflows & Infrastructure | Modding Efficiency Tips • Mod-engine compatibility • Mod Extensibility • VS Engine |
Additional Resources | Community Resources • Modding API Updates • Programming Languages • List of server commands • List of client commands • Client startup parameters • Server startup parameters Example Mods • API Docs • GitHub Repository |